Player Matchup

Sun Wukong
Sun Wukong
BasicBlits
Sun Wukong
Level 14
God Stats
18W - 23L
1,473 SR
Queue Stats
21W - 31L
1,400 Elo+
Party 1
Set
Set
CallMeRyden
Set
Level 15
God Stats
20W - 20L
1,434 SR
Queue Stats
33W - 47L
1,321 Elo+
Party 1
Jormungandr
Jormungandr
Haybro777
Jormungandr
Level 9
God Stats
45W - 33L
1,500 SR
Queue Stats
82W - 88L
1,133 Elo+
Party 1
Izanami
Izanami
Lucian9752
Izanami
Level 18
God Stats
35W - 34L
1,462 SR
Queue Stats
203W - 238L
1,405 Elo+
Party 1
Scylla
Scylla
SuperTomato38
Scylla
Level 15
God Stats
31W - 20L
1,409 SR
Queue Stats
222W - 261L
1,298 Elo+
Party 1
Team Averages
Level 14
1,456 SR
1,311 Elo+

VS

Team Averages
Level 13
1,466 SR
1,455 Elo+
Cthulhu
Cthulhu
GodDeek
Cthulhu
Level 2
God Stats
1W - 2L
1,318 SR
Queue Stats
205W - 201L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
RebornxxPhaze
Danzaburou
Level 18
God Stats
36W - 28L
1,591 SR
Queue Stats
208W - 205L
1,505 Elo+
Party 2
Chaac
Chaac
ShayB_01
Chaac
Level 19
God Stats
2W - 1L
1,791 SR
Queue Stats
25W - 18L
1,689 Elo+
Solo
Camazotz
Camazotz
SpartaWolf22
Camazotz
Level 13
God Stats
1W - 1L
1,314 SR
Queue Stats
2W - 6L
1,248 Elo+
Solo
Set
Set
numba_1_murker
Set
Level 15
God Stats
0W - 1L
1,318 SR
Queue Stats
29W - 36L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BasicBlits
Sun Wukong
20
4 / 2 / 4
16,153
462
10,586
18,692
13,171
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 7 / 9
15,457
442
22,052
31,102
30,511
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Haybro777
Jormungandr
17
1 / 9 / 6
13,702
391
9,047
23,725
27,085
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Lucian9752
Izanami
20
17 / 8 / 4
21,088
603
36,521
32,695
16,217
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 10 / 4
14,846
424
16,972
21,521
7,107
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodDeek
Cthulhu
20
5 / 4 / 23
18,937
541
27,191
33,505
52,113
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
RebornxxPhaze
Danzaburou
20
20 / 3 / 9
20,342
581
32,832
25,402
14,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
ShayB_01
Chaac
5
1 / 3 / 0
8,943
256
1,350
2,923
906
Boots

Boots

+6%
Movement Speed

Camazotz
SpartaWolf22
Camazotz
20
6 / 6 / 8
16,143
461
14,970
37,174
16,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 12 / 11
14,108
403
12,832
26,210
14,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
28
Kills
35
36
Deaths
28
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BasicBlits
Sun Wukong
4
2
4
3
W
4
7
9
1.21
L
Cthulhu
GodDeek
Cthulhu
5
4
23
4.13
W
Jormungandr
Haybro777
Jormungandr
1
9
6
0.44
W
Izanami
Lucian9752
Izanami
17
8
4
2.38
L
Danzaburou
RebornxxPhaze
Danzaburou
20
3
9
8.17
L
Chaac
ShayB_01
Chaac
1
3
0
0.33
L
Camazotz
SpartaWolf22
Camazotz
6
6
8
1.67
W
2
10
4
0.4
L
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,178
Damage
89,175
127,735
Taken
125,214
94,091
Mitigated
98,894
41,571
Healing
32,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BasicBlits
Sun Wukong
10,586
4,131
0
7,804
18,692
13,171
3,836
1,094
17,598
0
103,226
W
22,052
11,604
436
10,760
31,102
30,511
2,766
6,444
24,658
0
73,081
L
Cthulhu
GodDeek
Cthulhu
27,191
2,396
964
6,178
33,505
52,113
160
7,810
25,695
98,670
0
W
Jormungandr
Haybro777
Jormungandr
9,047
2,531
0
367
23,725
27,085
302
4,881
18,844
29,074
0
W
Izanami
Lucian9752
Izanami
36,521
26,096
330
12,263
32,695
16,217
7,715
8,992
23,703
0
194,979
L
Danzaburou
RebornxxPhaze
Danzaburou
32,832
21,428
0
12,968
25,402
14,837
750
5,808
19,594
0
153,948
L
Chaac
ShayB_01
Chaac
1,350
491
0
0
2,923
906
0
0
2,923
0
7,975
L
Camazotz
SpartaWolf22
Camazotz
14,970
5,428
0
10,921
37,174
16,984
920
6,502
30,672
0
108,461
W
16,972
3,737
1,839
7,772
21,521
7,107
1,776
5,780
15,741
83,589
0
L
12,832
8,961
424
1,487
26,210
14,054
508
5,899
20,311
0
83,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,246
Gold Earned
78,473
709
Minions Killed
667
0
Camps Cleared
0
2,675,522
Distance Traveled
2,630,361
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,153
462
175
5
0
618,423
2
W
Set
15,457
442
100
3
0
538,015
5
L
Cthulhu
18,937
541
131
4
0
649,601
0
W
Jormungandr
13,702
391
45
1
0
484,574
1
W
Izanami
21,088
603
274
8
0
551,777
2
L
Danzaburou
20,342
581
225
6
0
634,879
0
L
Chaac
8,943
256
8
0
0
78,353
0
L
Camazotz
16,143
461
175
5
0
680,572
0
W
Scylla
14,846
424
115
3
0
482,733
4
L
Set
14,108
403
128
4
0
586,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role