Player Matchup

Cupid
Cupid
Guerrerod14
Cupid
Level 26
God Stats
17W - 15L
1,338 SR
Queue Stats
95W - 128L
1,362 Elo+
Party 1
Cerberus
Cerberus
Llonsito
Cerberus
Level 47
God Stats
15W - 14L
1,471 SR
Queue Stats
40W - 53L
1,342 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rayhasa
Cu Chulainn
Level 28
God Stats
9W - 16L
1,076 SR
Queue Stats
58W - 103L
1,300 Elo+
Party 1
Chang'e
Chang'e
Zer0again
Chang'e
Level 24
God Stats
3W - 6L
1,154 SR
Queue Stats
81W - 103L
1,301 Elo+
Party 1
Erlang Shen
Erlang Shen
Zeth07
Erlang Shen
Level 48
God Stats
4W - 9L
1,596 SR
Queue Stats
264W - 283L
1,399 Elo+
Party 1
Team Averages
Level 35
1,327 SR
1,341 Elo+

VS

Team Averages
Level 60
1,491 SR
1,551 Elo+
Chang'e
Chang'e
ApolloTorrin
Chang'e
Level 107
God Stats
3W - 7L
1,417 SR
Queue Stats
61W - 51L
1,595 Elo+
Party 2
Neith
Neith
Gfam131
Neith
Level 6
God Stats
0W - 1L
1,669 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
King Arthur
King Arthur
Hellfire5419
King Arthur
Level 62
God Stats
4W - 4L
1,451 SR
Queue Stats
19W - 12L
1,619 Elo+
Party 2
Loki
Loki
Nater246141
Loki
Level 26
God Stats
1W - 3L
1,319 SR
Queue Stats
51W - 47L
1,451 Elo+
Party 2
Sol
Sol
xRyzorahx
Sol
Level 101
God Stats
2W - 4L
1,600 SR
Queue Stats
82W - 69L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
10,727
466
10,564
15,356
6,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Llonsito
Cerberus
16
4 / 1 / 12
10,812
470
16,358
24,097
22,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Rayhasa
Cu Chulainn
17
2 / 3 / 5
10,621
462
8,562
15,865
12,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Zer0again
Chang'e
19
6 / 3 / 2
12,037
523
18,552
18,094
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Zeth07
Erlang Shen
17
6 / 4 / 4
10,674
464
9,247
16,504
12,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ApolloTorrin
Chang'e
16
4 / 3 / 2
10,476
455
17,680
17,856
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Gfam131
Neith
12
0 / 11 / 3
8,222
357
6,348
17,897
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Hellfire5419
King Arthur
17
5 / 4 / 3
10,801
470
15,186
22,442
17,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 6 / 3
10,636
462
12,159
16,258
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 5
11,296
491
12,882
16,832
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
25
Kills
15
15
Deaths
26
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ApolloTorrin
Chang'e
4
3
2
1.67
L
Neith
Gfam131
Neith
0
11
3
0.14
W
7
4
5
2.38
L
King Arthur
Hellfire5419
King Arthur
5
4
3
1.63
W
Cerberus
Llonsito
Cerberus
4
1
12
10
L
5
6
3
1.08
W
Cu Chulainn
Rayhasa
Cu Chulainn
2
3
5
1.5
W
Chang'e
Zer0again
Chang'e
6
3
2
2.33
W
Erlang Shen
Zeth07
Erlang Shen
6
4
4
2
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,283
Damage
64,255
89,916
Taken
91,285
61,236
Mitigated
36,970
35,218
Healing
37,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ApolloTorrin
Chang'e
17,680
2,547
3,208
11,074
17,856
4,337
0
9,115
8,675
67,916
0
L
Neith
Gfam131
Neith
6,348
3,553
0
2,963
17,897
4,032
1,314
5,546
12,351
0
45,125
W
10,564
4,390
1,083
4,138
15,356
6,234
1,838
3,733
11,573
0
70,345
L
King Arthur
Hellfire5419
King Arthur
15,186
2,511
0
8,519
22,442
17,182
213
6,268
15,997
0
65,477
W
Cerberus
Llonsito
Cerberus
16,358
693
0
9,790
24,097
22,230
422
10,317
13,569
37,042
0
L
12,159
4,266
0
3,089
16,258
5,558
0
6,046
9,970
0
66,737
W
Cu Chulainn
Rayhasa
Cu Chulainn
8,562
1,945
0
4,856
15,865
12,337
731
3,102
12,176
5,647
44,261
W
Chang'e
Zer0again
Chang'e
18,552
2,958
2,721
10,186
18,094
7,576
916
7,076
10,568
85,364
0
W
Erlang Shen
Zeth07
Erlang Shen
9,247
5,095
0
2,444
16,504
12,859
712
5,541
10,566
0
70,525
L
12,882
2,273
0
8,826
16,832
5,861
568
8,278
8,256
82,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,871
Gold Earned
51,431
547
Minions Killed
527
0
Camps Cleared
0
2,173,321
Distance Traveled
2,016,226
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,476
455
105
5
0
430,471
0
L
Neith
8,222
357
65
3
0
394,429
0
W
Cupid
10,727
466
122
5
0
370,116
2
L
King Arthur
10,801
470
97
4
0
358,584
0
W
Cerberus
10,812
470
66
3
0
448,912
0
L
Loki
10,636
462
99
4
0
448,658
1
W
Cu Chulainn
10,621
462
100
4
0
470,038
1
W
Chang'e
12,037
523
158
7
0
410,175
4
W
Erlang Shen
10,674
464
101
4
0
474,080
1
L
Sol
11,296
491
161
7
0
384,084
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role