Player Matchup

Scylla
Scylla
Aphrosdite
Scylla
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,679 Elo+
Party 1
Cabrakan
Cabrakan
ChibaddieBread
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 103L
1,732 Elo+
Solo
Tyr
Tyr
Cyonics007
Tyr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 162L
1,477 Elo+
Party 1
Neith
Neith
Skiifter
Neith
Level 6
God Stats
3W - 0L
1,836 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 1
Jormungandr
Jormungandr
loldood1324
Jormungandr
Level 12
God Stats
2W - 1L
1,844 SR
Queue Stats
4W - 2L
1,679 Elo+
Party 1
Team Averages
Level 48
1,636 SR
1,637 Elo+

VS

Team Averages
Level 22
1,535 SR
1,616 Elo+
Ares
Ares
Imsometimesgood
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,593 Elo+
Party 2
Anubis
Anubis
Kusnet26
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,688 Elo+
Solo
Zhong Kui
Zhong Kui
Nawgy
Zhong Kui
Level 10
God Stats
51W - 31L
1,683 SR
Queue Stats
379W - 329L
1,685 Elo+
Solo
Artemis
Artemis
NotPsyc
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
TheNorseChampion
Heimdallr
Level 20
God Stats
11W - 8L
1,489 SR
Queue Stats
27W - 20L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aphrosdite
Scylla
11
3 / 5 / 1
6,316
526
2,393
6,336
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
14
4 / 1 / 1
8,014
668
6,130
7,233
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 3
6,750
563
5,669
9,416
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Skiifter
Neith
10
2 / 2 / 4
6,353
529
8,525
7,892
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
loldood1324
Jormungandr
10
3 / 4 / 3
6,487
541
5,591
10,117
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,599
467
4,311
11,442
5,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Kusnet26
Anubis
9
2 / 3 / 0
5,916
493
2,667
4,004
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
Nawgy
Zhong Kui
14
9 / 1 / 0
8,392
699
7,341
10,204
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
NotPsyc
Artemis
9
1 / 4 / 3
5,573
464
4,837
8,253
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
13
1 / 2 / 1
7,487
624
5,550
8,244
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
13
13
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aphrosdite
Scylla
3
5
1
0.7
W
Cabrakan
4
1
1
4.5
W
0
1
3
1.5
L
0
4
4
0.5
L
Anubis
Kusnet26
Anubis
2
3
0
0.67
L
Zhong Kui
Nawgy
Zhong Kui
9
1
0
9
L
Artemis
NotPsyc
Artemis
1
4
3
0.63
W
Neith
Skiifter
Neith
2
2
4
2
L
Heimdallr
1
2
1
0.75
W
Jormungandr
loldood1324
Jormungandr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
24,706
40,994
Taken
42,147
20,584
Mitigated
18,850
12,056
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aphrosdite
Scylla
2,393
34
0
336
6,336
2,054
992
4,157
2,179
32,039
0
W
Cabrakan
6,130
612
0
3,429
7,233
4,556
0
2,349
4,884
52,796
0
W
5,669
890
0
3,801
9,416
6,032
0
1,421
7,995
0
33,977
L
4,311
511
0
1,000
11,442
5,473
0
4,066
7,376
12,513
0
L
Anubis
Kusnet26
Anubis
2,667
196
0
970
4,004
1,879
222
2,988
1,016
27,948
0
L
Zhong Kui
Nawgy
Zhong Kui
7,341
1,612
0
6,889
10,204
6,309
0
3,223
6,881
54,358
0
L
Artemis
NotPsyc
Artemis
4,837
1,654
330
1,590
8,253
2,427
0
3,403
4,850
0
21,676
W
Neith
Skiifter
Neith
8,525
5,613
0
3,225
7,892
2,544
1,009
3,436
4,456
0
34,075
L
Heimdallr
5,550
3,060
0
4,282
8,244
2,762
480
434
7,535
0
48,642
W
Jormungandr
loldood1324
Jormungandr
5,591
2,054
0
1,265
10,117
5,398
0
2,956
7,161
22,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
32,967
339
Minions Killed
333
0
Camps Cleared
0
1,189,733
Distance Traveled
1,019,307
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,316
526
70
6
0
197,510
0
W
Cabrakan
8,014
668
103
9
0
226,501
1
W
Tyr
6,750
563
67
6
0
325,627
2
L
Ares
5,599
467
9
1
0
205,459
2
L
Anubis
5,916
493
58
5
0
166,157
1
L
Zhong Kui
8,392
699
100
8
0
228,141
2
L
Artemis
5,573
464
41
3
0
201,473
0
W
Neith
6,353
529
69
6
0
220,027
1
L
Heimdallr
7,487
624
125
10
0
218,077
2
W
Jormungandr
6,487
541
30
3
0
220,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role