Player Matchup

Ares
Ares
Awesomeman27
Ares
Level 21
God Stats
3W - 0L
1,717 SR
Queue Stats
13W - 13L
1,232 Elo+
Solo
Mulan
Mulan
Drandolph
Mulan
Level 18
God Stats
11W - 8L
1,603 SR
Queue Stats
15W - 22L
1,515 Elo+
Party 1
Fenrir
Fenrir
NESSC0FFEE
Fenrir
Level 25
God Stats
38W - 35L
1,431 SR
Queue Stats
612W - 583L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
SaintMolli222
Zhong Kui
Level 18
God Stats
12W - 16L
1,511 SR
Queue Stats
159W - 201L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
TrueBaccuss
Cernunnos
Level 116
God Stats
2W - 1L
1,222 SR
Queue Stats
39W - 31L
1,528 Elo+
Party 1
Team Averages
Level 40
1,497 SR
1,444 Elo+

VS

Team Averages
Level 41
1,346 SR
1,416 Elo+
Nox
Nox
BitcchFace13
Nox
Level 10
God Stats
9W - 12L
1,307 SR
Queue Stats
29W - 48L
1,394 Elo+
Party 2
Bellona
Bellona
SergioDaza
Bellona
Level 20
God Stats
1W - 6L
1,266 SR
Queue Stats
14W - 17L
1,497 Elo+
Solo
Mercury
Mercury
Skippyismyname
Mercury
Level 89
God Stats
6W - 3L
1,734 SR
Queue Stats
103W - 90L
1,428 Elo+
Party 2
Khepri
Khepri
VATSS
Khepri
Level 73
God Stats
0W - 2L
1,302 SR
Queue Stats
74W - 85L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
WOLVE20
Danzaburou
Level 11
God Stats
0W - 3L
1,122 SR
Queue Stats
15W - 25L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,025
439
2,967
8,491
5,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Drandolph
Mulan
17
8 / 1 / 5
10,168
636
10,332
9,529
4,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
NESSC0FFEE
Fenrir
15
8 / 1 / 6
9,361
585
8,249
8,821
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SaintMolli222
Zhong Kui
13
6 / 2 / 9
8,929
558
13,768
12,397
8,602
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
TrueBaccuss
Cernunnos
14
1 / 0 / 6
8,496
531
4,683
7,436
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,199
450
4,313
8,068
3,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SergioDaza
Bellona
11
0 / 7 / 2
6,893
431
3,729
12,382
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 1
7,716
482
3,866
13,285
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
VATSS
Khepri
10
0 / 4 / 3
6,697
419
4,627
11,459
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WOLVE20
Danzaburou
10
1 / 6 / 1
6,801
425
6,299
9,636
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
6
6
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
2
4
1
0.63
W
Mulan
Drandolph
Mulan
8
1
5
10.5
W
Fenrir
NESSC0FFEE
Fenrir
8
1
6
11
W
Zhong Kui
SaintMolli222
Zhong Kui
6
2
9
5.25
L
Bellona
SergioDaza
Bellona
0
7
2
0.14
L
3
3
1
1.17
W
Cernunnos
TrueBaccuss
Cernunnos
1
0
6
4
L
Khepri
VATSS
Khepri
0
4
3
0.38
L
Danzaburou
WOLVE20
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,999
Damage
22,834
46,674
Taken
54,830
24,314
Mitigated
27,529
17,245
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,967
685
394
600
8,491
5,267
1,119
1,733
6,680
18,315
0
L
4,313
1,069
0
750
8,068
3,279
0
3,458
4,610
26,931
0
W
Mulan
Drandolph
Mulan
10,332
1,382
0
3,268
9,529
4,442
775
1,927
7,257
0
56,015
W
Fenrir
NESSC0FFEE
Fenrir
8,249
2,878
0
4,900
8,821
3,302
160
1,014
7,726
0
43,681
W
Zhong Kui
SaintMolli222
Zhong Kui
13,768
1,294
0
5,089
12,397
8,602
1,434
2,829
9,366
49,413
0
L
Bellona
SergioDaza
Bellona
3,729
968
0
1,711
12,382
9,576
561
2,311
10,071
0
30,652
L
3,866
2,115
0
3,716
13,285
4,813
0
3,457
9,828
0
38,629
W
Cernunnos
TrueBaccuss
Cernunnos
4,683
1,753
0
2,994
7,436
2,701
2,954
1,081
6,330
0
62,802
L
Khepri
VATSS
Khepri
4,627
817
0
1,828
11,459
6,695
0
3,869
7,590
21,706
0
L
Danzaburou
WOLVE20
Danzaburou
6,299
2,623
0
829
9,636
3,166
0
3,640
5,996
0
32,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
35,306
397
Minions Killed
299
0
Camps Cleared
0
1,543,215
Distance Traveled
1,354,821
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,025
439
27
2
0
325,924
3
L
Nox
7,199
450
56
4
0
230,988
0
W
Mulan
10,168
636
113
7
0
298,902
4
W
Fenrir
9,361
585
75
5
0
349,762
4
W
Zhong Kui
8,929
558
73
5
0
294,271
7
L
Bellona
6,893
431
68
4
0
280,680
0
L
Mercury
7,716
482
81
5
0
323,195
1
W
Cernunnos
8,496
531
109
7
0
274,356
1
L
Khepri
6,697
419
30
2
0
283,317
1
L
Danzaburou
6,801
425
64
4
0
236,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role