Player Matchup

Danzaburou
Danzaburou
FROSTEDTYKO
Danzaburou
Level 18
God Stats
21W - 10L
1,663 SR
Queue Stats
110W - 100L
1,642 Elo+
Solo
Ra
Ra
Gene_215_
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 54L
1,641 Elo+
Solo
Bakasura
Bakasura
Hector23123
Bakasura
Level 29
God Stats
2W - 6L
1,548 SR
Queue Stats
51W - 66L
1,673 Elo+
Party 1
Sun Wukong
Sun Wukong
SupCamo44
Sun Wukong
Level 29
God Stats
0W - 2L
1,295 SR
Queue Stats
24W - 20L
1,642 Elo+
Solo
Cabrakan
Cabrakan
stilted253straw
Cabrakan
Level 18
God Stats
20W - 16L
1,454 SR
Queue Stats
65W - 84L
1,668 Elo+
Party 1
Team Averages
Level 24
1,492 SR
1,653 Elo+

VS

Team Averages
Level 28
1,548 SR
1,645 Elo+
Anhur
Anhur
ButterDuster
Anhur
Level 25
God Stats
4W - 2L
1,547 SR
Queue Stats
48W - 34L
1,767 Elo+
Solo
Cthulhu
Cthulhu
MiLLi_oh
Cthulhu
Level 28
God Stats
42W - 31L
1,566 SR
Queue Stats
79W - 71L
1,610 Elo+
Solo
Guan Yu
Guan Yu
The-Rising-Gun
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
UnTalRobert
Thanatos
Level 28
God Stats
10W - 3L
1,500 SR
Queue Stats
65W - 55L
1,725 Elo+
Solo
Poseidon
Poseidon
iDewkes
Poseidon
Level 29
God Stats
10W - 9L
1,626 SR
Queue Stats
45W - 46L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FROSTEDTYKO
Danzaburou
11
1 / 6 / 1
6,942
463
8,192
12,191
3,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 0
8,208
547
6,772
8,348
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Hector23123
Bakasura
11
1 / 6 / 2
6,863
458
3,093
9,452
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
SupCamo44
Sun Wukong
11
1 / 3 / 1
7,410
494
4,628
9,912
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
10
1 / 2 / 0
6,794
453
5,805
14,641
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
7,821
521
10,040
15,090
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MiLLi_oh
Cthulhu
13
2 / 0 / 5
7,308
487
9,744
8,826
5,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 1 / 3
7,810
521
4,096
7,820
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
UnTalRobert
Thanatos
16
11 / 1 / 3
9,582
639
11,480
11,788
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
iDewkes
Poseidon
14
2 / 2 / 4
8,339
556
5,209
7,925
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
21
21
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Danzaburou
FROSTEDTYKO
Danzaburou
1
6
1
0.25
L
1
4
0
0.25
L
Bakasura
Hector23123
Bakasura
1
6
2
0.33
W
Cthulhu
MiLLi_oh
Cthulhu
2
0
5
4.5
L
Sun Wukong
SupCamo44
Sun Wukong
1
3
1
0.5
W
2
1
3
3.5
W
Thanatos
UnTalRobert
Thanatos
11
1
3
12.5
W
Poseidon
iDewkes
Poseidon
2
2
4
2
L
Cabrakan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
40,569
54,544
Taken
51,449
25,876
Mitigated
24,530
16,564
Healing
29,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,040
6,649
0
6,937
15,090
4,926
730
3,176
11,822
0
47,793
L
Danzaburou
FROSTEDTYKO
Danzaburou
8,192
4,617
0
3,273
12,191
3,232
0
4,570
7,549
0
41,821
L
6,772
579
517
2,721
8,348
2,686
264
1,574
6,370
59,433
0
L
Bakasura
Hector23123
Bakasura
3,093
2,104
282
1,815
9,452
3,984
0
2,789
6,600
0
29,395
W
Cthulhu
MiLLi_oh
Cthulhu
9,744
281
913
2,723
8,826
5,448
0
4,089
4,633
32,157
0
L
Sun Wukong
SupCamo44
Sun Wukong
4,628
890
0
2,693
9,912
5,638
0
0
9,587
0
31,972
W
4,096
429
452
3,141
7,820
6,761
779
1,735
5,650
0
28,828
W
Thanatos
UnTalRobert
Thanatos
11,480
3,947
0
12,227
11,788
4,733
2,931
1,457
10,153
0
62,088
W
Poseidon
iDewkes
Poseidon
5,209
303
0
2,704
7,925
2,662
32
1,746
6,060
55,858
0
L
Cabrakan
5,805
483
261
5,002
14,641
10,336
0
5,454
9,066
17,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
40,860
336
Minions Killed
423
0
Camps Cleared
0
1,362,112
Distance Traveled
1,429,790
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,821
521
75
5
0
248,977
4
L
Danzaburou
6,942
463
62
4
0
249,661
0
L
Ra
8,208
547
138
9
0
291,342
4
L
Bakasura
6,863
458
48
3
0
286,722
0
W
Cthulhu
7,308
487
49
3
0
306,744
3
L
Sun Wukong
7,410
494
61
4
0
255,609
1
W
Guan Yu
7,810
521
61
4
0
263,021
0
W
Thanatos
9,582
639
126
8
0
303,791
3
W
Poseidon
8,339
556
112
7
0
307,257
3
L
Cabrakan
6,794
453
27
2
0
278,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role