Player Matchup

Loki
Loki
BoneXylophoneVII
Loki
Level 23
God Stats
4W - 4L
1,272 SR
Queue Stats
8W - 7L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
Darehegos
Erlang Shen
Level 27
God Stats
12W - 13L
1,610 SR
Queue Stats
90W - 95L
1,510 Elo+
Party 2
Anubis
Anubis
FinFan2
Anubis
Level 29
God Stats
6W - 6L
1,599 SR
Queue Stats
137W - 166L
1,527 Elo+
Party 2
Mercury
Mercury
TossMeSalad8566
Mercury
Level 29
God Stats
19W - 18L
1,525 SR
Queue Stats
108W - 134L
1,393 Elo+
Solo
Skadi
Skadi
braindamage776
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,367 Elo+
Party 1
Team Averages
Level 26
1,501 SR
1,447 Elo+

VS

Team Averages
Level 18
1,528 SR
1,392 Elo+
Merlin
Merlin
BABY_HUEY213
Merlin
Level 8
God Stats
6W - 12L
1,679 SR
Queue Stats
108W - 131L
1,603 Elo+
Party 3
Fenrir
Fenrir
Bberzerker
Fenrir
Level 29
God Stats
8W - 10L
1,402 SR
Queue Stats
37W - 30L
1,464 Elo+
Solo
Danzaburou
Danzaburou
MavGray
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,300 Elo+
Solo
Bellona
Bellona
Monstrousbug64
Bellona
Level 17
God Stats
13W - 9L
1,645 SR
Queue Stats
242W - 255L
1,245 Elo+
Party 3
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 29
God Stats
124W - 154L
1,413 SR
Queue Stats
131W - 169L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 1
10,801
540
6,882
7,960
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Darehegos
Erlang Shen
16
10 / 2 / 6
10,563
528
9,211
14,648
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
FinFan2
Anubis
17
9 / 0 / 8
11,175
559
13,781
6,673
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 0 / 6
10,881
544
4,168
12,061
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 4 / 1
8,984
449
2,954
8,759
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 4 / 2
8,931
447
10,363
11,021
3,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Bberzerker
Fenrir
15
2 / 4 / 3
9,294
465
5,175
12,250
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
MavGray
Danzaburou
13
0 / 9 / 1
7,941
397
5,541
11,920
3,519
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 0
8,592
430
4,712
7,990
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 0
8,006
400
3,629
12,797
7,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
25
Kills
6
7
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
4
2
1
L
Fenrir
Bberzerker
Fenrir
2
4
3
0.88
W
4
1
1
4.5
W
Erlang Shen
Darehegos
Erlang Shen
10
2
6
6.5
W
Anubis
FinFan2
Anubis
9
0
8
13
L
Danzaburou
MavGray
Danzaburou
0
9
1
0.06
L
0
4
0
0
W
2
0
6
5
W
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,996
Damage
29,420
50,101
Taken
55,978
20,479
Mitigated
29,843
13,727
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,363
1,124
0
2,446
11,021
3,448
298
2,414
8,607
48,526
0
L
Fenrir
Bberzerker
Fenrir
5,175
1,055
0
2,839
12,250
7,106
533
3,498
8,752
0
62,754
W
6,882
1,867
0
731
7,960
2,795
1,386
340
7,312
0
57,756
W
Erlang Shen
Darehegos
Erlang Shen
9,211
4,682
0
5,763
14,648
5,874
4,790
1,150
13,422
0
36,108
W
Anubis
FinFan2
Anubis
13,781
368
0
4,659
6,673
3,806
1,770
1,991
4,582
61,404
0
L
Danzaburou
MavGray
Danzaburou
5,541
2,182
0
452
11,920
3,519
0
4,423
7,497
0
39,485
L
4,712
1,873
0
544
7,990
8,231
1,529
0
7,990
0
39,951
W
4,168
1,906
0
975
12,061
5,261
267
1,040
10,921
0
73,924
W
2,954
824
0
1,599
8,759
2,743
752
5,052
3,203
0
31,542
L
3,629
1,768
2,314
3,827
12,797
7,539
318
3,446
9,351
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,404
Gold Earned
42,764
454
Minions Killed
413
0
Camps Cleared
0
1,827,692
Distance Traveled
1,741,384
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,931
447
95
5
0
337,528
1
L
Fenrir
9,294
465
109
5
0
377,537
0
W
Loki
10,801
540
108
5
0
360,308
0
W
Erlang Shen
10,563
528
55
3
0
383,357
2
W
Anubis
11,175
559
110
6
0
340,522
7
L
Danzaburou
7,941
397
77
4
0
288,207
0
L
Bellona
8,592
430
85
4
0
385,554
1
W
Mercury
10,881
544
120
6
0
427,295
4
W
Skadi
8,984
449
61
3
0
316,210
0
L
Horus
8,006
400
47
2
0
352,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role