Player Matchup

Neith
Neith
BenFalconX
Neith
Level 15
God Stats
4W - 5L
1,603 SR
Queue Stats
12W - 14L
1,621 Elo+
Solo
Erlang Shen
Erlang Shen
Karmakinss
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 168L
1,662 Elo+
Solo
Kali
Kali
Kevinimparable9
Kali
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,675 Elo+
Solo
Yemoja
Yemoja
pedrin 1v5
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 36L
1,628 Elo+
Party 2
Ne Zha
Ne Zha
ySeiFaDoR
Ne Zha
Level 26
God Stats
10W - 9L
1,634 SR
Queue Stats
89W - 93L
1,540 Elo+
Party 2
Team Averages
Level 19
1,548 SR
1,625 Elo+

VS

Team Averages
Level 21
1,510 SR
1,710 Elo+
Aphrodite
Aphrodite
FireCypress5115
Aphrodite
Level 17
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 9L
1,672 Elo+
Solo
Bellona
Bellona
NOlCEnick
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,694 Elo+
Solo
Cernunnos
Cernunnos
boboblue1942
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 77L
1,772 Elo+
Party 1
Scylla
Scylla
hamadi91
Scylla
Level 28
God Stats
26W - 26L
1,573 SR
Queue Stats
197W - 158L
1,710 Elo+
Party 1
Chronos
Chronos
itzjailman
Chronos
Level 27
God Stats
30W - 23L
1,676 SR
Queue Stats
157W - 105L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
2 / 8 / 3
12,400
459
10,771
17,539
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Karmakinss
Erlang Shen
20
7 / 9 / 0
13,447
498
13,434
29,340
21,407
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 5
15,471
573
27,812
34,678
16,098
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
pedrin 1v5
Yemoja
16
0 / 13 / 7
10,951
406
10,890
36,838
33,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
ySeiFaDoR
Ne Zha
17
5 / 17 / 2
11,706
434
10,553
29,507
10,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FireCypress5115
Aphrodite
20
6 / 5 / 20
14,749
546
22,170
24,385
10,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
NOlCEnick
Bellona
19
1 / 2 / 9
12,962
480
5,350
22,330
22,684
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
boboblue1942
Cernunnos
20
9 / 5 / 11
15,980
592
21,155
22,338
9,533
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
hamadi91
Scylla
20
20 / 7 / 15
17,155
635
39,280
18,455
6,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
itzjailman
Chronos
20
17 / 4 / 12
17,084
633
30,568
39,294
14,538
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
22
Kills
53
53
Deaths
23
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
2
8
3
0.44
W
Aphrodite
FireCypress5115
Aphrodite
6
5
20
3.2
L
Erlang Shen
Karmakinss
Erlang Shen
7
9
0
0.78
L
8
6
5
1.75
W
Bellona
NOlCEnick
Bellona
1
2
9
2.75
W
Cernunnos
boboblue1942
Cernunnos
9
5
11
2.9
W
Scylla
hamadi91
Scylla
20
7
15
3.93
W
Chronos
itzjailman
Chronos
17
4
12
5.75
L
Yemoja
pedrin 1v5
Yemoja
0
13
7
0.27
L
Ne Zha
ySeiFaDoR
Ne Zha
5
17
2
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,460
Damage
118,523
147,902
Taken
126,802
88,193
Mitigated
63,932
33,740
Healing
60,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,771
4,442
0
5,130
17,539
6,205
338
12,538
4,745
0
80,650
W
Aphrodite
FireCypress5115
Aphrodite
22,170
1,783
13,350
16,996
24,385
10,426
1,997
2,959
21,426
82,329
0
L
Erlang Shen
Karmakinss
Erlang Shen
13,434
6,980
0
7,905
29,340
21,407
931
14,436
14,651
0
81,696
L
27,812
12,231
0
12,270
34,678
16,098
0
19,034
15,306
0
125,951
W
Bellona
NOlCEnick
Bellona
5,350
1,846
0
2,731
22,330
22,684
137
2,325
20,005
0
59,015
W
Cernunnos
boboblue1942
Cernunnos
21,155
10,930
0
5,687
22,338
9,533
2,200
1,548
20,790
0
132,217
W
Scylla
hamadi91
Scylla
39,280
1,214
0
4,982
18,455
6,751
1,768
2,335
16,120
85,873
0
W
Chronos
itzjailman
Chronos
30,568
11,903
0
17,040
39,294
14,538
7,237
3,364
35,930
149,027
0
L
Yemoja
pedrin 1v5
Yemoja
10,890
1,751
2,633
2,877
36,838
33,893
0
28,789
7,598
31,132
0
L
Ne Zha
ySeiFaDoR
Ne Zha
10,553
3,942
0
2,925
29,507
10,590
0
16,100
13,199
125
50,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,975
Gold Earned
77,930
568
Minions Killed
648
0
Camps Cleared
0
2,140,093
Distance Traveled
2,388,967
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,400
459
124
5
0
411,835
4
W
Aphrodite
14,749
546
102
4
0
460,227
0
L
Erlang Shen
13,447
498
140
5
0
415,534
1
L
Kali
15,471
573
205
8
0
527,511
0
W
Bellona
12,962
480
95
4
0
513,447
0
W
Cernunnos
15,980
592
175
6
0
449,243
0
W
Scylla
17,155
635
92
3
0
467,757
4
W
Chronos
17,084
633
184
7
0
498,293
4
L
Yemoja
10,951
406
38
1
0
373,250
1
L
Ne Zha
11,706
434
61
2
0
411,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role