Player Matchup

Cthulhu
Cthulhu
Fizzikz
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,695 Elo+
Party 3
Odin
Odin
Mvchan
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 3
Danzaburou
Danzaburou
Teamate
Danzaburou
Level 54
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1
Hera
Hera
iKissMyHomies
Hera
Level 8
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1
Jing Wei
Jing Wei
jeremiahh22
Jing Wei
Level 26
God Stats
9W - 11L
1,326 SR
Queue Stats
102W - 107L
1,588 Elo+
Solo
Team Averages
Level 29
1,388 SR
1,674 Elo+

VS

Team Averages
Level 28
1,475 SR
1,556 Elo+
Thanatos
Thanatos
ApexH20
Thanatos
Level 29
God Stats
11W - 14L
1,408 SR
Queue Stats
283W - 316L
1,484 Elo+
Solo
Janus
Janus
EyeSniffCrayons
Janus
Level 54
God Stats
2W - 3L
1,205 SR
Queue Stats
22W - 19L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
HeyItsChive
Guan Yu
Level 29
God Stats
6W - 3L
1,530 SR
Queue Stats
19W - 16L
1,510 Elo+
Party 2
Ganesha
Ganesha
PotatoFatal
Ganesha
Level 21
God Stats
14W - 3L
1,733 SR
Queue Stats
25W - 14L
1,653 Elo+
Party 2
Medusa
Medusa
UrMumsFriend
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fizzikz
Cthulhu
13
2 / 9 / 5
8,630
454
9,274
18,825
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Mvchan
Odin
13
2 / 8 / 2
8,288
436
4,807
12,533
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Teamate
Danzaburou
15
7 / 4 / 3
10,656
561
7,603
14,883
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
4 / 6 / 7
8,325
438
8,694
10,787
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
jeremiahh22
Jing Wei
12
2 / 7 / 5
7,969
419
7,003
11,686
3,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApexH20
Thanatos
16
7 / 4 / 6
10,838
570
5,680
14,023
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
10 / 4 / 10
11,397
600
19,286
11,149
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
HeyItsChive
Guan Yu
17
8 / 3 / 7
11,182
589
11,232
15,284
17,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
PotatoFatal
Ganesha
14
0 / 3 / 16
9,332
491
8,020
17,459
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
16
9 / 3 / 8
10,533
554
10,299
8,820
3,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
17
Kills
34
34
Deaths
17
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ApexH20
Thanatos
7
4
6
2.5
W
10
4
10
3.75
L
Cthulhu
Fizzikz
Cthulhu
2
9
5
0.5
W
Guan Yu
HeyItsChive
Guan Yu
8
3
7
3.83
L
Odin
Mvchan
Odin
2
8
2
0.38
W
Ganesha
PotatoFatal
Ganesha
0
3
16
2.67
L
Danzaburou
Teamate
Danzaburou
7
4
3
2.13
W
Medusa
9
3
8
4.33
L
4
6
7
1.25
L
Jing Wei
jeremiahh22
Jing Wei
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,381
Damage
54,517
68,714
Taken
66,735
30,103
Mitigated
46,935
6,747
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ApexH20
Thanatos
5,680
1,197
0
8,878
14,023
8,294
607
3,509
10,426
0
58,492
W
19,286
1,383
559
3,290
11,149
4,332
1,427
3,714
7,410
63,285
0
L
Cthulhu
Fizzikz
Cthulhu
9,274
1,030
185
586
18,825
10,918
220
7,257
11,473
25,579
0
W
Guan Yu
HeyItsChive
Guan Yu
11,232
1,161
158
3,742
15,284
17,136
778
2,974
12,135
0
62,629
L
Odin
Mvchan
Odin
4,807
2,674
0
272
12,533
7,499
184
2,768
9,565
0
24,344
W
Ganesha
PotatoFatal
Ganesha
8,020
96
0
3,420
17,459
13,664
154
4,794
12,640
36,652
0
L
Danzaburou
Teamate
Danzaburou
7,603
3,548
0
3,070
14,883
5,224
0
4,853
9,955
0
61,040
W
Medusa
10,299
6,395
0
2,438
8,820
3,509
2,536
2,977
5,818
0
57,229
L
8,694
2,802
0
550
10,787
3,413
0
6,730
3,982
26,022
0
L
Jing Wei
jeremiahh22
Jing Wei
7,003
5,707
0
2,084
11,686
3,049
562
5,698
5,988
0
38,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
53,282
297
Minions Killed
438
0
Camps Cleared
0
1,717,063
Distance Traveled
1,792,847
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,838
570
99
5
0
372,590
0
W
Janus
11,397
600
91
5
0
352,752
4
L
Cthulhu
8,630
454
41
2
0
352,090
2
W
Guan Yu
11,182
589
109
6
0
372,167
3
L
Odin
8,288
436
53
3
0
359,560
1
W
Ganesha
9,332
491
17
1
0
377,875
8
L
Danzaburou
10,656
561
104
5
0
319,135
1
W
Medusa
10,533
554
122
6
0
317,463
0
L
Hera
8,325
438
36
2
0
350,548
0
L
Jing Wei
7,969
419
63
3
0
335,730
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role