Player Matchup

Ra
Ra
Andreito
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,795 Elo+
Party 1
Yemoja
Yemoja
Gold_Manny03
Yemoja
Level 30
God Stats
6W - 9L
1,630 SR
Queue Stats
84W - 90L
1,673 Elo+
Solo
Nu Wa
Nu Wa
Obby187
Nu Wa
Level 28
God Stats
86W - 65L
1,658 SR
Queue Stats
145W - 132L
1,629 Elo+
Solo
Zeus
Zeus
ZEU Donkey
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,795 Elo+
Party 1
Danzaburou
Danzaburou
o THANOZ o
Danzaburou
Level 155
God Stats
8W - 2L
1,684 SR
Queue Stats
347W - 348L
1,719 Elo+
Party 1
Team Averages
Level 47
1,594 SR
1,722 Elo+

VS

Team Averages
Level 18
1,569 SR
1,607 Elo+
Kukulkan
Kukulkan
Icemage2021
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Fenrir
Fenrir
PP_Punchr
Fenrir
Level 14
God Stats
3W - 1L
1,845 SR
Queue Stats
13W - 9L
1,648 Elo+
Solo
Ymir
Ymir
RKGZulthar
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 109L
1,504 Elo+
Solo
Jormungandr
Jormungandr
jaquelinerex
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 139L
1,676 Elo+
Solo
Cu Chulainn
Cu Chulainn
mchzs
Cu Chulainn
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 185L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 19
10,844
986
8,786
7,528
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
3 / 1 / 25
12,162
1,106
7,941
13,245
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Obby187
Nu Wa
20
8 / 1 / 28
12,416
1,129
20,345
9,294
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
22 / 3 / 14
14,263
1,297
40,617
9,682
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
o THANOZ o
Danzaburou
19
8 / 3 / 19
12,944
1,177
18,901
13,428
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Icemage2021
Kukulkan
16
1 / 8 / 3
10,486
953
21,091
14,521
4,860
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
PP_Punchr
Fenrir
17
7 / 10 / 1
12,281
1,116
11,795
20,302
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 13 / 4
9,738
885
4,278
35,293
22,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
jaquelinerex
Jormungandr
16
0 / 6 / 2
9,387
853
1,130
12,927
6,405
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
mchzs
Cu Chulainn
17
2 / 7 / 3
10,981
998
9,831
27,353
23,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
23
44
Kills
10
10
Deaths
44
105
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
Yemoja
3
1
25
15.5
L
Kukulkan
Icemage2021
Kukulkan
1
8
3
0.31
W
Nu Wa
Obby187
Nu Wa
8
1
28
22
L
Fenrir
PP_Punchr
Fenrir
7
10
1
0.75
L
0
13
4
0.15
W
22
3
14
9.67
L
Jormungandr
jaquelinerex
Jormungandr
0
6
2
0.17
L
Cu Chulainn
mchzs
Cu Chulainn
2
7
3
0.5
W
Danzaburou
o THANOZ o
Danzaburou
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,590
Damage
48,125
53,177
Taken
110,396
26,140
Mitigated
65,128
10,522
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,786
478
1,418
1,158
7,528
3,538
0
3,590
3,888
12,543
0
W
Yemoja
7,941
1,378
2,501
1,763
13,245
7,979
0
5,388
7,757
17,527
0
L
Kukulkan
Icemage2021
Kukulkan
21,091
686
0
6
14,521
4,860
0
11,190
3,087
52,533
0
W
Nu Wa
Obby187
Nu Wa
20,345
6,534
343
1,180
9,294
4,098
0
5,132
4,012
42,656
0
L
Fenrir
PP_Punchr
Fenrir
11,795
2,631
1,032
2,315
20,302
7,691
0
12,230
7,806
0
30,127
L
4,278
489
0
3,111
35,293
22,990
0
21,896
12,786
18,950
0
W
40,617
6,915
0
0
9,682
4,350
0
5,506
4,026
57,065
0
L
Jormungandr
jaquelinerex
Jormungandr
1,130
272
0
125
12,927
6,405
0
10,167
2,552
15,127
0
L
Cu Chulainn
mchzs
Cu Chulainn
9,831
1,472
0
3,540
27,353
23,182
0
20,247
6,476
421
33,472
W
Danzaburou
o THANOZ o
Danzaburou
18,901
7,416
0
2,159
13,428
6,175
0
7,304
5,949
0
48,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,629
Gold Earned
52,873
205
Minions Killed
203
9
Camps Cleared
4
944,763
Distance Traveled
841,777
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,844
986
20
2
0
175,159
0
W
Yemoja
12,162
1,106
19
2
0
193,755
0
L
Kukulkan
10,486
953
75
7
1
191,925
0
W
Nu Wa
12,416
1,129
42
4
2
219,696
3
L
Fenrir
12,281
1,116
38
3
2
175,590
0
L
Ymir
9,738
885
25
2
0
126,728
0
W
Zeus
14,263
1,297
50
5
5
170,210
0
L
Jormungandr
9,387
853
15
1
0
130,272
2
L
Cu Chulainn
10,981
998
50
5
1
217,262
1
W
Danzaburou
12,944
1,177
74
7
2
185,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role