Player Matchup

Danzaburou
Danzaburou
HUNGRYGHOST32
Danzaburou
Level 100
God Stats
6W - 7L
1,487 SR
Queue Stats
24W - 30L
1,532 Elo+
Party 2
Vulcan
Vulcan
ManualReader86
Vulcan
Level 26
God Stats
20W - 17L
1,391 SR
Queue Stats
244W - 263L
1,450 Elo+
Party 2
Horus
Horus
MestreKarma
Horus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 82L
1,492 Elo+
Party 2
Team Averages
Level 91
1,459 SR
1,491 Elo+

VS

Team Averages
Level 55
1,558 SR
1,412 Elo+
Merlin
Merlin
Lionsou03
Merlin
Level 27
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mansteel7
Cthulhu
Level 8
God Stats
0W - 3L
1,415 SR
Queue Stats
22W - 28L
1,236 Elo+
Party 1
Neith
Neith
phaelhenrique
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HUNGRYGHOST32
Danzaburou
12
7 / 0 / 5
9,049
823
8,974
8,197
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 7
8,772
797
6,909
5,428
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 11
7,566
688
4,004
6,644
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lionsou03
Merlin
10
1 / 2 / 0
6,975
634
5,610
4,645
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Mansteel7
Cthulhu
9
0 / 5 / 1
6,701
609
2,703
8,981
4,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 1
6,628
603
3,763
8,122
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HUNGRYGHOST32
Danzaburou
7
0
5
9.5
L
Merlin
Lionsou03
Merlin
1
2
0
0.5
L
Cthulhu
Mansteel7
Cthulhu
0
5
1
0.1
W
5
0
7
8.5
W
0
1
11
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
12,076
20,269
Taken
21,748
9,365
Mitigated
8,437
10,316
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HUNGRYGHOST32
Danzaburou
8,974
2,778
0
3,474
8,197
2,799
1,251
3,159
4,742
0
37,848
L
Merlin
Lionsou03
Merlin
5,610
174
0
146
4,645
1,332
0
1,096
3,420
24,795
0
L
Cthulhu
Mansteel7
Cthulhu
2,703
0
246
2,215
8,981
4,666
0
2,800
5,761
13,355
0
W
6,909
677
0
2,549
5,428
1,976
629
2,115
3,105
32,729
0
W
4,004
1,776
1,041
3,252
6,644
4,590
824
2,708
3,716
0
17,270
L
3,763
1,108
0
1,570
8,122
2,439
108
2,487
5,302
0
23,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
20,304
128
Minions Killed
129
0
Camps Cleared
0
661,363
Distance Traveled
616,438
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,049
823
52
5
0
206,184
0
L
Merlin
6,975
634
53
5
0
201,239
3
L
Cthulhu
6,701
609
28
3
0
213,709
2
W
Vulcan
8,772
797
60
5
0
225,199
5
W
Horus
7,566
688
16
1
0
229,980
5
L
Neith
6,628
603
48
4
0
201,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role