Player Matchup

The Morrigan
The Morrigan
LivingDream3r
The Morrigan
Level 34
God Stats
3W - 2L
1,520 SR
Queue Stats
5W - 4L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
MGQFakeHeroJosh
Sylvanus
Level 160
God Stats
13W - 4L
1,854 SR
Queue Stats
278W - 147L
1,742 Elo+
Party 2
Cernunnos
Cernunnos
PowerGGs
Cernunnos
Level 155
God Stats
4W - 1L
1,864 SR
Queue Stats
53W - 39L
1,732 Elo+
Party 2
Merlin
Merlin
hopefullybetter
Merlin
Level 25
God Stats
4W - 1L
1,859 SR
Queue Stats
13W - 2L
1,849 Elo+
Party 2
Eset
Eset
mercer54
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,840 Elo+
Party 2
Team Averages
Level 104
1,719 SR
1,720 Elo+

VS

Team Averages
Level 67
1,515 SR
1,439 Elo+
Izanami
Izanami
AkhikoKayaba
Izanami
Level 29
God Stats
26W - 27L
1,474 SR
Queue Stats
65W - 71L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
DOC Chopper PLZ
Sun Wukong
Level 64
God Stats
3W - 1L
1,755 SR
Queue Stats
64W - 51L
1,477 Elo+
Party 1
Ymir
Ymir
FatDabs PLZ
Ymir
Level 37
God Stats
11W - 16L
1,548 SR
Queue Stats
37W - 41L
1,477 Elo+
Party 1
Athena
Athena
ImToCrazy4This
Athena
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 206L
1,237 Elo+
Solo
Janus
Janus
Roronoa Go
Janus
Level 106
God Stats
0W - 2L
1,298 SR
Queue Stats
40W - 31L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LivingDream3r
The Morrigan
16
5 / 2 / 14
10,150
1,015
9,377
6,239
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
17
4 / 0 / 24
11,467
1,147
10,215
11,351
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
PowerGGs
Cernunnos
18
12 / 1 / 16
12,404
1,240
34,550
16,781
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 16
10,259
1,026
12,833
4,623
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Eset
17
3 / 2 / 16
10,360
1,036
11,571
9,627
3,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkhikoKayaba
Izanami
15
1 / 5 / 3
9,162
916
9,110
13,875
4,823
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
DOC Chopper PLZ
Sun Wukong
15
0 / 7 / 2
8,747
875
6,843
17,174
10,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 5 / 2
9,135
914
3,849
18,028
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 1
8,236
824
6,560
20,138
15,318
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
15
4 / 5 / 1
10,328
1,033
19,131
13,583
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
14
29
Kills
5
5
Deaths
29
86
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkhikoKayaba
Izanami
1
5
3
0.5
L
Sun Wukong
DOC Chopper PLZ
Sun Wukong
0
7
2
0.14
L
0
5
2
0.2
L
0
7
1
0.07
W
The Morrigan
LivingDream3r
The Morrigan
5
2
14
6
W
Sylvanus
4
0
24
16
W
Cernunnos
PowerGGs
Cernunnos
12
1
16
20
L
Janus
4
5
1
0.9
W
5
0
16
13
W
Eset
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,546
Damage
45,493
48,621
Taken
82,798
26,340
Mitigated
50,812
26,992
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkhikoKayaba
Izanami
9,110
5,977
1,050
354
13,875
4,823
0
6,443
7,224
0
32,910
L
Sun Wukong
DOC Chopper PLZ
Sun Wukong
6,843
428
0
3,475
17,174
10,881
0
9,924
6,969
0
19,943
L
3,849
260
438
935
18,028
14,853
0
8,987
8,648
9,181
0
L
6,560
606
0
163
20,138
15,318
0
9,680
9,900
11,659
0
W
The Morrigan
LivingDream3r
The Morrigan
9,377
1,843
0
1,123
6,239
2,462
0
3,705
2,395
16,135
1,552
W
Sylvanus
10,215
2,081
8,922
6,909
11,351
10,612
0
6,066
4,816
14,401
0
W
Cernunnos
PowerGGs
Cernunnos
34,550
17,452
0
7,455
16,781
7,883
0
9,596
6,822
0
57,346
L
Janus
19,131
682
0
1,256
13,583
4,937
0
5,694
7,613
54,203
0
W
12,833
414
0
175
4,623
1,833
0
2,932
1,633
27,526
0
W
Eset
11,571
666
510
1,898
9,627
3,550
0
6,343
2,940
44,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,640
Gold Earned
45,608
207
Minions Killed
188
7
Camps Cleared
4
937,161
Distance Traveled
897,228
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,162
916
50
5
3
175,468
0
L
Sun Wukong
8,747
875
24
2
0
189,137
0
L
Ymir
9,135
914
11
1
0
168,856
1
L
Athena
8,236
824
4
0
1
181,420
0
W
The Morrigan
10,150
1,015
25
3
0
178,658
0
W
Sylvanus
11,467
1,147
13
1
2
196,589
0
W
Cernunnos
12,404
1,240
59
6
3
177,002
0
L
Janus
10,328
1,033
99
10
0
182,347
0
W
Merlin
10,259
1,026
36
4
1
195,806
0
W
Eset
10,360
1,036
74
7
1
189,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role