Player Matchup

Zhong Kui
Zhong Kui
CwispyBaby
Zhong Kui
Level 82
God Stats
1W - 0L
1,750 SR
Queue Stats
15W - 15L
1,431 Elo+
Party 2
Hou Yi
Hou Yi
FarNotFar
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Hodgiii
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,607 Elo+
Party 2
Team Averages
Level 99
1,583 SR
1,513 Elo+

VS

Team Averages
Level 97
1,558 SR
1,496 Elo+
Cerberus
Cerberus
JP-Stonegear
Cerberus
Level 142
God Stats
0W - 2L
1,728 SR
Queue Stats
15W - 10L
1,648 Elo+
Party 1
Yemoja
Yemoja
Zetaro
Yemoja
Level 108
God Stats
0W - 1L
1,298 SR
Queue Stats
59W - 29L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
dodoman11
Kukulkan
Level 42
God Stats
0W - 2L
1,649 SR
Queue Stats
15W - 18L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CwispyBaby
Zhong Kui
15
5 / 2 / 4
10,805
675
13,513
12,860
14,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
FarNotFar
Hou Yi
16
6 / 2 / 7
11,604
725
17,348
14,113
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Hodgiii
Sylvanus
13
1 / 5 / 6
10,875
680
8,528
18,144
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JP-Stonegear
Cerberus
13
4 / 4 / 4
9,876
617
11,329
21,611
19,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
Zetaro
Yemoja
13
4 / 7 / 5
10,444
653
9,934
15,112
7,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
dodoman11
Kukulkan
14
1 / 2 / 6
9,842
615
11,383
10,717
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
9
9
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CwispyBaby
Zhong Kui
5
2
4
3.5
W
Hou Yi
FarNotFar
Hou Yi
6
2
7
4.75
W
Sylvanus
Hodgiii
Sylvanus
1
5
6
0.8
L
Cerberus
JP-Stonegear
Cerberus
4
4
4
1.5
L
Yemoja
Zetaro
Yemoja
4
7
5
0.93
L
Kukulkan
dodoman11
Kukulkan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
32,646
45,117
Taken
47,440
33,829
Mitigated
31,631
12,628
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CwispyBaby
Zhong Kui
13,513
1,647
0
4,580
12,860
14,014
482
8,353
4,007
46,146
0
W
Hou Yi
FarNotFar
Hou Yi
17,348
6,197
0
2,764
14,113
5,350
1,882
9,479
4,316
0
63,822
W
Sylvanus
Hodgiii
Sylvanus
8,528
1,055
1,291
3,993
18,144
14,465
210
13,693
4,092
17,548
0
L
Cerberus
JP-Stonegear
Cerberus
11,329
589
0
3,980
21,611
19,443
210
10,257
11,354
32,767
0
L
Yemoja
Zetaro
Yemoja
9,934
2,147
1,234
987
15,112
7,054
621
7,887
7,225
37,137
0
L
Kukulkan
dodoman11
Kukulkan
11,383
737
0
954
10,717
5,134
140
4,005
6,712
39,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
30,162
160
Minions Killed
179
0
Camps Cleared
0
828,690
Distance Traveled
839,689
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,805
675
72
5
0
284,248
4
W
Hou Yi
11,604
725
70
4
0
279,916
4
W
Sylvanus
10,875
680
18
1
0
264,526
4
L
Cerberus
9,876
617
45
3
0
290,604
1
L
Yemoja
10,444
653
61
4
0
258,635
3
L
Kukulkan
9,842
615
73
5
0
290,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role