Player Matchup

King Arthur
King Arthur
Darkwrathi
King Arthur
Level 8
God Stats
8W - 6L
1,469 SR
Queue Stats
11W - 15L
1,294 Elo+
Solo
Chaac
Chaac
DpLclock05
Chaac
Level 84
God Stats
6W - 4L
1,759 SR
Queue Stats
957W - 999L
1,461 Elo+
Party 1
Ares
Ares
MachucaZero
Ares
Level 7
God Stats
88W - 109L
1,500 SR
Queue Stats
641W - 751L
1,374 Elo+
Party 1
Chernobog
Chernobog
Nabs2112
Chernobog
Level 68
God Stats
19W - 9L
1,683 SR
Queue Stats
529W - 627L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
Rodricubias1
Kukulkan
Level 16
God Stats
62W - 92L
1,446 SR
Queue Stats
131W - 229L
1,303 Elo+
Party 1
Team Averages
Level 37
1,571 SR
1,378 Elo+

VS

Team Averages
Level 21
1,550 SR
1,411 Elo+
Arachne
Arachne
McCree7
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,365 Elo+
Party 3
Yemoja
Yemoja
Pilkin11
Yemoja
Level 29
God Stats
2W - 3L
1,804 SR
Queue Stats
30W - 45L
1,486 Elo+
Party 3
Scylla
Scylla
Slayer5698
Scylla
Level 24
God Stats
3W - 4L
1,385 SR
Queue Stats
94W - 111L
1,364 Elo+
Party 2
Mercury
Mercury
WorldTurtle
Mercury
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 132L
1,384 Elo+
Party 2
Bellona
Bellona
socialismisgreat
Bellona
Level 12
God Stats
118W - 106L
1,560 SR
Queue Stats
273W - 289L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkwrathi
King Arthur
13
1 / 4 / 0
8,073
538
4,636
13,111
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
16
3 / 1 / 4
9,012
601
6,768
12,673
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 4
7,599
507
1,099
7,190
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Nabs2112
Chernobog
15
11 / 0 / 1
9,111
607
13,800
9,024
3,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Rodricubias1
Kukulkan
12
1 / 3 / 5
7,462
497
1,895
5,521
1,871
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
McCree7
Arachne
9
1 / 4 / 1
6,254
417
1,645
7,171
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Pilkin11
Yemoja
11
0 / 2 / 1
6,671
445
4,425
8,627
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Slayer5698
Scylla
12
1 / 6 / 0
7,381
492
7,779
10,471
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
WorldTurtle
Mercury
12
2 / 5 / 1
7,154
477
4,885
12,144
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
4 / 1 / 0
7,372
491
5,743
5,684
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
8
9
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Darkwrathi
King Arthur
1
4
0
0.25
W
Chaac
3
1
4
5
W
1
1
4
3
L
Arachne
McCree7
Arachne
1
4
1
0.38
W
Chernobog
Nabs2112
Chernobog
11
0
1
11.5
L
Yemoja
Pilkin11
Yemoja
0
2
1
0.25
W
Kukulkan
Rodricubias1
Kukulkan
1
3
5
1.17
L
Scylla
Slayer5698
Scylla
1
6
0
0.17
L
Mercury
WorldTurtle
Mercury
2
5
1
0.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,198
Damage
24,477
47,519
Taken
44,097
23,903
Mitigated
18,109
18,235
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Darkwrathi
King Arthur
4,636
622
0
4,934
13,111
8,186
1,169
344
12,399
0
41,565
W
Chaac
6,768
2,857
0
7,409
12,673
6,288
292
3,713
8,711
0
62,736
W
1,099
391
0
957
7,190
4,515
443
1,880
5,310
14,013
0
L
Arachne
McCree7
Arachne
1,645
1,590
0
1,734
7,171
2,592
0
346
6,825
0
18,470
W
Chernobog
Nabs2112
Chernobog
13,800
9,175
0
4,486
9,024
3,043
2,431
4,056
4,864
0
58,442
L
Yemoja
Pilkin11
Yemoja
4,425
1,867
810
1,473
8,627
4,981
0
1,138
7,464
23,136
0
W
Kukulkan
Rodricubias1
Kukulkan
1,895
376
0
449
5,521
1,871
310
1,743
3,638
25,550
0
L
Scylla
Slayer5698
Scylla
7,779
2,316
0
1,869
10,471
2,890
1,164
1,088
9,383
39,788
0
L
Mercury
WorldTurtle
Mercury
4,885
2,520
0
4,056
12,144
3,539
0
422
11,647
0
35,145
L
5,743
2,897
0
961
5,684
4,107
591
0
5,359
0
34,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,257
Gold Earned
34,832
372
Minions Killed
310
0
Camps Cleared
0
1,416,745
Distance Traveled
1,213,077
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,073
538
76
5
0
271,290
1
W
Chaac
9,012
601
105
7
0
316,454
1
W
Ares
7,599
507
26
2
0
271,519
0
L
Arachne
6,254
417
40
3
0
253,083
0
W
Chernobog
9,111
607
107
7
0
312,089
4
L
Yemoja
6,671
445
32
2
0
237,162
2
W
Kukulkan
7,462
497
58
4
0
245,393
1
L
Scylla
7,381
492
88
6
0
251,840
4
L
Mercury
7,154
477
64
4
0
297,298
1
L
Bellona
7,372
491
86
6
0
173,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role