Player Matchup

Neith
Neith
ChuckDeezy
Neith
Level 3
God Stats
3W - 5L
1,750 SR
Queue Stats
4W - 6L
1,715 Elo+
Party 1
Ganesha
Ganesha
NoTalkJustBustin
Ganesha
Level 12
God Stats
1W - 4L
1,486 SR
Queue Stats
12W - 13L
1,538 Elo+
Party 1
Ra
Ra
ScubaLakes21
Ra
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
5W - 6L
1,474 Elo+
Party 1
Bakasura
Bakasura
Tanksbro
Bakasura
Level 26
God Stats
5W - 7L
1,612 SR
Queue Stats
73W - 84L
1,542 Elo+
Party 1
Odin
Odin
wowManyMistake
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,549 Elo+
Party 1
Team Averages
Level 11
1,534 SR
1,564 Elo+

VS

Team Averages
Level 24
1,664 SR
1,655 Elo+
Eset
Eset
NarwhalDaddy
Eset
Level 25
God Stats
5W - 3L
1,769 SR
Queue Stats
78W - 76L
1,662 Elo+
Solo
Cu Chulainn
Cu Chulainn
UpD0wnUpD0wn
Cu Chulainn
Level 28
God Stats
10W - 4L
2,066 SR
Queue Stats
448W - 398L
1,626 Elo+
Party 2
Ganesha
Ganesha
XxXopticXxXAnime
Ganesha
Level 29
God Stats
2W - 1L
1,278 SR
Queue Stats
80W - 49L
1,756 Elo+
Solo
Danzaburou
Danzaburou
Zagbok1
Danzaburou
Level 17
God Stats
14W - 10L
1,667 SR
Queue Stats
16W - 10L
1,690 Elo+
Solo
Anhur
Anhur
brocredible13
Anhur
Level 22
God Stats
30W - 22L
1,538 SR
Queue Stats
476W - 426L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 2 / 0
4,218
422
1,770
4,264
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,537
454
1,827
7,089
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 0
4,872
487
2,252
5,364
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Tanksbro
Bakasura
7
0 / 5 / 0
4,663
466
1,108
7,902
2,576
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,487
449
2,874
6,937
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 3
7,683
768
8,127
3,350
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
UpD0wnUpD0wn
Cu Chulainn
11
4 / 0 / 4
6,303
630
5,489
3,972
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 5
5,703
570
1,755
6,822
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Zagbok1
Danzaburou
10
1 / 0 / 3
5,961
596
2,000
4,062
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 0 / 2
5,803
580
5,071
3,727
1,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
21
21
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
0
0
W
11
0
3
12.5
L
0
3
0
0
L
0
6
0
0
L
Bakasura
Tanksbro
Bakasura
0
5
0
0
W
Cu Chulainn
UpD0wnUpD0wn
Cu Chulainn
4
0
4
6
W
0
0
5
2.5
W
Danzaburou
Zagbok1
Danzaburou
1
0
3
2.5
W
5
0
2
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,831
Damage
22,442
31,556
Taken
21,933
10,630
Mitigated
8,791
6,534
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,770
810
0
1,417
4,264
701
0
766
3,458
0
14,947
W
8,127
614
369
1,620
3,350
963
1,434
691
2,606
41,667
0
L
1,827
546
0
1,933
7,089
2,119
0
2,517
4,484
10,163
0
L
2,252
393
57
722
5,364
1,751
108
3,488
1,612
22,782
0
L
Bakasura
Tanksbro
Bakasura
1,108
726
0
2,230
7,902
2,576
0
1,477
6,239
0
17,152
W
Cu Chulainn
UpD0wnUpD0wn
Cu Chulainn
5,489
1,134
0
1,411
3,972
2,551
78
346
3,186
0
26,608
W
1,755
192
0
2,519
6,822
3,032
0
1,113
5,709
21,080
0
W
Danzaburou
Zagbok1
Danzaburou
2,000
647
0
2,029
4,062
1,101
558
447
3,590
0
26,389
W
5,071
2,888
0
1,514
3,727
1,144
642
1,482
2,245
0
22,948
L
2,874
1,299
0
175
6,937
3,483
0
1,158
5,581
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,777
Gold Earned
31,453
191
Minions Killed
270
0
Camps Cleared
0
862,727
Distance Traveled
862,011
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,218
422
48
5
0
162,422
0
W
Eset
7,683
768
84
8
0
171,286
3
L
Ganesha
4,537
454
5
1
0
176,103
1
L
Ra
4,872
487
53
5
0
178,193
0
L
Bakasura
4,663
466
49
5
0
162,855
1
W
Cu Chulainn
6,303
630
50
5
0
178,069
0
W
Ganesha
5,703
570
14
1
0
165,935
3
W
Danzaburou
5,961
596
68
7
0
178,749
3
W
Anhur
5,803
580
54
5
0
167,972
0
L
Odin
4,487
449
36
4
0
183,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role