Player Matchup

Cu Chulainn
Cu Chulainn
DrPsychoQueen
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Fabiou
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JokerNoseExtrem
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
NOTaSMITEpro
Ne Zha
Level 45
God Stats
2W - 0L
1,709 SR
Queue Stats
197W - 191L
1,495 Elo+
Party 3
Thoth
Thoth
mrleft101
Thoth
Level 84
God Stats
11W - 13L
1,439 SR
Queue Stats
72W - 82L
1,397 Elo+
Party 3
Team Averages
Level 97
1,530 SR
1,478 Elo+

VS

Team Averages
Level 74
1,539 SR
1,469 Elo+
Odin
Odin
Da4HuK
Odin
Level 66
God Stats
3W - 3L
1,725 SR
Queue Stats
50W - 60L
1,555 Elo+
Party 2
Ra
Ra
Dusknnoir
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IkoMørdred
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,376 Elo+
Solo
Artemis
Artemis
RoValla
Artemis
Level 107
God Stats
9W - 6L
1,469 SR
Queue Stats
25W - 32L
1,415 Elo+
Solo
Thor
Thor
ilyalayli
Thor
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrPsychoQueen
Cu Chulainn
11
0 / 5 / 1
6,239
480
4,418
12,113
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Fabiou
Nu Wa
13
2 / 3 / 5
7,680
591
7,673
5,514
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 1 / 6
6,652
512
5,843
8,751
5,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
13
4 / 0 / 2
7,250
558
5,103
6,249
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
mrleft101
Thoth
13
4 / 1 / 1
7,420
571
4,154
4,851
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Da4HuK
Odin
14
5 / 0 / 1
8,289
638
7,638
9,455
6,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 0
7,369
567
4,095
7,325
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
IkoMørdred
Jormungandr
3
0 / 1 / 0
4,408
339
89
1,420
447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Artemis
RoValla
Artemis
12
0 / 4 / 1
6,331
487
5,557
11,508
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
10
3 / 7 / 0
6,372
490
2,725
10,386
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
10
10
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
Da4HuK
Odin
5
0
1
5.5
W
Cu Chulainn
DrPsychoQueen
Cu Chulainn
0
5
1
0.1
L
2
1
0
2
W
Nu Wa
Fabiou
Nu Wa
2
3
5
1.5
L
Jormungandr
IkoMørdred
Jormungandr
0
1
0
0
W
3
1
6
6
W
Ne Zha
4
0
2
5
L
Artemis
RoValla
Artemis
0
4
1
0.13
L
Thor
3
7
0
0.43
W
Thoth
mrleft101
Thoth
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
20,104
37,478
Taken
40,094
17,818
Mitigated
14,953
13,457
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Da4HuK
Odin
7,638
2,312
0
1,006
9,455
6,265
422
297
8,683
0
41,294
W
Cu Chulainn
DrPsychoQueen
Cu Chulainn
4,418
1,655
0
2,973
12,113
7,002
343
0
12,113
0
31,151
L
4,095
0
115
2,023
7,325
2,238
0
3,250
3,823
45,761
0
W
Nu Wa
Fabiou
Nu Wa
7,673
2,496
0
1,287
5,514
1,632
0
750
4,764
51,375
0
L
Jormungandr
IkoMørdred
Jormungandr
89
0
0
96
1,420
447
0
769
608
2,423
0
W
5,843
962
99
3,351
8,751
5,341
58
178
8,573
0
25,656
W
Ne Zha
5,103
848
0
4,610
6,249
2,290
0
1,354
4,895
0
41,272
L
Artemis
RoValla
Artemis
5,557
2,580
0
6,094
11,508
2,838
0
5,717
5,547
0
39,520
L
Thor
2,725
982
0
1,760
10,386
3,165
0
1,498
8,788
0
29,601
W
Thoth
mrleft101
Thoth
4,154
150
0
1,137
4,851
1,553
0
1,902
2,949
42,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
32,769
358
Minions Killed
309
0
Camps Cleared
0
1,254,077
Distance Traveled
989,278
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,289
638
99
8
0
233,784
0
W
Cu Chulainn
6,239
480
68
5
0
224,371
2
L
Ra
7,369
567
84
6
0
288,256
9
W
Nu Wa
7,680
591
79
6
0
217,683
1
L
Jormungandr
4,408
339
10
1
0
31,282
1
W
Chaac
6,652
512
44
3
0
276,341
0
W
Ne Zha
7,250
558
73
6
0
293,282
6
L
Artemis
6,331
487
62
5
0
201,777
2
L
Thor
6,372
490
54
4
0
234,179
2
W
Thoth
7,420
571
94
7
0
242,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role