Player Matchup

Bellona
Bellona
Captainjohn821
Bellona
Level 14
God Stats
1W - 8L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
PineappleG0D877
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Spidey134837
Cthulhu
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,500 Elo+

VS

Team Averages
Level 30
1,488 SR
1,325 Elo+
Hades
Hades
Razer_X_Brisk
Hades
Level 48
God Stats
23W - 11L
1,246 SR
Queue Stats
71W - 64L
1,238 Elo+
Party 2
Izanami
Izanami
piggs214
Izanami
Level 22
God Stats
35W - 21L
1,718 SR
Queue Stats
64W - 52L
1,238 Elo+
Party 2
Ymir
Ymir
xxKingAlbert-_-
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 3
11,451
716
6,098
15,355
14,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
5
1 / 2 / 2
8,194
512
544
1,919
518
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
Spidey134837
Cthulhu
15
3 / 4 / 5
10,692
668
16,050
20,275
19,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 2
12,498
781
12,107
15,271
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
piggs214
Izanami
14
3 / 1 / 8
11,184
699
12,025
11,216
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 6 / 4
8,619
539
1,596
7,782
2,828

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
13
13
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
Jing Wei
1
2
2
1
W
10
3
2
3.67
L
Cthulhu
Spidey134837
Cthulhu
3
4
5
1.38
W
Izanami
piggs214
Izanami
3
1
8
7
W
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
25,728
37,549
Taken
34,269
34,141
Mitigated
16,350
1,739
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,098
2,166
0
194
15,355
14,037
43
5,481
9,874
0
25,203
L
Jing Wei
544
337
0
0
1,919
518
0
647
1,272
0
2,408
W
12,107
724
1,140
4,750
15,271
9,145
1,175
5,627
9,644
49,885
0
L
Cthulhu
Spidey134837
Cthulhu
16,050
687
399
1,146
20,275
19,586
0
7,575
12,700
51,767
0
W
Izanami
piggs214
Izanami
12,025
8,806
441
2,123
11,216
4,377
2,177
7,162
4,054
0
48,829
W
1,596
193
246
258
7,782
2,828
0
3,261
4,521
6,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
32,301
107
Minions Killed
150
0
Camps Cleared
0
600,485
Distance Traveled
584,724
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,451
716
29
2
0
238,634
0
L
Jing Wei
8,194
512
5
0
0
73,827
0
W
Hades
12,498
781
62
4
0
264,735
2
L
Cthulhu
10,692
668
73
5
0
288,024
0
W
Izanami
11,184
699
72
5
0
217,942
2
W
Ymir
8,619
539
16
1
0
102,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role