Player Matchup

Hera
Hera
Beastin2147
Hera
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 112L
1,557 Elo+
Party 2
Geb
Geb
Ghost_Eyes_19
Geb
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 136L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
TjSpartan1619
Jing Wei
Level 28
God Stats
3W - 2L
1,754 SR
Queue Stats
131W - 162L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
Xxmacdaddy214xX
Cthulhu
Level 149
God Stats
2W - 1L
1,869 SR
Queue Stats
130W - 114L
1,570 Elo+
Party 2
Mercury
Mercury
smudgy_jar0
Mercury
Level 27
God Stats
2W - 2L
1,698 SR
Queue Stats
82W - 73L
1,421 Elo+
Party 2
Team Averages
Level 74
1,664 SR
1,511 Elo+

VS

Team Averages
Level 80
1,588 SR
1,566 Elo+
Kukulkan
Kukulkan
Amerlcan_G9yboy
Kukulkan
Level 40
God Stats
2W - 2L
1,280 SR
Queue Stats
118W - 162L
1,357 Elo+
Solo
Ymir
Ymir
HarveyDent
Ymir
Level 28
God Stats
20W - 5L
1,932 SR
Queue Stats
53W - 28L
1,646 Elo+
Party 1
Izanami
Izanami
THretroGames
Izanami
Level 47
God Stats
2W - 0L
1,538 SR
Queue Stats
8W - 13L
1,701 Elo+
Solo
Da Ji
Da Ji
ThatDudeCJCrazy
Da Ji
Level 156
God Stats
21W - 9L
1,714 SR
Queue Stats
346W - 343L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
xHDx quan527
Cthulhu
Level 127
God Stats
11W - 5L
1,478 SR
Queue Stats
87W - 105L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,443
469
6,684
9,597
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 4
7,745
430
4,772
15,431
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TjSpartan1619
Jing Wei
14
2 / 4 / 1
7,959
442
4,944
9,791
3,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 7 / 0
8,535
474
7,380
18,248
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
smudgy_jar0
Mercury
16
3 / 0 / 2
9,592
533
5,010
12,727
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 5 / 6
9,138
508
8,292
8,635
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 8
8,054
447
3,219
10,672
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
THretroGames
Izanami
15
3 / 2 / 3
9,427
524
6,648
8,238
2,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 7
10,086
560
12,211
12,099
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xHDx quan527
Cthulhu
16
9 / 0 / 5
9,910
551
11,077
10,983
7,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
21
21
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
5
6
1
L
2
5
1
0.5
L
1
5
4
0.6
W
0
1
8
4
W
Izanami
THretroGames
Izanami
3
2
3
2.25
W
7
1
7
10.5
L
Jing Wei
TjSpartan1619
Jing Wei
2
4
1
0.63
L
1
7
0
0.14
L
Mercury
smudgy_jar0
Mercury
3
0
2
4
W
Cthulhu
xHDx quan527
Cthulhu
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
41,447
65,794
Taken
50,627
35,695
Mitigated
28,607
12,409
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
8,292
1,189
0
918
8,635
3,441
0
5,216
3,352
55,477
0
L
6,684
2,432
0
2,028
9,597
3,403
0
5,278
4,269
52,319
0
L
4,772
1,329
0
1,972
15,431
11,189
160
4,093
11,288
21,409
0
W
3,219
670
0
2,154
10,672
9,507
320
3,115
7,532
15,046
0
W
Izanami
THretroGames
Izanami
6,648
4,519
0
548
8,238
2,872
2,352
2,679
5,559
0
68,116
W
12,211
3,831
0
1,455
12,099
5,086
152
2,341
9,733
0
64,893
L
Jing Wei
TjSpartan1619
Jing Wei
4,944
3,212
0
2,676
9,791
3,143
948
1,351
8,440
0
51,036
L
7,380
1,043
0
3,685
18,248
12,899
0
7,342
10,474
50,287
0
L
Mercury
smudgy_jar0
Mercury
5,010
2,845
0
2,048
12,727
5,061
0
3,892
8,735
0
72,909
W
Cthulhu
xHDx quan527
Cthulhu
11,077
1,523
1,070
4,739
10,983
7,701
396
4,993
5,615
48,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
46,615
456
Minions Killed
456
0
Camps Cleared
0
1,661,405
Distance Traveled
1,564,741
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,138
508
108
6
0
256,744
2
L
Hera
8,443
469
112
6
0
300,158
3
L
Geb
7,745
430
16
1
0
341,984
6
W
Ymir
8,054
447
25
1
0
307,286
4
W
Izanami
9,427
524
139
8
0
303,303
1
W
Da Ji
10,086
560
86
5
0
360,576
0
L
Jing Wei
7,959
442
99
6
0
311,340
4
L
Cthulhu
8,535
474
113
6
0
302,999
1
L
Mercury
9,592
533
116
6
0
404,924
5
W
Cthulhu
9,910
551
98
5
0
336,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role