Player Matchup

Chaac
Chaac
EnglishHawk
Chaac
Level 129
God Stats
4W - 4L
1,728 SR
Queue Stats
38W - 49L
1,472 Elo+
Party 2
He Bo
He Bo
Lil Red Wolf915
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 144L
1,407 Elo+
Solo
Izanami
Izanami
MasterEvtra
Izanami
Level 125
God Stats
15W - 11L
1,798 SR
Queue Stats
106W - 114L
1,436 Elo+
Party 2
Janus
Janus
Mephobic
Janus
Level 104
God Stats
5W - 4L
1,672 SR
Queue Stats
33W - 48L
1,448 Elo+
Party 2
Fafnir
Fafnir
Wise Noodles
Fafnir
Level 105
God Stats
35W - 36L
1,462 SR
Queue Stats
125W - 130L
1,439 Elo+
Party 2
Team Averages
Level 100
1,632 SR
1,440 Elo+

VS

Team Averages
Level 73
1,478 SR
1,455 Elo+
Ah Puch
Ah Puch
A hawktallon
Ah Puch
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 181L
1,485 Elo+
Solo
Ravana
Ravana
ArcticDalkar
Ravana
Level 95
God Stats
1W - 2L
1,303 SR
Queue Stats
91W - 83L
1,545 Elo+
Solo
Cthulhu
Cthulhu
CrustierRelic49
Cthulhu
Level 56
God Stats
39W - 25L
1,526 SR
Queue Stats
218W - 209L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
OSTI DWONG Qc
Danzaburou
Level 41
God Stats
1W - 2L
1,415 SR
Queue Stats
4W - 8L
1,227 Elo+
Solo
Nike
Nike
Rutilgou3270
Nike
Level 68
God Stats
15W - 9L
1,643 SR
Queue Stats
246W - 235L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,367
531
2,252
7,936
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,508
459
1,494
6,328
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
MasterEvtra
Izanami
11
3 / 3 / 2
6,449
537
6,477
6,903
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Mephobic
Janus
10
1 / 3 / 2
5,945
495
3,779
6,949
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
9
1 / 3 / 3
6,079
507
2,448
10,202
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A hawktallon
Ah Puch
12
4 / 0 / 2
7,377
615
9,033
5,828
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ravana
12
3 / 3 / 6
7,160
597
5,202
7,682
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 2
7,020
585
5,581
6,949
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
OSTI DWONG Qc
Danzaburou
9
0 / 3 / 1
5,607
467
1,404
5,076
1,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 0 / 0
7,720
643
4,456
3,613
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
12
12
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
A hawktallon
Ah Puch
4
0
2
5
W
Ravana
3
3
6
2
W
4
0
2
5
L
1
1
0
1
L
0
2
0
0
L
Izanami
MasterEvtra
Izanami
3
3
2
1.33
L
Janus
Mephobic
Janus
1
3
2
0.67
W
Danzaburou
OSTI DWONG Qc
Danzaburou
0
3
1
0.17
W
1
0
0
1
L
Fafnir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,450
Damage
25,676
38,318
Taken
29,148
18,242
Mitigated
12,238
13,282
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
A hawktallon
Ah Puch
9,033
415
0
2,788
5,828
1,896
258
2,365
3,283
43,584
0
W
Ravana
5,202
1,667
0
3,362
7,682
2,753
248
1,973
5,545
0
33,391
W
5,581
172
402
2,457
6,949
3,859
0
2,339
4,525
24,435
0
L
2,252
757
0
4,006
7,936
4,314
0
0
7,562
0
35,621
L
1,494
159
0
2,121
6,328
1,614
0
1,248
5,046
28,133
0
L
Izanami
MasterEvtra
Izanami
6,477
3,923
0
2,188
6,903
2,334
0
2,637
4,226
0
49,277
L
Janus
Mephobic
Janus
3,779
720
0
1,836
6,949
2,239
39
4,628
1,981
31,600
0
W
Danzaburou
OSTI DWONG Qc
Danzaburou
1,404
632
85
974
5,076
1,040
1,140
615
4,461
0
22,297
W
4,456
1,995
0
1,018
3,613
2,690
0
0
3,363
0
49,078
L
Fafnir
2,448
929
0
3,131
10,202
7,741
0
5,533
4,515
8,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
34,884
367
Minions Killed
367
0
Camps Cleared
0
1,088,282
Distance Traveled
1,174,707
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,377
615
76
6
0
235,601
3
W
Ravana
7,160
597
66
6
0
248,830
1
W
Cthulhu
7,020
585
36
3
0
250,420
0
L
Chaac
6,367
531
88
7
0
226,775
5
L
He Bo
5,508
459
71
6
0
214,692
4
L
Izanami
6,449
537
106
9
0
199,753
2
L
Janus
5,945
495
84
7
0
226,843
0
W
Danzaburou
5,607
467
65
5
0
205,420
0
W
Nike
7,720
643
124
10
0
234,436
9
L
Fafnir
6,079
507
18
2
0
220,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role