Player Matchup

Scylla
Scylla
Gold V
AlexMattson23
Scylla
Gold V
Level 148
God Stats
2W - 3L
1,787 SR
Queue Stats
107W - 103L
1,510 MMR
Solo
Hades
Hades
Gold III
DilanMil
Hades
Gold III
Level 149
God Stats
68W - 49L
1,728 SR
Queue Stats
193W - 184L
1,380 MMR
Party 1
Heimdallr
Heimdallr
Silver I
Goyo 523
Heimdallr
Silver I
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,632 MMR
Party 1
Yemoja
Yemoja
Bronze III
Xyriuz
Yemoja
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
dAMK_Legacyb
Fenrir
Gold IV
Level 127
God Stats
4W - 1L
1,645 SR
Queue Stats
118W - 130L
1,507 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,632 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,686 SR
1,507 MMR
Artemis
Artemis
Bronze III
CountyToast530
Artemis
Bronze III
Level 76
God Stats
1W - 5L
1,884 SR
Queue Stats
200W - 203L
1,511 MMR
Solo
Raijin
Raijin
Silver I
OhHiImJake9
Raijin
Silver I
Level 88
God Stats
12W - 13L
1,866 SR
Queue Stats
295W - 279L
1,403 MMR
Party 2
Ymir
Ymir
Bronze III
arucano275
Ymir
Bronze III
Level 66
God Stats
1W - 2L
1,311 SR
Queue Stats
3W - 10L
1,505 MMR
Solo
Osiris
Osiris
Platinum V
lilnicky127
Osiris
Platinum V
Level 121
God Stats
35W - 39L
1,573 SR
Queue Stats
710W - 718L
1,609 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
stache1594
Tsukuyomi
Gold V
Level 90
God Stats
1W - 1L
1,795 SR
Queue Stats
27W - 27L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,195
620
3,014
2,914
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
DilanMil
Hades
12
4 / 0 / 0
6,786
679
4,991
6,966
3,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Goyo 523
Heimdallr
8
1 / 2 / 1
4,869
487
4,197
4,701
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Xyriuz
Yemoja
8
0 / 1 / 1
5,122
512
3,389
3,424
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
10
4 / 1 / 2
6,032
603
3,417
6,704
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouSetCthulhuApolloPersephone

VS

Bans
Cu ChulainnSun WukongHeraErlang ShenJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,172
517
2,158
4,984
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
9
0 / 3 / 0
5,213
521
1,223
4,464
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 2
5,267
527
1,751
6,409
2,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
10
0 / 4 / 0
5,421
542
5,119
8,159
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
stache1594
Tsukuyomi
9
0 / 3 / 2
5,213
521
3,071
7,366
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
12
Kills
4
4
Deaths
12
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
2
2
1
1.25
W
Hades
DilanMil
Hades
4
0
0
4
W
Heimdallr
Goyo 523
Heimdallr
1
2
1
0.75
L
Raijin
0
3
0
0
W
Yemoja
Xyriuz
Yemoja
0
1
1
0.5
L
2
0
2
3
W
Fenrir
4
1
2
5
L
Osiris
0
4
0
0
L
Tsukuyomi
stache1594
Tsukuyomi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
13,322
24,709
Taken
31,382
9,870
Mitigated
11,819
11,404
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,014
0
0
524
2,914
796
280
578
2,264
31,079
0
L
2,158
688
0
737
4,984
1,167
377
1,413
3,571
0
18,870
W
Hades
DilanMil
Hades
4,991
754
34
4,622
6,966
3,981
214
0
6,966
35,108
0
W
Heimdallr
Goyo 523
Heimdallr
4,197
1,775
0
1,465
4,701
1,423
0
1,292
3,409
0
22,331
L
Raijin
1,223
41
0
250
4,464
1,241
0
1,845
2,469
25,274
0
W
Yemoja
Xyriuz
Yemoja
3,389
587
310
1,289
3,424
1,546
0
352
3,072
16,868
0
L
1,751
511
210
1,560
6,409
2,048
0
1,939
4,470
14,827
0
W
Fenrir
3,417
959
0
3,160
6,704
2,124
0
642
6,024
0
27,780
L
Osiris
5,119
2,041
0
2,189
8,159
5,055
0
4,991
3,168
0
31,414
L
Tsukuyomi
stache1594
Tsukuyomi
3,071
801
0
2,450
7,366
2,308
0
996
6,310
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,004
Gold Earned
26,286
275
Minions Killed
248
0
Camps Cleared
0
898,075
Distance Traveled
929,302
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,195
620
66
7
0
171,822
4
L
Artemis
5,172
517
38
4
0
201,704
3
W
Hades
6,786
679
83
8
0
168,994
0
W
Heimdallr
4,869
487
41
4
0
166,734
2
L
Raijin
5,213
521
56
6
0
157,872
3
W
Yemoja
5,122
512
27
3
0
181,986
0
L
Ymir
5,267
527
25
3
0
198,106
3
W
Fenrir
6,032
603
58
6
0
208,539
1
L
Osiris
5,421
542
67
7
0
177,907
0
L
Tsukuyomi
5,213
521
62
6
0
193,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role