Player Matchup

Neith
Neith
Locausto88
Neith
Level 12
God Stats
5W - 10L
1,386 SR
Queue Stats
10W - 17L
1,390 Elo+
Party 1
Sobek
Sobek
Luciano0619
Sobek
Level 23
God Stats
5W - 4L
1,497 SR
Queue Stats
100W - 106L
1,495 Elo+
Party 1
Ra
Ra
YouPrn69
Ra
Level 6
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
hellwarm
Thor
Level 104
God Stats
9W - 8L
1,404 SR
Queue Stats
25W - 34L
1,433 Elo+
Party 1
Bellona
Bellona
socialismisgreat
Bellona
Level 12
God Stats
118W - 106L
1,527 SR
Queue Stats
273W - 289L
1,431 Elo+
Solo
Team Averages
Level 31
1,461 SR
1,450 Elo+

VS

Team Averages
Level 32
1,443 SR
1,508 Elo+
Bacchus
Bacchus
Bunnybless
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,686 Elo+
Party 3
Chang'e
Chang'e
LazerQueen
Chang'e
Level 9
God Stats
0W - 3L
1,251 SR
Queue Stats
4W - 8L
1,397 Elo+
Solo
Ravana
Ravana
R3brn
Ravana
Level 28
God Stats
4W - 9L
1,491 SR
Queue Stats
117W - 103L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
Supreme Tye
Jing Wei
Level 94
God Stats
4W - 2L
1,340 SR
Queue Stats
7W - 6L
1,469 Elo+
Party 3
Aphrodite
Aphrodite
xKlipped
Aphrodite
Level 27
God Stats
10W - 9L
1,632 SR
Queue Stats
131W - 113L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 4 / 7
8,273
487
7,587
9,491
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 5
9,245
544
5,570
12,237
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 2
7,689
452
4,287
8,741
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
15 / 0 / 2
10,240
602
13,528
12,165
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 1 / 7
10,825
637
9,677
9,868
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bunnybless
Bacchus
11
1 / 4 / 4
7,506
442
4,849
11,071
8,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
LazerQueen
Chang'e
13
2 / 8 / 2
7,854
462
5,495
11,567
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
R3brn
Ravana
13
3 / 6 / 0
8,177
481
6,334
11,210
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Supreme Tye
Jing Wei
14
4 / 4 / 1
8,416
495
8,777
12,409
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
xKlipped
Aphrodite
13
1 / 6 / 1
7,786
458
8,278
11,743
10,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
28
Kills
11
11
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bunnybless
Bacchus
1
4
4
0.75
L
Chang'e
LazerQueen
Chang'e
2
8
2
0.38
W
Neith
2
4
7
1.38
W
5
1
5
7.5
L
Ravana
R3brn
Ravana
3
6
0
0.5
L
Jing Wei
Supreme Tye
Jing Wei
4
4
1
1.13
W
1
5
2
0.4
W
Thor
15
0
2
16
W
5
1
7
8.5
L
Aphrodite
xKlipped
Aphrodite
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,649
Damage
33,733
52,502
Taken
58,000
29,515
Mitigated
31,136
13,294
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bunnybless
Bacchus
4,849
679
0
1,799
11,071
8,567
0
1,885
9,163
19,227
0
L
Chang'e
LazerQueen
Chang'e
5,495
1,151
190
2,163
11,567
3,621
502
3,586
7,931
27,923
0
W
Neith
7,587
4,119
0
3,142
9,491
3,289
480
2,453
7,038
0
41,888
W
5,570
739
0
5,828
12,237
10,337
330
2,825
9,370
25,182
0
L
Ravana
R3brn
Ravana
6,334
1,396
0
3,495
11,210
4,497
0
706
10,408
0
51,564
L
Jing Wei
Supreme Tye
Jing Wei
8,777
5,498
0
5,324
12,409
3,722
1,230
2,281
10,128
0
49,606
W
4,287
828
501
700
8,741
2,949
813
4,236
4,221
26,943
0
W
Thor
13,528
2,425
0
1,908
12,165
4,976
1,128
4,997
6,990
0
52,180
W
9,677
4,414
0
1,215
9,868
7,964
1,866
3,567
6,261
0
65,137
L
Aphrodite
xKlipped
Aphrodite
8,278
1,679
305
4,876
11,743
10,729
0
1,399
9,969
44,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,272
Gold Earned
39,739
406
Minions Killed
340
0
Camps Cleared
0
1,671,106
Distance Traveled
1,450,133
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,506
442
25
1
0
311,856
4
L
Chang'e
7,854
462
58
3
0
238,874
1
W
Neith
8,273
487
82
5
0
297,062
4
W
Sobek
9,245
544
38
2
0
348,423
5
L
Ravana
8,177
481
96
6
0
301,922
0
L
Jing Wei
8,416
495
84
5
0
328,567
3
W
Ra
7,689
452
51
3
0
313,367
1
W
Thor
10,240
602
78
5
0
364,424
2
W
Bellona
10,825
637
157
9
0
347,830
1
L
Aphrodite
7,786
458
77
5
0
268,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role