Player Matchup

Erlang Shen
Erlang Shen
DigBickDre
Erlang Shen
Level 47
God Stats
30W - 45L
1,481 SR
Queue Stats
186W - 245L
1,419 Elo+
Party 1
Skadi
Skadi
PapaCIvtch
Skadi
Level 102
God Stats
7W - 2L
1,500 SR
Queue Stats
94W - 100L
1,435 Elo+
Party 1
Sol
Sol
iFreshGuavas
Sol
Level 65
God Stats
23W - 15L
1,565 SR
Queue Stats
131W - 162L
1,420 Elo+
Party 1
Team Averages
Level 71
1,515 SR
1,425 Elo+

VS

Team Averages
Level 85
1,572 SR
1,389 Elo+
Cthulhu
Cthulhu
Leviathan5244
Cthulhu
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,262 Elo+
Party 2
Neith
Neith
MelGibson3-
Neith
Level 49
God Stats
7W - 7L
1,716 SR
Queue Stats
40W - 35L
1,466 Elo+
Party 2
Ullr
Ullr
Tazznight1985
Ullr
Level 86
God Stats
13W - 16L
1,500 SR
Queue Stats
296W - 305L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DigBickDre
Erlang Shen
13
1 / 3 / 11
9,838
656
4,684
10,139
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
14
4 / 1 / 8
10,590
706
8,703
9,518
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
13 / 0 / 4
12,018
801
17,580
12,758
4,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 7 / 2
8,900
593
7,163
13,846
11,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
1 / 7 / 2
8,781
585
7,958
11,901
4,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 2
8,641
576
6,715
10,911
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
4
4
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DigBickDre
Erlang Shen
1
3
11
2.17
L
Cthulhu
2
7
2
0.43
L
1
7
2
0.29
W
Skadi
4
1
8
8
L
1
4
2
0.5
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,967
Damage
21,836
32,415
Taken
36,658
13,254
Mitigated
21,616
13,822
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DigBickDre
Erlang Shen
4,684
1,241
0
3,160
10,139
6,064
762
2,018
8,121
0
33,641
L
Cthulhu
7,163
444
83
463
13,846
11,917
0
6,238
7,608
25,047
0
L
7,958
2,613
0
1,768
11,901
4,330
0
6,186
5,715
0
31,269
W
Skadi
8,703
4,292
0
1,216
9,518
3,021
638
2,563
6,955
0
37,624
L
6,715
2,153
0
575
10,911
5,369
0
5,208
5,703
0
30,792
W
17,580
5,559
354
9,092
12,758
4,169
301
2,636
10,122
59,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
26,322
179
Minions Killed
132
0
Camps Cleared
0
822,313
Distance Traveled
697,380
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,838
656
31
2
0
285,125
1
L
Cthulhu
8,900
593
32
2
0
239,755
2
L
Neith
8,781
585
50
3
0
213,986
0
W
Skadi
10,590
706
74
5
0
246,310
0
L
Ullr
8,641
576
50
3
0
243,639
1
W
Sol
12,018
801
74
5
0
290,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role