Player Matchup

Khepri
Khepri
Jouzuna1
Khepri
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 33L
1,515 Elo+
Solo
Odin
Odin
ThoughtfuI
Odin
Level 5
God Stats
4W - 2L
1,513 SR
Queue Stats
6W - 7L
1,342 Elo+
Solo
Kali
Kali
Wav3walker
Kali
Level 27
God Stats
4W - 0L
1,769 SR
Queue Stats
35W - 32L
1,522 Elo+
Party 3
Neith
Neith
iflameus
Neith
Level 28
God Stats
44W - 52L
1,227 SR
Queue Stats
107W - 118L
1,369 Elo+
Party 3
Zeus
Zeus
whoisPack
Zeus
Level 29
God Stats
27W - 32L
1,613 SR
Queue Stats
695W - 701L
1,486 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,447 Elo+

VS

Team Averages
Level 15
1,452 SR
1,414 Elo+
Danzaburou
Danzaburou
AmP_NoahTime2193
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
CafeteriaMilk
Guan Yu
Level 7
God Stats
4W - 3L
1,572 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 2
Scylla
Scylla
Tshizzy
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Cthulhu
Cthulhu
dripgamer
Cthulhu
Level 18
God Stats
0W - 3L
1,189 SR
Queue Stats
12W - 26L
1,263 Elo+
Party 1
Erlang Shen
Erlang Shen
usernullified
Erlang Shen
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jouzuna1
Khepri
11
1 / 3 / 6
6,774
423
2,504
9,138
6,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 7
8,855
553
10,039
7,699
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 1 / 5
8,735
546
9,081
11,405
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
iflameus
Neith
12
1 / 0 / 6
7,442
465
4,229
2,297
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
15
7 / 4 / 2
9,239
577
8,818
5,429
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmP_NoahTime2193
Danzaburou
11
1 / 5 / 1
7,291
456
2,946
9,143
3,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
11
0 / 3 / 2
6,774
423
1,969
12,665
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Tshizzy
Scylla
13
1 / 5 / 3
7,572
473
1,902
7,708
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
dripgamer
Cthulhu
10
1 / 4 / 1
6,236
390
3,844
11,948
4,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Erlang Shen
usernullified
Erlang Shen
14
7 / 4 / 1
8,888
556
12,322
11,502
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
10
10
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmP_NoahTime2193
Danzaburou
1
5
1
0.3
L
Guan Yu
0
3
2
0.33
W
Khepri
Jouzuna1
Khepri
1
3
6
1.33
W
5
2
7
4.25
L
Scylla
Tshizzy
Scylla
1
5
3
0.5
W
5
1
5
7.5
L
Cthulhu
dripgamer
Cthulhu
1
4
1
0.38
W
Neith
iflameus
Neith
1
0
6
4
L
Erlang Shen
usernullified
Erlang Shen
7
4
1
1.88
W
Zeus
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
22,983
35,968
Taken
52,966
17,989
Mitigated
24,806
9,850
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmP_NoahTime2193
Danzaburou
2,946
1,115
0
1,869
9,143
3,009
1,120
1,567
7,562
0
38,632
L
Guan Yu
1,969
726
245
2,621
12,665
6,564
1,340
2,326
9,917
0
21,301
W
Khepri
Jouzuna1
Khepri
2,504
598
0
360
9,138
6,569
0
1,910
7,228
14,173
0
W
10,039
4,237
0
1,825
7,699
4,693
16
758
6,791
0
42,205
L
Scylla
Tshizzy
Scylla
1,902
191
0
500
7,708
1,980
192
2,017
5,532
34,178
0
W
9,081
4,429
0
5,431
11,405
4,065
0
1,931
9,449
0
47,641
L
Cthulhu
dripgamer
Cthulhu
3,844
405
314
2,411
11,948
4,802
0
2,952
8,819
12,613
0
W
Neith
iflameus
Neith
4,229
1,156
0
1,615
2,297
795
0
498
1,799
0
33,408
L
Erlang Shen
usernullified
Erlang Shen
12,322
7,816
0
1,963
11,502
8,451
0
2,155
9,252
0
63,489
W
Zeus
8,818
1,437
0
619
5,429
1,867
556
649
4,755
50,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
36,761
361
Minions Killed
334
0
Camps Cleared
0
1,522,642
Distance Traveled
1,311,887
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,291
456
78
5
0
212,699
1
L
Guan Yu
6,774
423
42
3
0
285,307
0
W
Khepri
6,774
423
18
1
0
318,571
7
W
Odin
8,855
553
86
5
0
309,848
3
L
Scylla
7,572
473
75
5
0
267,736
5
W
Kali
8,735
546
71
4
0
335,774
2
L
Cthulhu
6,236
390
27
2
0
248,056
0
W
Neith
7,442
465
77
5
0
269,069
0
L
Erlang Shen
8,888
556
112
7
0
298,089
1
W
Zeus
9,239
577
109
7
0
289,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role