Player Matchup

Scylla
Scylla
J-Kennedy22
Scylla
Level 18
God Stats
2W - 6L
1,201 SR
Queue Stats
27W - 34L
1,264 Elo+
Party 2
Jing Wei
Jing Wei
d0gã0
Jing Wei
Level 14
God Stats
50W - 46L
1,437 SR
Queue Stats
96W - 90L
1,370 Elo+
Party 1
Ymir
Ymir
jkennedyx
Ymir
Level 10
God Stats
3W - 0L
1,831 SR
Queue Stats
14W - 19L
1,216 Elo+
Party 2
Rama
Rama
jonasrichard
Rama
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,768 Elo+
Solo
Thanatos
Thanatos
yZeus22
Thanatos
Level 27
God Stats
34W - 32L
1,511 SR
Queue Stats
75W - 58L
1,462 Elo+
Party 1
Team Averages
Level 20
1,496 SR
1,416 Elo+

VS

Team Averages
Level 25
1,428 SR
1,413 Elo+
Izanami
Izanami
Abismo1408
Izanami
Level 16
God Stats
40W - 47L
1,340 SR
Queue Stats
52W - 68L
1,291 Elo+
Solo
Hercules
Hercules
King Hulk5491
Hercules
Level 29
God Stats
1W - 2L
1,299 SR
Queue Stats
33W - 30L
1,392 Elo+
Solo
Zeus
Zeus
Startgalaxy
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,406 Elo+
Solo
Thor
Thor
adeuxieme
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
553W - 529L
1,466 Elo+
Solo
Ra
Ra
apophilis
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 4 / 20
10,360
1,036
3,858
6,892
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
d0gã0
Jing Wei
16
2 / 0 / 10
9,625
963
3,193
3,744
1,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
18
2 / 4 / 27
11,687
1,169
14,844
15,861
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 0 / 21
12,001
1,200
24,338
7,366
3,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
yZeus22
Thanatos
20
32 / 2 / 11
16,370
1,637
43,803
12,266
6,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

243

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abismo1408
Izanami
16
3 / 9 / 4
9,769
977
12,887
21,351
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
King Hulk5491
Hercules
16
0 / 3 / 7
9,528
953
6,023
22,812
15,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 9 / 4
9,925
993
7,800
15,975
6,208
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
15
3 / 12 / 5
10,134
1,013
4,330
20,159
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 13 / 5
9,552
955
6,561
18,330
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
35
46
Kills
10
10
Deaths
46
89
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abismo1408
Izanami
3
9
4
0.56
W
Scylla
2
4
20
3
L
Hercules
King Hulk5491
Hercules
0
3
7
1.17
L
2
9
4
0.44
L
Thor
3
12
5
0.46
L
2
13
5
0.35
W
Jing Wei
d0gã0
Jing Wei
2
0
10
7
W
Ymir
2
4
27
3.88
W
8
0
21
18.5
W
Thanatos
yZeus22
Thanatos
32
2
11
18.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,036
Damage
37,601
46,129
Taken
98,627
30,640
Mitigated
38,316
13,018
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abismo1408
Izanami
12,887
8,647
0
1,744
21,351
5,777
0
4,132
17,219
0
38,131
W
Scylla
3,858
757
0
0
6,892
2,470
0
2,190
4,652
16,959
0
L
Hercules
King Hulk5491
Hercules
6,023
1,178
0
5,316
22,812
15,613
0
5,104
17,708
0
14,532
L
7,800
1,878
671
768
15,975
6,208
0
2,394
13,581
27,657
0
L
Thor
4,330
1,144
0
330
20,159
6,224
0
3,567
16,592
0
11,551
L
6,561
1,707
917
394
18,330
4,494
0
3,505
14,825
24,728
0
W
Jing Wei
d0gã0
Jing Wei
3,193
1,600
255
67
3,744
1,258
0
1,650
2,069
0
19,826
W
Ymir
14,844
2,441
0
827
15,861
17,575
0
4,675
11,061
30,381
0
W
24,338
18,735
0
765
7,366
3,113
0
2,446
4,778
0
41,925
W
Thanatos
yZeus22
Thanatos
43,803
26,173
0
11,104
12,266
6,224
0
3,400
8,487
0
50,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,043
Gold Earned
48,908
160
Minions Killed
155
3
Camps Cleared
4
813,789
Distance Traveled
787,550
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,769
977
52
5
0
131,667
2
W
Scylla
10,360
1,036
42
4
0
153,300
1
L
Hercules
9,528
953
22
2
0
200,928
0
L
Zeus
9,925
993
27
3
0
144,489
0
L
Thor
10,134
1,013
13
1
1
183,328
0
L
Ra
9,552
955
41
4
3
127,138
0
W
Jing Wei
9,625
963
22
2
1
163,345
0
W
Ymir
11,687
1,169
37
4
1
152,897
0
W
Rama
12,001
1,200
43
4
1
144,009
0
W
Thanatos
16,370
1,637
16
2
0
200,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role