Player Matchup

Hera
Hera
Silver I
 
Hera
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Little Rat2493
Nemesis
Bronze III
Level 116
God Stats
0W - 5L
1,500 SR
Queue Stats
383W - 389L
1,326 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
S713natrapS
Ah Muzen Cab
Gold V
Level 42
God Stats
6W - 5L
1,668 SR
Queue Stats
48W - 42L
1,324 MMR
Solo
Nike
Nike
Bronze III
platinum_kujo
Nike
Bronze III
Level 86
God Stats
13W - 8L
1,677 SR
Queue Stats
665W - 693L
1,328 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,569 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,552 SR
1,324 MMR
Medusa
Medusa
Silver IV
BeAManDontGoAFK
Medusa
Silver IV
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 99L
1,317 MMR
Party 1
Fenrir
Fenrir
Gold V
Hijiabo
Fenrir
Gold V
Level 108
God Stats
11W - 8L
1,611 SR
Queue Stats
91W - 94L
1,329 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Malefic2
Cu Chulainn
Gold V
Level 153
God Stats
2W - 0L
1,295 SR
Queue Stats
91W - 94L
1,329 MMR
Party 2
Scylla
Scylla
Gold V
XpectDefects
Scylla
Gold V
Level 128
God Stats
22W - 27L
1,854 SR
Queue Stats
1,064W - 1,070L
1,331 MMR
Solo
Ganesha
Ganesha
Silver IV
Yes_GoAFK
Ganesha
Silver IV
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 99L
1,317 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
9 / 11 / 3
17,424
498
31,976
21,904
8,004
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
 
Yemoja
20
1 / 1 / 3
13,608
389
4,844
15,576
18,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 9 / 8
15,613
446
16,342
26,664
15,209
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
S713natrapS
Ah Muzen Cab
20
4 / 7 / 8
14,751
421
20,723
22,703
6,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 12 / 9
14,229
407
9,413
34,079
23,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
DanzaburouApolloJanusArtioSet

VS

Bans
BakasuraPersephoneHeimdallrArachneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 7
20,441
584
15,790
24,461
11,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Hijiabo
Fenrir
20
7 / 4 / 16
17,351
496
11,560
34,011
18,385
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Malefic2
Cu Chulainn
20
13 / 3 / 12
20,686
591
25,317
32,522
44,122
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
20
8 / 3 / 13
19,402
554
23,189
20,433
8,041
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Yes_GoAFK
Ganesha
20
1 / 4 / 18
17,159
490
18,682
32,615
16,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
106
19
Kills
40
40
Deaths
19
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
9
11
3
0.95
L
Yemoja
 
Yemoja
1
1
3
2.5
W
11
5
7
2.9
W
Fenrir
Hijiabo
Fenrir
7
4
16
3.75
L
5
9
8
1
W
Cu Chulainn
Malefic2
Cu Chulainn
13
3
12
6.33
L
Ah Muzen Cab
S713natrapS
Ah Muzen Cab
4
7
8
1.14
W
Scylla
8
3
13
4.83
W
Ganesha
Yes_GoAFK
Ganesha
1
4
18
2.5
L
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,298
Damage
94,538
120,926
Taken
144,042
71,808
Mitigated
97,914
15,589
Healing
52,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
31,976
8,807
340
2,554
21,904
8,004
621
7,517
14,260
127,246
0
L
Yemoja
 
Yemoja
4,844
392
288
50
15,576
18,377
120
5,682
9,868
71,505
0
W
15,790
3,747
1,699
8,168
24,461
11,247
1,769
5,755
18,602
0
196,226
W
Fenrir
Hijiabo
Fenrir
11,560
2,466
0
13,517
34,011
18,385
2,482
7,436
26,433
0
93,114
L
16,342
6,904
0
3,614
26,664
15,209
522
10,220
16,252
0
101,433
W
Cu Chulainn
Malefic2
Cu Chulainn
25,317
4,585
0
6,525
32,522
44,122
3,116
10,893
21,458
15,117
136,644
L
Ah Muzen Cab
S713natrapS
Ah Muzen Cab
20,723
5,765
0
5,958
22,703
6,839
0
7,596
15,043
0
92,580
W
Scylla
23,189
1,353
600
7,702
20,433
8,041
2,215
7,051
13,164
136,362
0
W
Ganesha
Yes_GoAFK
Ganesha
18,682
636
1,982
12,072
32,615
16,119
139
8,074
24,522
128,606
0
L
9,413
592
0
2,785
34,079
23,379
746
12,836
21,087
4,653
80,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,625
Gold Earned
95,039
682
Minions Killed
953
0
Camps Cleared
0
3,131,417
Distance Traveled
3,278,213
50
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
17,424
498
196
6
0
599,064
13
L
Yemoja
13,608
389
98
3
0
665,544
5
W
Medusa
20,441
584
289
8
0
634,479
0
W
Fenrir
17,351
496
131
4
0
677,609
6
L
Nemesis
15,613
446
148
4
0
614,358
3
W
Cu Chulainn
20,686
591
233
7
0
658,374
12
L
Ah Muzen Cab
14,751
421
85
2
0
641,567
19
W
Scylla
19,402
554
230
7
0
646,099
3
W
Ganesha
17,159
490
70
2
0
661,652
5
L
Nike
14,229
407
155
4
0
610,884
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role