Player Matchup

Cthulhu
Cthulhu
FrosttPyre
Cthulhu
Level 126
God Stats
6W - 4L
1,959 SR
Queue Stats
457W - 452L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
HeIIsRedeemer-
Cernunnos
Level 110
God Stats
10W - 7L
1,771 SR
Queue Stats
660W - 646L
1,507 Elo+
Party 1
Achilles
Achilles
KING_Rho_
Achilles
Level 128
God Stats
15W - 5L
1,500 SR
Queue Stats
542W - 558L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Muskrat-jenkins
Nu Wa
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
491W - 490L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
i-Pxseidon
Ne Zha
Level 101
God Stats
13W - 11L
1,584 SR
Queue Stats
512W - 487L
1,549 Elo+
Party 1
Team Averages
Level 118
1,663 SR
1,531 Elo+

VS

Team Averages
Level 104
1,569 SR
1,599 Elo+
Mercury
Mercury
MNwildboyz
Mercury
Level 54
God Stats
2W - 0L
1,784 SR
Queue Stats
25W - 19L
1,593 Elo+
Solo
Rama
Rama
MikelBesil
Rama
Level 103
God Stats
10W - 6L
1,500 SR
Queue Stats
340W - 347L
1,496 Elo+
Party 2
The Morrigan
The Morrigan
Piggydestroyer0
The Morrigan
Level 103
God Stats
17W - 16L
1,711 SR
Queue Stats
402W - 418L
1,588 Elo+
Party 2
Sobek
Sobek
an Onii san
Sobek
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 118L
1,792 Elo+
Solo
Amaterasu
Amaterasu
ddragon31
Amaterasu
Level 129
God Stats
4W - 7L
1,351 SR
Queue Stats
723W - 641L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrosttPyre
Cthulhu
17
1 / 4 / 1
10,538
439
16,384
24,634
25,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
HeIIsRedeemer-
Cernunnos
18
3 / 5 / 3
11,347
473
8,788
15,710
6,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
KING_Rho_
Achilles
16
6 / 8 / 4
11,002
458
15,327
23,671
12,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 3 / 2
12,308
513
23,214
10,429
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
i-Pxseidon
Ne Zha
14
2 / 5 / 7
8,915
371
9,628
18,562
12,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MNwildboyz
Mercury
20
7 / 3 / 6
12,799
533
13,082
20,048
8,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 5
13,530
564
9,101
17,737
6,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Piggydestroyer0
The Morrigan
18
4 / 2 / 6
12,084
504
13,973
12,178
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
8 / 5 / 7
12,872
536
13,033
25,192
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
ddragon31
Amaterasu
20
3 / 2 / 10
13,116
547
18,405
34,512
30,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
17
Kills
24
25
Deaths
17
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FrosttPyre
Cthulhu
1
4
1
0.38
L
Cernunnos
HeIIsRedeemer-
Cernunnos
3
5
3
0.9
L
Achilles
KING_Rho_
Achilles
6
8
4
1
W
Mercury
MNwildboyz
Mercury
7
3
6
3.33
W
2
5
5
0.9
L
5
3
2
2
W
The Morrigan
Piggydestroyer0
The Morrigan
4
2
6
3.5
W
8
5
7
2.3
W
Amaterasu
ddragon31
Amaterasu
3
2
10
4
L
Ne Zha
i-Pxseidon
Ne Zha
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,341
Damage
67,594
93,006
Taken
109,667
60,550
Mitigated
75,599
22,239
Healing
37,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FrosttPyre
Cthulhu
16,384
2,088
354
7,335
24,634
25,343
0
4,689
19,718
77,552
0
L
Cernunnos
HeIIsRedeemer-
Cernunnos
8,788
3,596
0
5,103
15,710
6,523
2,100
1,817
13,861
0
80,409
L
Achilles
KING_Rho_
Achilles
15,327
5,077
0
4,539
23,671
12,110
0
5,172
18,423
0
71,447
W
Mercury
MNwildboyz
Mercury
13,082
7,925
0
0
20,048
8,506
1,425
4,603
15,214
0
85,416
W
9,101
7,753
0
7,838
17,737
6,719
4,682
2,088
15,511
0
103,590
L
23,214
5,175
0
779
10,429
4,013
591
5,805
4,412
116,718
0
W
The Morrigan
Piggydestroyer0
The Morrigan
13,973
2,355
1,145
472
12,178
4,561
1,310
5,850
5,943
84,478
2,074
W
13,033
1,013
0
7,703
25,192
25,654
354
9,945
14,744
45,541
0
W
Amaterasu
ddragon31
Amaterasu
18,405
10,141
0
20,423
34,512
30,159
781
15,050
18,365
166
92,359
L
Ne Zha
i-Pxseidon
Ne Zha
9,628
1,407
476
3,653
18,562
12,561
0
7,868
10,564
598
37,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,110
Gold Earned
64,401
632
Minions Killed
686
0
Camps Cleared
0
2,123,726
Distance Traveled
2,331,131
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,538
439
148
6
0
462,236
0
L
Cernunnos
11,347
473
150
6
0
374,717
13
L
Achilles
11,002
458
92
4
0
446,070
2
W
Mercury
12,799
533
125
5
0
541,068
0
W
Rama
13,530
564
178
7
0
403,177
5
L
Nu Wa
12,308
513
197
8
0
377,212
5
W
The Morrigan
12,084
504
158
7
0
452,489
6
W
Sobek
12,872
536
61
3
0
473,268
5
W
Amaterasu
13,116
547
164
7
0
461,129
4
L
Ne Zha
8,915
371
45
2
0
463,491
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role