Player Matchup

Skadi
Skadi
BCAnimus
Skadi
Level 28
God Stats
34W - 23L
1,634 SR
Queue Stats
78W - 81L
1,520 Elo+
Solo
Loki
Loki
Bryceells
Loki
Level 59
God Stats
8W - 4L
1,500 SR
Queue Stats
513W - 394L
1,578 Elo+
Party 2
Sol
Sol
PTTHDG
Sol
Level 10
God Stats
36W - 20L
1,563 SR
Queue Stats
42W - 32L
1,452 Elo+
Solo
Fafnir
Fafnir
ProtoWarMach
Fafnir
Level 17
God Stats
24W - 8L
1,739 SR
Queue Stats
164W - 108L
1,601 Elo+
Party 2
Bellona
Bellona
megapoob
Bellona
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 50L
1,571 Elo+
Party 2
Team Averages
Level 27
1,587 SR
1,544 Elo+

VS

Team Averages
Level 14
1,456 SR
1,448 Elo+
Fenrir
Fenrir
BlvdBroken
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,647 Elo+
Solo
Ymir
Ymir
CheeseGuy
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,354 Elo+
Solo
Pele
Pele
OPXrizzo
Pele
Level 8
God Stats
15W - 15L
1,298 SR
Queue Stats
56W - 62L
1,409 Elo+
Party 1
Ao Kuang
Ao Kuang
ZinkeDinkle
Ao Kuang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
borshch21
Baron Samedi
Level 10
God Stats
4W - 2L
1,484 SR
Queue Stats
19W - 13L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BCAnimus
Skadi
20
6 / 1 / 22
13,695
1,141
18,530
8,993
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
18
5 / 5 / 14
12,481
1,040
15,484
12,320
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
PTTHDG
Sol
19
12 / 7 / 14
13,902
1,159
26,934
20,242
7,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
19
6 / 8 / 23
13,784
1,149
9,331
22,356
32,756
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
megapoob
Bellona
20
13 / 4 / 17
14,411
1,201
22,355
16,464
19,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlvdBroken
Fenrir
19
8 / 10 / 10
13,637
1,136
16,863
24,638
10,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
0 / 7 / 7
10,308
859
3,244
13,329
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
19
4 / 11 / 11
12,338
1,028
14,434
21,861
9,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
ZinkeDinkle
Ao Kuang
18
7 / 8 / 12
12,928
1,077
11,862
21,288
8,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
borshch21
Baron Samedi
20
6 / 6 / 17
13,670
1,139
27,515
19,008
9,912
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
82
42
Kills
25
25
Deaths
42
90
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Skadi
BCAnimus
Skadi
6
1
22
17
L
Fenrir
BlvdBroken
Fenrir
8
10
10
1.3
W
Loki
5
5
14
2.4
L
Ymir
0
7
7
0.5
L
Pele
4
11
11
0.86
W
Sol
PTTHDG
Sol
12
7
14
2.71
W
Fafnir
6
8
23
2.19
L
Ao Kuang
ZinkeDinkle
Ao Kuang
7
8
12
1.63
L
Baron Samedi
borshch21
Baron Samedi
6
6
17
2.42
W
Bellona
megapoob
Bellona
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,634
Damage
73,918
80,375
Taken
100,124
68,171
Mitigated
47,389
11,690
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BCAnimus
Skadi
18,530
7,922
0
1,428
8,993
3,653
0
4,529
4,464
0
60,985
L
Fenrir
BlvdBroken
Fenrir
16,863
2,822
0
1,140
24,638
10,821
0
11,625
12,792
0
34,069
W
Loki
15,484
4,793
0
822
12,320
4,731
0
8,245
3,858
0
37,387
L
Ymir
3,244
510
0
350
13,329
8,824
0
5,041
8,167
6,690
0
L
Pele
14,434
3,801
0
842
21,861
9,724
0
6,732
14,927
0
32,777
W
Sol
PTTHDG
Sol
26,934
10,567
0
6,690
20,242
7,487
0
11,300
8,942
52,886
0
W
Fafnir
9,331
3,304
0
1,878
22,356
32,756
0
10,944
11,412
16,709
0
L
Ao Kuang
ZinkeDinkle
Ao Kuang
11,862
3,701
0
2,838
21,288
8,108
0
7,349
13,839
22,597
0
L
Baron Samedi
borshch21
Baron Samedi
27,515
3,011
4,347
4,292
19,008
9,912
0
6,311
12,597
60,112
0
W
Bellona
megapoob
Bellona
22,355
8,964
0
872
16,464
19,544
0
7,603
8,861
866
25,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,273
Gold Earned
62,881
237
Minions Killed
184
9
Camps Cleared
5
931,832
Distance Traveled
938,677
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,695
1,141
112
9
0
205,396
1
L
Fenrir
13,637
1,136
34
3
2
214,650
1
W
Loki
12,481
1,040
47
4
4
172,232
0
L
Ymir
10,308
859
7
1
0
131,973
2
L
Pele
12,338
1,028
36
3
0
188,683
0
W
Sol
13,902
1,159
48
4
4
149,076
1
W
Fafnir
13,784
1,149
22
2
0
175,951
1
L
Ao Kuang
12,928
1,077
30
3
3
205,306
0
L
Baron Samedi
13,670
1,139
77
6
0
198,065
0
W
Bellona
14,411
1,201
8
1
1
229,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role