Player Matchup

Nu Wa
Nu Wa
Beamics
Nu Wa
Level 17
God Stats
8W - 12L
1,364 SR
Queue Stats
402W - 423L
1,356 Elo+
Party 1
Osiris
Osiris
Jetcatblack
Osiris
Level 27
God Stats
5W - 6L
1,374 SR
Queue Stats
114W - 160L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
Scorny5325
Danzaburou
Level 14
God Stats
29W - 48L
1,423 SR
Queue Stats
40W - 89L
1,331 Elo+
Party 2
Yemoja
Yemoja
Yuukotori
Yemoja
Level 22
God Stats
29W - 16L
1,463 SR
Queue Stats
384W - 445L
1,308 Elo+
Party 1
Thanatos
Thanatos
lilbari123
Thanatos
Level 40
God Stats
2W - 4L
1,263 SR
Queue Stats
102W - 152L
1,120 Elo+
Party 2
Team Averages
Level 24
1,377 SR
1,280 Elo+

VS

Team Averages
Level 8
1,451 SR
1,439 Elo+
Anhur
Anhur
AHornyMonke
Anhur
Level 7
God Stats
9W - 7L
1,256 SR
Queue Stats
111W - 101L
1,439 Elo+
Solo
Neith
Neith
HolyHeckaroo
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,257 Elo+
Solo
Loki
Loki
SheDidntComeBack
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Tjay0G
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
UnknownO
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beamics
Nu Wa
17
18 / 2 / 6
11,010
612
20,598
10,443
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
5 / 2 / 1
9,743
541
7,791
8,874
9,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Scorny5325
Danzaburou
13
2 / 3 / 0
8,635
480
5,670
11,056
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Yuukotori
Yemoja
13
0 / 1 / 1
8,123
451
2,584
7,254
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
lilbari123
Thanatos
15
6 / 6 / 3
9,587
533
7,904
11,119
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 1
10,774
599
10,107
13,310
4,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 2
9,925
551
11,568
12,884
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 10 / 0
6,559
364
4,213
9,608
3,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Tjay0G
Thor
9
0 / 7 / 2
6,777
377
2,523
12,614
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Ares
9
0 / 11 / 3
7,239
402
2,584
18,503
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
31
Kills
13
14
Deaths
33
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
8
2
1
4.25
W
Nu Wa
Beamics
Nu Wa
18
2
6
10.5
L
3
3
2
1.33
W
Osiris
5
2
1
2.75
W
Danzaburou
Scorny5325
Danzaburou
2
3
0
0.67
L
2
10
0
0.2
L
Thor
Tjay0G
Thor
0
7
2
0.14
L
Ares
0
11
3
0.14
W
Yemoja
Yuukotori
Yemoja
0
1
1
0.5
W
Thanatos
lilbari123
Thanatos
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
30,995
48,746
Taken
66,919
27,495
Mitigated
30,247
17,637
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,107
5,773
0
7,320
13,310
4,143
0
2,229
10,967
0
66,444
W
Nu Wa
Beamics
Nu Wa
20,598
6,107
0
1,640
10,443
4,070
508
1,798
8,645
58,329
0
L
11,568
5,313
0
5,139
12,884
5,318
2,869
3,462
9,304
0
60,787
W
Osiris
7,791
2,540
0
1,427
8,874
9,616
265
232
8,642
0
49,186
W
Danzaburou
Scorny5325
Danzaburou
5,670
2,168
0
2,447
11,056
3,781
3,453
0
11,056
0
45,975
L
4,213
1,236
0
0
9,608
3,213
998
3,260
5,992
0
16,924
L
Thor
Tjay0G
Thor
2,523
430
0
1,958
12,614
4,636
329
3,990
8,384
0
19,789
L
Ares
2,584
476
0
744
18,503
12,937
91
8,741
9,090
20,084
0
W
Yemoja
Yuukotori
Yemoja
2,584
283
2,010
2,282
7,254
6,156
651
0
7,254
19,041
0
W
Thanatos
lilbari123
Thanatos
7,904
3,406
0
7,831
11,119
3,872
1,895
554
10,565
0
53,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,098
Gold Earned
41,274
434
Minions Killed
321
0
Camps Cleared
0
1,464,903
Distance Traveled
1,459,398
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,774
599
129
7
0
292,140
1
W
Nu Wa
11,010
612
92
5
0
311,260
0
L
Neith
9,925
551
105
6
0
291,116
1
W
Osiris
9,743
541
111
6
0
272,091
0
W
Danzaburou
8,635
480
89
5
0
263,164
1
L
Loki
6,559
364
28
2
0
286,882
5
L
Thor
6,777
377
39
2
0
293,854
1
L
Ares
7,239
402
20
1
0
295,406
4
W
Yemoja
8,123
451
40
2
0
302,115
2
W
Thanatos
9,587
533
102
6
0
316,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role