Player Matchup

Yemoja
Yemoja
SilverGold96
Yemoja
Level 4
God Stats
13W - 13L
1,166 SR
Queue Stats
72W - 65L
1,228 Elo+
Party 1
Skadi
Skadi
The god darker
Skadi
Level 29
God Stats
4W - 2L
1,852 SR
Queue Stats
527W - 505L
1,474 Elo+
Solo
Mulan
Mulan
Totoro20035
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,326 Elo+
Solo
Anubis
Anubis
coolteathomas
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,472 Elo+
Solo
Thor
Thor
nohope7
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 106L
1,417 Elo+
Party 1
Team Averages
Level 12
1,504 SR
1,384 Elo+

VS

Team Averages
Level 27
1,481 SR
1,368 Elo+
Cu Chulainn
Cu Chulainn
Fred Easy2268
Cu Chulainn
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 143L
1,409 Elo+
Party 2
Rama
Rama
Mipatron007
Rama
Level 18
God Stats
11W - 16L
1,403 SR
Queue Stats
84W - 94L
1,381 Elo+
Solo
Kukulkan
Kukulkan
S7VEN7291
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 94L
1,190 Elo+
Party 2
Jormungandr
Jormungandr
l FJ l CP3
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,447 Elo+
Party 2
Fenrir
Fenrir
nnstoval
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 0 / 8
5,887
589
3,221
3,526
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 1 / 0
5,861
586
7,380
4,155
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
6 / 1 / 1
6,089
609
5,569
6,097
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 2
5,297
530
2,181
2,101
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
nohope7
Thor
6
0 / 3 / 4
4,559
456
1,433
5,105
1,492
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fred Easy2268
Cu Chulainn
8
1 / 5 / 0
4,873
487
3,031
6,701
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,190
419
1,256
6,907
1,636
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
S7VEN7291
Kukulkan
8
1 / 1 / 0
5,054
505
887
3,233
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
l FJ l CP3
Jormungandr
7
0 / 3 / 1
4,346
435
3,203
7,214
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
nnstoval
Fenrir
7
1 / 1 / 1
4,696
470
1,660
5,344
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
5
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Fred Easy2268
Cu Chulainn
1
5
0
0.2
L
0
4
0
0
L
Kukulkan
S7VEN7291
Kukulkan
1
1
0
1
W
Yemoja
2
0
8
6
W
5
1
0
5
W
6
1
1
6.5
W
1
0
2
2
L
Jormungandr
l FJ l CP3
Jormungandr
0
3
1
0.17
L
Fenrir
nnstoval
Fenrir
1
1
1
1.5
W
Thor
nohope7
Thor
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,784
Damage
10,037
20,984
Taken
29,399
8,265
Mitigated
11,133
6,344
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Fred Easy2268
Cu Chulainn
3,031
884
0
600
6,701
3,547
0
1,750
4,753
0
17,854
L
1,256
1,025
0
1,427
6,907
1,636
0
0
6,907
0
11,699
L
Kukulkan
S7VEN7291
Kukulkan
887
64
0
431
3,233
946
370
639
2,569
20,339
0
W
Yemoja
3,221
759
1,184
675
3,526
1,536
0
972
2,504
14,140
0
W
7,380
3,607
0
1,554
4,155
1,006
1,525
356
3,749
0
27,741
W
5,569
1,145
0
2,303
6,097
3,453
0
894
5,078
0
27,709
W
2,181
394
0
628
2,101
778
195
738
1,338
21,102
0
L
Jormungandr
l FJ l CP3
Jormungandr
3,203
1,156
117
1,348
7,214
3,516
0
2,186
4,978
16,491
0
L
Fenrir
nnstoval
Fenrir
1,660
848
0
853
5,344
1,488
0
827
4,467
0
15,347
W
Thor
nohope7
Thor
1,433
647
0
0
5,105
1,492
0
855
4,225
4
17,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
23,159
201
Minions Killed
155
0
Camps Cleared
0
871,849
Distance Traveled
863,299
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,873
487
36
4
0
170,432
0
L
Rama
4,190
419
13
1
0
169,786
1
L
Kukulkan
5,054
505
47
5
0
159,209
0
W
Yemoja
5,887
589
36
4
0
197,442
0
W
Skadi
5,861
586
40
4
0
166,278
0
W
Mulan
6,089
609
52
5
0
191,508
3
W
Anubis
5,297
530
43
4
0
162,577
0
L
Jormungandr
4,346
435
28
3
0
157,599
1
L
Fenrir
4,696
470
31
3
0
206,273
1
W
Thor
4,559
456
30
3
0
154,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role