Player Matchup

Ah Puch
Ah Puch
HaslemAlves
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,003 Elo+
Party 2
Sobek
Sobek
Kay_Kiryu
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
MLatine
Bacchus
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
504W - 469L
1,667 Elo+
Party 2
Odin
Odin
UnseenCloud6399
Odin
Level 105
God Stats
29W - 20L
1,690 SR
Queue Stats
1,651W - 1,730L
1,428 Elo+
Solo
Olorun
Olorun
brunoromanos
Olorun
Level 128
God Stats
14W - 10L
1,904 SR
Queue Stats
981W - 1,082L
1,496 Elo+
Party 2
Team Averages
Level 73
1,619 SR
1,419 Elo+

VS

Team Averages
Level 98
1,564 SR
1,413 Elo+
Kuzenbo
Kuzenbo
Irewick
Kuzenbo
Level 95
God Stats
6W - 6L
1,500 SR
Queue Stats
206W - 223L
1,213 Elo+
Party 1
Geb
Geb
Mpire GRIM
Geb
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,485 Elo+
Solo
Nox
Nox
RaGeEmmanuel
Nox
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 94L
1,608 Elo+
Solo
Zeus
Zeus
Schizotypal
Zeus
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
208W - 227L
1,213 Elo+
Party 1
Nemesis
Nemesis
starthirteen
Nemesis
Level 103
God Stats
7W - 4L
1,820 SR
Queue Stats
775W - 785L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HaslemAlves
Ah Puch
16
2 / 7 / 10
9,965
767
6,784
10,091
5,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Kay_Kiryu
Sobek
14
1 / 7 / 12
8,486
653
4,937
15,800
20,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
MLatine
Bacchus
17
7 / 8 / 6
10,687
822
10,549
16,316
12,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 5 / 9
11,054
850
14,202
24,352
16,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
15
0 / 5 / 11
8,591
661
9,706
14,460
6,646
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Irewick
Kuzenbo
16
5 / 4 / 14
10,046
773
7,919
14,921
21,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 20
10,529
810
7,415
13,110
14,952
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 4 / 19
11,454
881
16,568
12,689
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 4 / 11
12,818
986
25,206
9,146
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
starthirteen
Nemesis
15
1 / 2 / 17
9,461
728
12,100
15,029
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
113
18
Kills
32
32
Deaths
18
48
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
HaslemAlves
Ah Puch
2
7
10
1
W
Kuzenbo
Irewick
Kuzenbo
5
4
14
3
L
Sobek
Kay_Kiryu
Sobek
1
7
12
1
L
Bacchus
MLatine
Bacchus
7
8
6
1.25
W
2
4
20
3
W
9
4
19
4.63
W
15
4
11
5.13
L
8
5
9
2.5
L
Olorun
0
5
11
1.1
W
Nemesis
starthirteen
Nemesis
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,178
Damage
69,208
81,019
Taken
64,895
60,778
Mitigated
59,910
25,385
Healing
22,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
HaslemAlves
Ah Puch
6,784
1,290
0
80
10,091
5,000
640
8,382
1,684
20,559
0
W
Kuzenbo
Irewick
Kuzenbo
7,919
2,756
1,899
776
14,921
21,870
353
6,938
7,983
16,990
0
L
Sobek
Kay_Kiryu
Sobek
4,937
587
171
1,525
15,800
20,624
60
12,060
3,615
9,535
0
L
Bacchus
MLatine
Bacchus
10,549
308
1,510
2,896
16,316
12,159
336
12,787
3,409
16,263
0
W
7,415
1,091
1,340
1,120
13,110
14,952
580
5,159
7,127
15,967
0
W
16,568
1,165
1,137
3,512
12,689
7,061
1,054
6,802
5,887
36,141
0
W
25,206
3,477
2,275
921
9,146
4,649
2,027
4,501
4,645
52,138
0
L
14,202
2,531
1,442
9,499
24,352
16,349
170
13,784
10,118
0
33,557
L
Olorun
9,706
5,046
1,938
6,324
14,460
6,646
292
10,095
4,215
18,319
0
W
Nemesis
starthirteen
Nemesis
12,100
2,818
1,784
7,431
15,029
11,378
1,084
8,576
6,453
0
16,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,783
Gold Earned
54,308
107
Minions Killed
131
0
Camps Cleared
0
956,723
Distance Traveled
1,196,627
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,965
767
29
2
0
139,749
0
W
Kuzenbo
10,046
773
9
1
0
251,551
0
L
Sobek
8,486
653
6
0
0
188,029
1
L
Bacchus
10,687
822
16
1
0
187,324
0
W
Geb
10,529
810
15
1
0
256,272
0
W
Nox
11,454
881
46
4
0
213,129
0
W
Zeus
12,818
986
49
4
0
202,637
2
L
Odin
11,054
850
39
3
0
245,237
1
L
Olorun
8,591
661
17
1
0
196,384
0
W
Nemesis
9,461
728
12
1
0
273,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role