Player Matchup

Ymir
Ymir
Ehjay9
Ymir
Level 97
God Stats
4W - 6L
1,644 SR
Queue Stats
459W - 392L
1,500 Elo+
Solo
Set
Set
El Mayor2188
Set
Level 68
God Stats
4W - 1L
1,301 SR
Queue Stats
68W - 64L
1,428 Elo+
Solo
Skadi
Skadi
Trap-slapes
Skadi
Level 69
God Stats
5W - 7L
1,708 SR
Queue Stats
364W - 420L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
mattusalen
Sun Wukong
Level 67
God Stats
4W - 5L
1,551 SR
Queue Stats
29W - 39L
1,413 Elo+
Party 2
Zeus
Zeus
mr_gonr
Zeus
Level 66
God Stats
22W - 24L
1,574 SR
Queue Stats
270W - 274L
1,412 Elo+
Party 2
Team Averages
Level 73
1,555 SR
1,440 Elo+

VS

Team Averages
Level 70
1,441 SR
1,455 Elo+
Odin
Odin
CJ_DREAMVILLE
Odin
Level 86
God Stats
1W - 5L
1,675 SR
Queue Stats
49W - 49L
1,370 Elo+
Party 1
Skadi
Skadi
Erebus1357
Skadi
Level 63
God Stats
0W - 3L
1,142 SR
Queue Stats
19W - 25L
1,513 Elo+
Party 1
Mercury
Mercury
Gerer_16
Mercury
Level 44
God Stats
6W - 6L
1,525 SR
Queue Stats
20W - 22L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
HackerOrNot98
Kuzenbo
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 152L
1,492 Elo+
Solo
Ra
Ra
Yuelcxx27
Ra
Level 72
God Stats
1W - 3L
1,361 SR
Queue Stats
11W - 12L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ehjay9
Ymir
13
2 / 2 / 13
9,037
502
6,180
14,585
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 8
9,175
510
9,454
14,868
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 3 / 7
9,381
521
14,002
11,860
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mattusalen
Sun Wukong
15
5 / 1 / 4
9,237
513
7,263
13,636
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
mr_gonr
Zeus
16
6 / 5 / 5
9,839
547
12,298
11,439
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,014
445
5,871
11,820
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
11
3 / 6 / 2
7,694
427
9,403
12,584
3,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Gerer_16
Mercury
14
5 / 4 / 3
8,725
485
8,356
14,048
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
12
3 / 5 / 4
7,845
436
10,582
15,164
10,351
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 0
8,556
475
8,338
11,889
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
24
Kills
13
13
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Ymir
Ehjay9
Ymir
2
2
13
4.25
W
4
2
8
4
L
Skadi
3
6
2
0.67
L
Mercury
Gerer_16
Mercury
5
4
3
1.63
L
Kuzenbo
3
5
4
1
W
7
3
7
3.5
L
2
5
0
0.4
W
Sun Wukong
mattusalen
Sun Wukong
5
1
4
7
W
Zeus
mr_gonr
Zeus
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,197
Damage
42,550
66,388
Taken
65,505
35,306
Mitigated
27,384
25,274
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,871
2,077
0
0
11,820
4,237
0
2,441
9,104
163
33,642
W
Ymir
Ehjay9
Ymir
6,180
914
0
4,735
14,585
10,562
0
5,679
8,872
30,382
0
W
9,454
4,323
0
5,801
14,868
6,377
0
3,035
11,667
0
62,119
L
Skadi
9,403
3,793
0
1,624
12,584
3,574
0
3,404
9,155
0
33,328
L
Mercury
Gerer_16
Mercury
8,356
3,295
99
855
14,048
5,139
0
3,822
10,075
0
47,656
L
Kuzenbo
10,582
3,977
1,444
2,209
15,164
10,351
0
3,998
11,120
30,092
0
W
14,002
6,916
0
4,950
11,860
4,380
2,498
4,035
7,825
0
57,287
L
8,338
947
764
3,677
11,889
4,083
402
4,813
7,051
57,804
0
W
Sun Wukong
mattusalen
Sun Wukong
7,263
2,026
736
7,458
13,636
9,653
60
2,551
11,012
0
42,799
W
Zeus
mr_gonr
Zeus
12,298
1,810
0
1,594
11,439
4,334
616
3,348
7,939
56,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
40,834
405
Minions Killed
346
0
Camps Cleared
0
1,676,848
Distance Traveled
1,672,372
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,014
445
71
4
0
354,389
1
W
Ymir
9,037
502
36
2
0
345,688
5
W
Set
9,175
510
95
5
0
371,318
1
L
Skadi
7,694
427
50
3
0
311,977
1
L
Mercury
8,725
485
76
4
0
394,520
3
L
Kuzenbo
7,845
436
31
2
0
325,090
3
W
Skadi
9,381
521
89
5
0
325,246
6
L
Ra
8,556
475
118
7
0
286,396
2
W
Sun Wukong
9,237
513
78
4
0
367,601
0
W
Zeus
9,839
547
107
6
0
266,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role