Player Matchup

Danzaburou
Danzaburou
DxD Spoon
Danzaburou
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 277L
1,408 Elo+
Solo
Hades
Hades
Loose-Sleeves
Hades
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
182W - 190L
1,492 Elo+
Solo
Bellona
Bellona
NandorGâylentles
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,347 Elo+
Solo
Horus
Horus
Yvaexial
Horus
Level 63
God Stats
1W - 3L
1,715 SR
Queue Stats
476W - 449L
1,572 Elo+
Solo
Ah Puch
Ah Puch
jguffdizzle
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,433 Elo+

VS

Team Averages
Level 106
1,546 SR
1,511 Elo+
Skadi
Skadi
BLueANgels12
Skadi
Level 70
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 1
Cabrakan
Cabrakan
DKey12
Cabrakan
Level 103
God Stats
1W - 2L
1,695 SR
Queue Stats
158W - 137L
1,594 Elo+
Solo
Jing Wei
Jing Wei
Rannix
Jing Wei
Level 104
God Stats
1W - 0L
1,304 SR
Queue Stats
45W - 28L
1,539 Elo+
Party 1
Terra
Terra
casadetrejo
Terra
Level 155
God Stats
1W - 1L
1,733 SR
Queue Stats
44W - 37L
1,289 Elo+
Party 1
Chronos
Chronos
tkmechro
Chronos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DxD Spoon
Danzaburou
18
5 / 7 / 9
12,131
758
17,523
20,459
9,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 6 / 15
12,136
759
21,034
22,895
14,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 7 / 13
12,115
757
19,442
40,909
42,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Yvaexial
Horus
16
1 / 7 / 17
10,653
666
9,734
35,856
29,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
jguffdizzle
Ah Puch
20
3 / 5 / 17
11,981
749
27,379
14,517
6,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 16
12,194
762
22,294
16,796
9,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
DKey12
Cabrakan
17
2 / 7 / 20
11,320
708
14,307
21,267
27,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rannix
Jing Wei
20
5 / 4 / 19
12,375
773
25,428
18,161
9,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 3 / 19
13,002
813
21,596
24,443
30,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
tkmechro
Chronos
20
7 / 5 / 19
13,105
819
25,451
26,136
14,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
124
25
Kills
31
32
Deaths
25
71
Assists
93
Player
Kills
Deaths
Assists
KDA
W
6
6
16
2.33
W
Cabrakan
DKey12
Cabrakan
2
7
20
1.71
L
Danzaburou
DxD Spoon
Danzaburou
5
7
9
1.36
L
7
6
15
2.42
L
9
7
13
2.21
W
Jing Wei
Rannix
Jing Wei
5
4
19
3.63
L
Horus
Yvaexial
Horus
1
7
17
1.36
W
11
3
19
6.83
L
Ah Puch
jguffdizzle
Ah Puch
3
5
17
2.3
W
Chronos
tkmechro
Chronos
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,112
Damage
109,076
134,636
Taken
106,803
103,152
Mitigated
90,133
59,438
Healing
56,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,294
9,050
2,016
1,158
16,796
9,112
1,212
8,879
7,574
0
38,955
W
Cabrakan
DKey12
Cabrakan
14,307
1,686
2,263
1,093
21,267
27,095
0
8,338
12,680
20,545
0
L
Danzaburou
DxD Spoon
Danzaburou
17,523
7,934
200
5,986
20,459
9,398
2,510
11,094
9,241
0
32,445
L
21,034
777
6,026
6,770
22,895
14,824
1,491
11,641
11,076
32,302
0
L
19,442
3,314
1,710
12,367
40,909
42,634
701
14,111
26,434
0
33,412
W
Jing Wei
Rannix
Jing Wei
25,428
22,269
2,267
4,694
18,161
9,461
1,739
7,692
10,116
0
49,303
L
Horus
Yvaexial
Horus
9,734
4,437
8,416
12,656
35,856
29,660
479
16,092
19,399
847
15,086
W
21,596
2,193
20,560
11,166
24,443
30,406
350
12,302
11,693
35,024
0
L
Ah Puch
jguffdizzle
Ah Puch
27,379
378
2,194
3,113
14,517
6,636
785
7,285
7,132
56,226
0
W
Chronos
tkmechro
Chronos
25,451
7,506
3,537
7,733
26,136
14,059
2,929
10,175
15,588
51,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,016
Gold Earned
61,996
160
Minions Killed
188
0
Camps Cleared
0
1,250,915
Distance Traveled
1,387,790
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,194
762
52
3
0
265,246
0
W
Cabrakan
11,320
708
7
0
0
253,891
2
L
Danzaburou
12,131
758
30
2
0
243,790
1
L
Hades
12,136
759
37
2
0
215,401
3
L
Bellona
12,115
757
20
1
0
267,935
1
W
Jing Wei
12,375
773
48
3
0
290,583
1
L
Horus
10,653
666
8
1
0
251,572
0
W
Terra
13,002
813
14
1
0
314,082
6
L
Ah Puch
11,981
749
65
4
0
272,217
1
W
Chronos
13,105
819
67
4
0
263,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role