Player Matchup

Artemis
Artemis
Chimpasaur
Artemis
Level 24
God Stats
2W - 0L
1,875 SR
Queue Stats
18W - 9L
1,770 Elo+
Party 2
Agni
Agni
GodZillaGOTM
Agni
Level 95
God Stats
3W - 1L
1,583 SR
Queue Stats
44W - 34L
1,693 Elo+
Party 2
Set
Set
No Glockin
Set
Level 127
God Stats
2W - 1L
1,830 SR
Queue Stats
30W - 32L
1,194 Elo+
Party 2
Cerberus
Cerberus
Sink Ice
Cerberus
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 37L
1,092 Elo+
Party 2
Team Averages
Level 91
1,697 SR
1,437 Elo+

VS

Team Averages
Level 88
1,535 SR
1,500 Elo+
Fafnir
Fafnir
JAHBOMB
Fafnir
Level 47
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hades
Hades
SodaCanGrith
Hades
Level 143
God Stats
0W - 2L
1,750 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
UrdnotFlex
Amaterasu
Level 88
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
diamondnopearl
Neith
Level 73
God Stats
0W - 2L
1,623 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chimpasaur
Artemis
15
4 / 3 / 7
8,962
815
8,134
7,207
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 2 / 5
10,169
924
12,044
6,338
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 4
9,933
903
8,404
7,286
5,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Sink Ice
Cerberus
15
2 / 1 / 11
9,439
858
9,934
10,041
6,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JAHBOMB
Fafnir
13
0 / 2 / 3
7,833
712
1,869
9,163
8,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 3
8,581
780
6,398
11,916
7,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
UrdnotFlex
Amaterasu
15
5 / 5 / 1
9,570
870
6,791
13,793
8,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 1
8,053
732
2,319
8,874
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
7
7
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chimpasaur
Artemis
4
3
7
2.5
W
8
2
5
5.25
L
Fafnir
JAHBOMB
Fafnir
0
2
3
0.75
W
6
1
4
8
W
Cerberus
Sink Ice
Cerberus
2
1
11
7.5
L
1
7
3
0.36
L
Amaterasu
UrdnotFlex
Amaterasu
5
5
1
1.1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,516
Damage
17,377
30,872
Taken
43,746
16,364
Mitigated
27,756
8,068
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chimpasaur
Artemis
8,134
3,028
0
2,599
7,207
2,640
2,640
2,586
4,621
0
31,094
W
12,044
284
0
912
6,338
2,293
498
1,782
4,556
36,644
0
L
Fafnir
JAHBOMB
Fafnir
1,869
532
328
2,480
9,163
8,461
655
2,875
6,288
12,284
0
W
8,404
3,432
234
1,496
7,286
5,035
1,496
2,401
4,885
0
30,860
W
Cerberus
Sink Ice
Cerberus
9,934
831
0
2,827
10,041
6,396
691
2,247
7,794
30,203
0
L
6,398
490
469
2,380
11,916
7,501
370
7,200
4,716
23,856
0
L
Amaterasu
UrdnotFlex
Amaterasu
6,791
2,000
0
2,445
13,793
8,316
0
7,613
6,180
0
23,080
L
2,319
668
0
918
8,874
3,478
833
4,479
4,395
0
21,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,503
Gold Earned
34,037
205
Minions Killed
154
14
Camps Cleared
4
802,941
Distance Traveled
713,681
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,962
815
30
3
3
164,658
0
W
Agni
10,169
924
76
7
3
197,619
0
L
Fafnir
7,833
712
18
2
0
169,839
1
W
Set
9,933
903
44
4
6
234,924
0
W
Cerberus
9,439
858
55
5
2
205,740
1
L
Hades
8,581
780
54
5
0
162,800
0
L
Amaterasu
9,570
870
33
3
2
220,563
3
L
Neith
8,053
732
49
4
2
160,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role