Player Matchup

Fafnir
Fafnir
JAHBOMB
Fafnir
Level 47
God Stats
1W - 1L
1,175 SR
Queue Stats
65W - 78L
1,503 Elo+
Party 1
Nemesis
Nemesis
OLslappy
Nemesis
Level 108
God Stats
12W - 15L
1,322 SR
Queue Stats
201W - 187L
1,480 Elo+
Solo
Nu Wa
Nu Wa
SodaCanGrith
Nu Wa
Level 143
God Stats
3W - 2L
1,761 SR
Queue Stats
134W - 138L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
UrdnotFlex
Erlang Shen
Level 88
God Stats
8W - 4L
1,885 SR
Queue Stats
66W - 61L
1,577 Elo+
Party 1
Neith
Neith
diamondnopearl
Neith
Level 73
God Stats
12W - 20L
1,590 SR
Queue Stats
21W - 35L
1,514 Elo+
Party 1
Team Averages
Level 92
1,547 SR
1,517 Elo+

VS

Team Averages
Level 83
1,409 SR
1,593 Elo+
Fafnir
Fafnir
Gamernoob9786
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,579 Elo+
Party 2
King Arthur
King Arthur
Nadiro2015
King Arthur
Level 88
God Stats
44W - 30L
1,328 SR
Queue Stats
214W - 170L
1,581 Elo+
Party 2
Kuzenbo
Kuzenbo
SamouG19
Kuzenbo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,568 Elo+
Party 2
Chang'e
Chang'e
The_killer379
Chang'e
Level 83
God Stats
1W - 1L
1,296 SR
Queue Stats
10W - 12L
1,630 Elo+
Party 2
Heimdallr
Heimdallr
migiqchico
Heimdallr
Level 49
God Stats
9W - 9L
1,421 SR
Queue Stats
79W - 70L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JAHBOMB
Fafnir
12
1 / 5 / 2
7,622
381
2,607
16,423
12,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
OLslappy
Nemesis
15
3 / 6 / 3
9,431
472
11,165
17,565
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 3
8,803
440
15,633
12,951
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
UrdnotFlex
Erlang Shen
15
3 / 6 / 0
9,990
500
13,833
19,247
14,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 3
8,646
432
6,233
10,922
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 9
12,341
617
15,629
21,998
15,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Nadiro2015
King Arthur
19
9 / 2 / 7
11,980
599
18,161
26,401
20,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
SamouG19
Kuzenbo
16
5 / 2 / 14
10,113
506
7,826
15,571
16,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
15
3 / 4 / 14
9,528
476
10,009
11,830
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
migiqchico
Heimdallr
18
2 / 0 / 2
10,930
547
7,068
7,949
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
10
Kills
30
30
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
11
2
9
7.75
L
Fafnir
JAHBOMB
Fafnir
1
5
2
0.4
W
King Arthur
Nadiro2015
King Arthur
9
2
7
6.25
L
Nemesis
OLslappy
Nemesis
3
6
3
0.75
W
Kuzenbo
SamouG19
Kuzenbo
5
2
14
6
L
2
8
3
0.44
W
Chang'e
3
4
14
2.5
L
Erlang Shen
UrdnotFlex
Erlang Shen
3
6
0
0.5
L
1
5
3
0.5
W
Heimdallr
migiqchico
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,471
Damage
58,693
77,108
Taken
83,749
44,231
Mitigated
60,649
18,988
Healing
38,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,629
4,674
366
11,436
21,998
15,882
1,411
3,760
17,930
80,905
0
L
Fafnir
JAHBOMB
Fafnir
2,607
766
841
4,265
16,423
12,983
489
6,855
9,404
17,553
0
W
King Arthur
Nadiro2015
King Arthur
18,161
3,560
0
11,154
26,401
20,570
568
3,897
22,221
442
70,962
L
Nemesis
OLslappy
Nemesis
11,165
4,155
0
4,992
17,565
7,623
0
9,054
8,301
0
64,584
W
Kuzenbo
SamouG19
Kuzenbo
7,826
3,117
0
2,756
15,571
16,796
252
3,328
12,023
36,467
0
L
15,633
1,845
0
646
12,951
4,930
621
6,228
6,395
57,199
0
W
Chang'e
10,009
489
4,562
3,940
11,830
3,869
861
4,328
7,059
40,887
0
L
Erlang Shen
UrdnotFlex
Erlang Shen
13,833
7,040
0
6,118
19,247
14,880
0
7,111
12,080
0
58,007
L
6,233
3,223
0
2,126
10,922
3,815
949
4,116
6,738
0
50,949
W
Heimdallr
migiqchico
Heimdallr
7,068
4,226
0
4,688
7,949
3,532
3,879
1,519
6,276
0
78,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,492
Gold Earned
54,892
440
Minions Killed
509
0
Camps Cleared
0
1,673,870
Distance Traveled
1,791,509
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,341
617
119
6
0
363,940
5
L
Fafnir
7,622
381
36
2
0
314,504
1
W
King Arthur
11,980
599
137
7
0
391,540
3
L
Nemesis
9,431
472
103
5
0
418,242
1
W
Kuzenbo
10,113
506
45
2
0
365,437
0
L
Nu Wa
8,803
440
90
5
0
286,556
1
W
Chang'e
9,528
476
73
4
0
375,801
1
L
Erlang Shen
9,990
500
117
6
0
363,745
2
L
Neith
8,646
432
94
5
0
290,823
9
W
Heimdallr
10,930
547
135
7
0
294,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role