Player Matchup

Skadi
Skadi
Eli__V3
Skadi
Level 9
God Stats
0W - 5L
1,282 SR
Queue Stats
23W - 25L
1,414 Elo+
Party 1
Zeus
Zeus
Mr Gimpson
Zeus
Level 12
God Stats
3W - 1L
1,832 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Chaac
Chaac
Solider-nfw
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,475 Elo+
Party 1
Hera
Hera
kingfire45
Hera
Level 66
God Stats
0W - 5L
1,274 SR
Queue Stats
103W - 96L
1,461 Elo+
Party 1
Pele
Pele
t0miechan
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,383 Elo+

VS

Team Averages
Level 20
1,537 SR
1,603 Elo+
Camazotz
Camazotz
Pablirechumy
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ravendude5975
Chaac
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 34L
1,818 Elo+
Party 3
Sol
Sol
Salmedin
Sol
Level 28
God Stats
57W - 80L
1,430 SR
Queue Stats
86W - 128L
1,434 Elo+
Party 2
Medusa
Medusa
Serser187
Medusa
Level 25
God Stats
216W - 267L
1,481 SR
Queue Stats
238W - 309L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
gobbycow247
Cthulhu
Level 7
God Stats
6W - 0L
1,775 SR
Queue Stats
23W - 12L
1,818 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Eli__V3
Skadi
15
3 / 6 / 3
9,306
931
8,271
18,701
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 12 / 3
8,550
855
9,108
17,213
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 2
8,633
863
3,593
18,607
11,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
5 / 8 / 1
10,437
1,044
19,808
12,670
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
0 / 12 / 4
8,841
884
4,276
18,001
7,052
Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Pablirechumy
Camazotz
15
0 / 7 / 12
9,193
919
2,160
9,942
3,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

17
8 / 0 / 16
10,882
1,088
9,445
9,420
10,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 33
12,010
1,201
20,231
13,671
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Serser187
Medusa
19
19 / 2 / 17
12,623
1,262
18,454
10,513
4,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
gobbycow247
Cthulhu
19
15 / 0 / 19
13,199
1,320
26,498
12,332
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
143
8
Kills
46
46
Deaths
10
13
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Skadi
Eli__V3
Skadi
3
6
3
0.75
L
0
12
3
0.13
W
Camazotz
Pablirechumy
Camazotz
0
7
12
0.86
W
8
0
16
16
W
4
1
33
20.5
W
Medusa
Serser187
Medusa
19
2
17
13.75
L
0
8
2
0.13
W
Cthulhu
gobbycow247
Cthulhu
15
0
19
24.5
L
5
8
1
0.69
L
Pele
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,056
Damage
76,788
85,192
Taken
55,878
35,788
Mitigated
37,413
2,104
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Eli__V3
Skadi
8,271
4,320
0
1,070
18,701
6,859
0
11,900
6,476
0
19,658
L
9,108
1,433
0
0
17,213
5,889
0
9,834
7,129
17,361
0
W
Camazotz
Pablirechumy
Camazotz
2,160
711
0
1,198
9,942
3,623
0
3,935
5,146
0
8,324
W
9,445
1,729
0
2,409
9,420
10,410
0
5,835
3,585
0
14,080
W
20,231
8,272
0
9,073
13,671
5,438
0
8,331
5,340
42,135
0
W
Medusa
Serser187
Medusa
18,454
10,159
0
203
10,513
4,388
0
5,972
4,541
0
39,687
L
3,593
517
0
871
18,607
11,030
0
8,877
9,394
0
13,519
W
Cthulhu
gobbycow247
Cthulhu
26,498
1,539
943
3,051
12,332
13,554
0
4,843
7,489
40,201
0
L
19,808
4,615
0
0
12,670
4,958
0
7,277
5,248
43,483
0
L
Pele
4,276
704
0
163
18,001
7,052
0
8,085
9,791
0
12,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
57,907
114
Minions Killed
154
3
Camps Cleared
4
807,086
Distance Traveled
956,015
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,306
931
17
2
1
176,110
0
L
Zeus
8,550
855
11
1
1
168,537
0
W
Camazotz
9,193
919
10
1
1
155,105
0
W
Chaac
10,882
1,088
15
2
0
199,437
0
W
Sol
12,010
1,201
50
5
0
173,170
0
W
Medusa
12,623
1,262
41
4
1
191,765
2
L
Chaac
8,633
863
13
1
0
152,204
0
W
Cthulhu
13,199
1,320
38
4
2
236,538
0
L
Hera
10,437
1,044
61
6
0
174,514
0
L
Pele
8,841
884
12
1
1
135,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role