Player Matchup

Janus
Janus
Blozz18
Janus
Level 123
God Stats
12W - 10L
1,633 SR
Queue Stats
276W - 302L
1,516 Elo+
Solo
Set
Set
Drungdαir
Set
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
HHDkoceanis
Sobek
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 90L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
sogirdorveg
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xCocoLiso
Cu Chulainn
Level 104
God Stats
9W - 10L
1,500 SR
Queue Stats
157W - 138L
1,571 Elo+
Party 1
Team Averages
Level 121
1,527 SR
1,522 Elo+

VS

Team Averages
Level 93
1,522 SR
1,448 Elo+
King Arthur
King Arthur
Arkariium
King Arthur
Level 26
God Stats
13W - 7L
1,500 SR
Queue Stats
30W - 30L
1,337 Elo+
Party 3
Agni
Agni
IFaradayI
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Mendiark
Arachne
Level 128
God Stats
1W - 1L
1,465 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MrManny
Xbalanque
Level 38
God Stats
24W - 22L
1,647 SR
Queue Stats
92W - 73L
1,564 Elo+
Party 3
Ares
Ares
Rockusaa
Ares
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blozz18
Janus
12
1 / 3 / 2
7,285
520
3,262
8,370
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 2
8,138
581
2,266
6,748
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 6
7,168
512
2,192
7,468
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
sogirdorveg
Danzaburou
15
5 / 0 / 4
9,228
659
9,598
6,995
2,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
xCocoLiso
Cu Chulainn
13
4 / 2 / 1
8,342
596
7,936
9,875
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkariium
King Arthur
9
1 / 3 / 0
5,844
417
305
4,624
1,760
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
14
2 / 1 / 3
8,339
596
8,952
5,482
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Mendiark
Arachne
13
3 / 1 / 1
7,666
548
4,359
12,048
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
MrManny
Xbalanque
10
1 / 4 / 1
6,149
439
4,060
10,573
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
1 / 5 / 1
6,238
446
4,021
11,403
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
8
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arkariium
King Arthur
1
3
0
0.33
W
Janus
Blozz18
Janus
1
3
2
0.67
W
3
1
2
4
W
1
2
6
2
L
Agni
2
1
3
3.5
L
Arachne
Mendiark
Arachne
3
1
1
3.5
L
Xbalanque
MrManny
Xbalanque
1
4
1
0.38
L
Ares
1
5
1
0.3
W
Danzaburou
sogirdorveg
Danzaburou
5
0
4
7
W
Cu Chulainn
xCocoLiso
Cu Chulainn
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
21,697
39,456
Taken
44,130
21,184
Mitigated
15,666
13,901
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arkariium
King Arthur
305
32
0
815
4,624
1,760
0
0
4,449
0
15,257
W
Janus
Blozz18
Janus
3,262
312
0
1,549
8,370
2,365
144
4,831
3,327
43,661
0
W
2,266
489
0
3,620
6,748
2,954
0
1,689
4,975
0
60,032
W
2,192
302
0
2,769
7,468
4,609
0
2,029
5,333
11,526
0
L
Agni
8,952
962
0
2,024
5,482
1,728
0
1,577
3,688
58,887
0
L
Arachne
Mendiark
Arachne
4,359
3,312
0
7,885
12,048
4,534
0
788
11,037
0
40,231
L
Xbalanque
MrManny
Xbalanque
4,060
2,212
246
4,256
10,573
2,769
525
768
9,715
0
33,418
L
Ares
4,021
97
0
1,852
11,403
4,875
0
1,991
9,412
24,706
0
W
Danzaburou
sogirdorveg
Danzaburou
9,598
3,942
0
3,387
6,995
2,380
1,216
2,528
4,425
0
65,015
W
Cu Chulainn
xCocoLiso
Cu Chulainn
7,936
1,980
0
2,576
9,875
8,876
728
1,370
8,373
0
44,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,161
Gold Earned
34,236
434
Minions Killed
345
0
Camps Cleared
0
1,557,880
Distance Traveled
1,295,306
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,844
417
36
3
0
214,361
5
W
Janus
7,285
520
90
6
0
306,697
4
W
Set
8,138
581
111
8
0
336,431
4
W
Sobek
7,168
512
18
1
0
300,613
4
L
Agni
8,339
596
125
9
0
295,829
9
L
Arachne
7,666
548
83
6
0
294,684
2
L
Xbalanque
6,149
439
64
5
0
230,796
2
L
Ares
6,238
446
37
3
0
259,636
4
W
Danzaburou
9,228
659
122
9
0
293,714
2
W
Cu Chulainn
8,342
596
93
7
0
320,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role