Player Matchup

Janus
Janus
Itsmartinzz
Janus
Level 24
God Stats
5W - 3L
1,454 SR
Queue Stats
17W - 22L
1,669 Elo+
Solo
Mercury
Mercury
KrypteinSoul
Mercury
Level 29
God Stats
5W - 2L
1,750 SR
Queue Stats
71W - 61L
1,724 Elo+
Solo
Khepri
Khepri
MildlyBuzzing
Khepri
Level 28
God Stats
1W - 1L
1,325 SR
Queue Stats
62W - 61L
1,633 Elo+
Solo
King Arthur
King Arthur
Monarcca
King Arthur
Level 28
God Stats
3W - 3L
1,401 SR
Queue Stats
71W - 61L
1,640 Elo+
Solo
Danzaburou
Danzaburou
shrtstfflp
Danzaburou
Level 17
God Stats
3W - 1L
1,447 SR
Queue Stats
29W - 19L
1,666 Elo+
Solo
Team Averages
Level 25
1,475 SR
1,666 Elo+

VS

Team Averages
Level 69
1,451 SR
1,496 Elo+
Neith
Neith
Bango69
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ra
Ra
ChopoPoppo
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Bacchus
Bacchus
ImperatorNero17
Bacchus
Level 29
God Stats
7W - 10L
1,253 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Camazotz
Camazotz
Ozezu
Camazotz
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 44L
1,500 Elo+
Party 1
Apollo
Apollo
Rekklesslife
Apollo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
9,231
659
9,526
3,419
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KrypteinSoul
Mercury
15
7 / 0 / 4
9,360
669
8,139
10,396
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 9
8,222
587
5,803
7,530
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Monarcca
King Arthur
13
3 / 3 / 3
8,090
578
12,414
15,202
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
shrtstfflp
Danzaburou
14
6 / 1 / 4
8,344
596
8,876
8,667
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bango69
Neith
9
0 / 4 / 0
5,344
382
2,718
6,937
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 9 / 0
5,736
410
772
10,019
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 0
5,811
415
1,333
8,908
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Ozezu
Camazotz
10
1 / 7 / 1
6,426
459
5,018
15,358
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
12
3 / 3 / 0
7,265
519
7,748
16,033
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
27
Kills
4
5
Deaths
27
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Bango69
Neith
0
4
0
0
L
0
9
0
0
L
0
4
0
0
W
8
1
7
11.5
W
Mercury
KrypteinSoul
Mercury
7
0
4
9
W
3
0
9
7.5
W
King Arthur
Monarcca
King Arthur
3
3
3
1.5
L
Camazotz
Ozezu
Camazotz
1
7
1
0.21
L
Apollo
3
3
0
1
W
Danzaburou
shrtstfflp
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,758
Damage
17,589
45,214
Taken
57,255
23,384
Mitigated
20,400
16,920
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bango69
Neith
2,718
1,319
0
1,696
6,937
1,674
0
3,334
3,571
0
28,718
L
772
237
51
1,474
10,019
2,918
280
3,415
6,418
25,234
0
L
1,333
87
0
2,092
8,908
4,803
0
3,560
5,262
7,504
0
W
9,526
537
0
1,306
3,419
1,038
309
653
2,766
41,147
0
W
Mercury
KrypteinSoul
Mercury
8,139
4,263
0
932
10,396
4,055
461
175
10,221
0
62,312
W
5,803
429
668
3,568
7,530
6,703
571
540
6,990
25,195
0
W
King Arthur
Monarcca
King Arthur
12,414
1,416
0
5,998
15,202
7,316
448
0
15,202
291
45,967
L
Camazotz
Ozezu
Camazotz
5,018
1,538
0
5,115
15,358
4,661
0
3,634
11,611
0
34,206
L
Apollo
7,748
5,322
0
5,803
16,033
6,344
0
1,195
14,796
0
43,653
W
Danzaburou
shrtstfflp
Danzaburou
8,876
3,781
0
4,448
8,667
4,272
2,717
737
7,930
0
50,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
30,582
392
Minions Killed
274
0
Camps Cleared
0
1,498,798
Distance Traveled
1,303,942
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,344
382
57
4
0
259,971
0
L
Ra
5,736
410
56
4
0
246,747
0
L
Bacchus
5,811
415
9
1
0
262,312
3
W
Janus
9,231
659
92
7
0
310,869
1
W
Mercury
9,360
669
99
7
0
351,379
4
W
Khepri
8,222
587
30
2
0
271,736
2
W
King Arthur
8,090
578
80
6
0
296,245
1
L
Camazotz
6,426
459
71
5
0
286,332
2
L
Apollo
7,265
519
81
6
0
248,580
3
W
Danzaburou
8,344
596
91
7
0
268,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role