Player Matchup

Yemoja
Yemoja
Nspears1
Yemoja
Level 63
God Stats
6W - 0L
1,743 SR
Queue Stats
96W - 92L
1,390 Elo+
Party 2
Set
Set
Piano Trap
Set
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,294 Elo+
Party 2
Hera
Hera
Poesepher
Hera
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,467 Elo+
Party 2
Vamana
Vamana
evanc14
Vamana
Level 30
God Stats
7W - 4L
1,572 SR
Queue Stats
42W - 27L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
l Scolopax l
Danzaburou
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 49L
1,413 Elo+
Party 2
Team Averages
Level 84
1,563 SR
1,408 Elo+

VS

Team Averages
Level 50
1,645 SR
1,421 Elo+
Ra
Ra
ParadoxGio
Ra
Level 104
God Stats
11W - 9L
2,051 SR
Queue Stats
528W - 442L
1,494 Elo+
Party 1
Nemesis
Nemesis
ParadoxJosias
Nemesis
Level 45
God Stats
11W - 12L
1,500 SR
Queue Stats
811W - 741L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
eli_cov3366
Danzaburou
Level 47
God Stats
6W - 13L
1,349 SR
Queue Stats
221W - 213L
1,300 Elo+
Party 3
Cabrakan
Cabrakan
gimili212121
Cabrakan
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 281L
1,436 Elo+
Party 3
Skadi
Skadi
per5ica5
Skadi
Level 18
God Stats
23W - 18L
1,822 SR
Queue Stats
259W - 256L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nspears1
Yemoja
12
0 / 3 / 21
8,523
568
3,345
9,915
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 3
7,735
516
5,784
10,864
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
15
6 / 2 / 12
9,366
624
9,333
5,671
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
evanc14
Vamana
13
4 / 3 / 4
8,354
557
6,603
13,356
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
l Scolopax l
Danzaburou
15
22 / 3 / 3
10,722
715
16,697
15,538
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,585
572
3,831
8,154
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
11
0 / 5 / 3
6,989
466
3,062
11,530
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
eli_cov3366
Danzaburou
12
3 / 10 / 3
7,768
518
6,852
12,133
3,946
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
gimili212121
Cabrakan
12
2 / 4 / 3
7,491
499
6,110
11,425
11,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Skadi
per5ica5
Skadi
12
4 / 11 / 2
8,036
536
9,733
12,184
3,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
33
Kills
14
15
Deaths
33
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Nspears1
Yemoja
0
3
21
3.5
L
5
3
1
1.83
L
Nemesis
0
5
3
0.3
W
1
4
3
0.63
W
Hera
6
2
12
6
L
Danzaburou
eli_cov3366
Danzaburou
3
10
3
0.45
W
Vamana
evanc14
Vamana
4
3
4
2
L
Cabrakan
gimili212121
Cabrakan
2
4
3
0.88
W
Danzaburou
l Scolopax l
Danzaburou
22
3
3
7.83
L
Skadi
per5ica5
Skadi
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,762
Damage
29,588
55,344
Taken
55,426
27,828
Mitigated
27,463
21,730
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Nspears1
Yemoja
3,345
304
1,247
2,230
9,915
6,693
1,103
473
9,442
15,145
0
L
3,831
0
281
2,262
8,154
3,289
184
2,632
5,497
57,478
0
L
Nemesis
3,062
1,630
0
3,714
11,530
5,424
0
1,293
10,163
0
36,177
W
5,784
2,195
0
3,481
10,864
4,617
1,164
2,109
8,755
0
41,792
W
Hera
9,333
1,695
0
1,010
5,671
2,030
1,320
1,161
4,510
55,704
0
L
Danzaburou
eli_cov3366
Danzaburou
6,852
1,966
0
914
12,133
3,946
0
3,588
8,545
0
23,856
W
Vamana
evanc14
Vamana
6,603
2,450
0
5,910
13,356
7,925
532
5,342
8,014
0
32,380
L
Cabrakan
gimili212121
Cabrakan
6,110
1,028
0
1,995
11,425
11,711
216
1,828
9,237
31,145
0
W
Danzaburou
l Scolopax l
Danzaburou
16,697
7,851
0
7,852
15,538
6,563
3,420
856
14,682
0
62,359
L
Skadi
per5ica5
Skadi
9,733
5,712
0
300
12,184
3,093
0
3,337
8,847
0
25,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,700
Gold Earned
38,869
400
Minions Killed
327
0
Camps Cleared
0
1,365,247
Distance Traveled
1,288,258
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,523
568
35
2
0
271,617
5
L
Ra
8,585
572
122
8
0
306,585
3
L
Nemesis
6,989
466
68
5
0
274,392
0
W
Set
7,735
516
87
6
0
263,200
1
W
Hera
9,366
624
105
7
0
288,591
5
L
Danzaburou
7,768
518
40
3
0
245,705
4
W
Vamana
8,354
557
77
5
0
286,777
2
L
Cabrakan
7,491
499
66
4
0
245,349
0
W
Danzaburou
10,722
715
96
6
0
255,062
0
L
Skadi
8,036
536
31
2
0
216,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role