Player Matchup

Neith
Neith
BabbyD0ll
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,504 Elo+
Solo
Cerberus
Cerberus
DistortionSleep
Cerberus
Level 17
God Stats
5W - 8L
1,394 SR
Queue Stats
24W - 20L
1,573 Elo+
Party 3
Sol
Sol
EvilPappagalli
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,536 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ex1it
Tsukuyomi
Level 23
God Stats
10W - 2L
1,723 SR
Queue Stats
84W - 95L
1,425 Elo+
Party 2
Geb
Geb
NFGaming2k
Geb
Level 21
God Stats
14W - 9L
1,651 SR
Queue Stats
58W - 51L
1,463 Elo+
Party 2
Team Averages
Level 19
1,554 SR
1,500 Elo+

VS

Team Averages
Level 12
1,500 SR
1,410 Elo+
Artemis
Artemis
AIZENSOUZUKE
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,471 Elo+
Solo
Ymir
Ymir
Bolando1Verd
Ymir
Level 15
God Stats
5W - 8L
1,355 SR
Queue Stats
7W - 13L
1,310 Elo+
Party 1
Set
Set
Dkeyyakuu
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
VaiMalandrius
Ganesha
Level 28
God Stats
2W - 4L
1,569 SR
Queue Stats
37W - 48L
1,387 Elo+
Party 1
Ra
Ra
melagriao
Ra
Level 8
God Stats
1W - 2L
1,576 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BabbyD0ll
Neith
13
10 / 0 / 1
7,988
726
10,805
6,499
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
2 / 1 / 3
6,939
631
3,255
4,556
2,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 3
6,509
592
3,557
4,741
1,332
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Ex1it
Tsukuyomi
11
7 / 2 / 1
6,968
633
4,936
6,091
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 1 / 5
6,471
588
3,753
7,323
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AIZENSOUZUKE
Artemis
8
1 / 7 / 1
4,907
446
2,398
8,446
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
1 / 4 / 1
5,548
504
949
6,711
3,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 5 / 1
5,553
505
2,671
9,234
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
8
1 / 3 / 0
5,223
475
3,139
9,423
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,840
440
1,915
3,241
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
22
Kills
5
6
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
AIZENSOUZUKE
Artemis
1
7
1
0.21
W
Neith
BabbyD0ll
Neith
10
0
1
10.5
L
1
4
1
0.38
W
Cerberus
2
1
3
3.5
L
2
5
1
0.5
W
1
2
3
1.25
W
Tsukuyomi
Ex1it
Tsukuyomi
7
2
1
3.75
W
2
1
5
4.5
L
Ganesha
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
11,072
29,210
Taken
37,055
13,353
Mitigated
14,971
12,429
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AIZENSOUZUKE
Artemis
2,398
1,447
0
1,696
8,446
2,290
842
2,283
6,163
0
16,951
W
Neith
BabbyD0ll
Neith
10,805
5,646
0
4,357
6,499
2,269
2,039
1,538
4,961
0
52,572
L
949
80
0
446
6,711
3,352
0
2,423
4,288
21,034
0
W
Cerberus
3,255
367
0
1,631
4,556
2,821
532
836
3,720
30,004
0
L
2,671
1,303
0
2,707
9,234
3,135
0
1,597
7,637
0
22,379
W
3,557
1,087
0
2,340
4,741
1,332
513
1,693
3,048
23,779
0
W
Tsukuyomi
Ex1it
Tsukuyomi
4,936
1,364
0
1,914
6,091
2,037
354
1,278
4,813
0
32,249
W
3,753
727
0
2,187
7,323
4,894
938
658
6,665
14,120
0
L
Ganesha
3,139
896
0
1,074
9,423
5,163
0
2,401
7,022
12,002
0
L
1,915
288
0
0
3,241
1,031
0
1,861
1,380
14,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
26,071
305
Minions Killed
164
0
Camps Cleared
0
1,024,425
Distance Traveled
938,698
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,907
446
42
4
0
159,827
0
W
Neith
7,988
726
96
9
0
180,323
2
L
Ymir
5,548
504
42
4
0
212,750
1
W
Cerberus
6,939
631
67
6
0
205,373
3
L
Set
5,553
505
45
4
0
181,109
2
W
Sol
6,509
592
55
5
0
179,796
1
W
Tsukuyomi
6,968
633
68
6
0
213,104
0
W
Geb
6,471
588
19
2
0
245,829
2
L
Ganesha
5,223
475
3
0
0
184,994
1
L
Ra
4,840
440
32
3
0
200,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role