Player Matchup

Loki
Loki
BaileyBear117
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,501 Elo+
Solo
Hercules
Hercules
FatPrice
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,704 Elo+
Party 1
Anhur
Anhur
Heartofgaia
Anhur
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 93L
1,820 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HeroNyx
Kumbhakarna
Level 158
God Stats
10W - 4L
1,391 SR
Queue Stats
231W - 146L
1,564 Elo+
Party 1
He Bo
He Bo
KennethJoelHotz
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,398 Elo+
Solo
Team Averages
Level 94
1,478 SR
1,598 Elo+

VS

Team Averages
Level 75
1,394 SR
1,655 Elo+
Artio
Artio
BirdTrap0202
Artio
Level 27
God Stats
0W - 3L
1,189 SR
Queue Stats
27W - 32L
1,488 Elo+
Solo
Vulcan
Vulcan
Frylöck
Vulcan
Level 27
God Stats
0W - 2L
1,279 SR
Queue Stats
11W - 11L
1,611 Elo+
Solo
Geb
Geb
FurryButtcheek
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,673 Elo+
Party 2
Thoth
Thoth
Trixckster
Thoth
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 114L
1,726 Elo+
Party 2
Mercury
Mercury
bigswollz
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 90L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 14
9,656
690
7,977
14,497
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
FatPrice
Hercules
19
4 / 2 / 16
11,147
796
11,077
24,251
22,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
15 / 3 / 12
12,715
908
20,687
17,079
7,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
HeroNyx
Kumbhakarna
19
4 / 3 / 25
11,408
815
9,272
21,970
23,886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 4 / 14
10,358
740
16,033
10,683
4,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 9
9,508
679
4,058
18,989
16,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Frylöck
Vulcan
15
2 / 7 / 7
9,442
674
17,593
11,809
5,645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 7 / 7
8,873
634
5,989
21,687
28,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
18
12 / 5 / 5
11,239
803
29,287
9,686
4,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
bigswollz
Mercury
15
3 / 6 / 10
9,319
666
9,986
12,857
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
31
Kills
18
18
Deaths
32
81
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
L
0
7
9
0.64
W
Hercules
FatPrice
Hercules
4
2
16
6
L
Vulcan
Frylöck
Vulcan
2
7
7
0.79
L
1
7
7
0.64
W
15
3
12
7
W
Kumbhakarna
HeroNyx
Kumbhakarna
4
3
25
5.5
W
5
4
14
3
L
Thoth
12
5
5
2.9
L
Mercury
bigswollz
Mercury
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,046
Damage
66,913
88,480
Taken
75,028
64,767
Mitigated
60,965
43,935
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,977
1,811
2,618
3,776
14,497
6,028
1,484
10,139
4,358
0
17,832
L
4,058
107
2,171
3,437
18,989
16,332
0
8,784
10,205
10,783
0
W
Hercules
FatPrice
Hercules
11,077
3,616
2,470
12,898
24,251
22,130
446
16,511
7,740
0
25,674
L
Vulcan
Frylöck
Vulcan
17,593
8,344
1,407
1,229
11,809
5,645
336
3,312
8,497
27,782
0
L
5,989
799
64
581
21,687
28,687
0
6,337
15,350
14,052
0
W
20,687
14,304
4,019
6,672
17,079
7,818
1,142
11,653
5,426
0
39,593
W
Kumbhakarna
HeroNyx
Kumbhakarna
9,272
752
3,315
7,127
21,970
23,886
603
10,881
11,089
19,623
0
W
16,033
620
208
832
10,683
4,905
1,540
7,743
2,940
34,804
0
L
Thoth
29,287
817
331
740
9,686
4,632
911
2,702
6,984
49,991
0
L
Mercury
bigswollz
Mercury
9,986
2,527
634
1,135
12,857
5,669
188
4,170
8,687
0
17,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
48,381
138
Minions Killed
109
0
Camps Cleared
0
1,274,993
Distance Traveled
1,141,738
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,656
690
14
1
0
261,403
0
L
Artio
9,508
679
15
1
0
220,564
1
W
Hercules
11,147
796
32
2
0
286,325
0
L
Vulcan
9,442
674
19
1
0
236,142
2
L
Geb
8,873
634
11
1
0
171,462
0
W
Anhur
12,715
908
50
4
0
231,974
2
W
Kumbhakarna
11,408
815
13
1
0
249,538
1
W
He Bo
10,358
740
29
2
0
245,753
0
L
Thoth
11,239
803
47
3
0
237,091
0
L
Mercury
9,319
666
17
1
0
276,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role