Player Matchup

Ne Zha
Ne Zha
BrazenPond88
Ne Zha
Level 156
God Stats
27W - 13L
1,524 SR
Queue Stats
197W - 186L
1,471 Elo+
Party 2
Da Ji
Da Ji
Kekkeigenki
Da Ji
Level 28
God Stats
3W - 4L
1,505 SR
Queue Stats
141W - 175L
1,594 Elo+
Party 2
Nox
Nox
TaeS0For3ign
Nox
Level 148
God Stats
6W - 6L
1,712 SR
Queue Stats
1,244W - 678L
1,649 Elo+
Party 2
Team Averages
Level 111
1,580 SR
1,571 Elo+

VS

Team Averages
Level 106
1,576 SR
1,522 Elo+
Camazotz
Camazotz
Rexi2155
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,361 Elo+
Solo
Osiris
Osiris
VitinSilveira
Osiris
Level 158
God Stats
0W - 1L
1,729 SR
Queue Stats
41W - 30L
1,631 Elo+
Party 1
Scylla
Scylla
maahzinho
Scylla
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
9 / 1 / 10
11,257
804
13,650
8,954
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
7 / 5 / 11
10,275
734
9,235
10,784
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 2 / 15
10,764
769
13,609
7,850
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Rexi2155
Camazotz
10
0 / 8 / 2
7,672
548
1,161
11,135
4,346
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 8 / 3
10,078
720
9,479
19,955
10,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
maahzinho
Scylla
12
3 / 6 / 3
9,143
653
7,255
12,812
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
22
Kills
8
8
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
1
10
14
W
7
5
11
2.5
L
Camazotz
Rexi2155
Camazotz
0
8
2
0.13
W
6
2
15
6.75
L
5
8
3
0.81
L
Scylla
maahzinho
Scylla
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
17,895
27,588
Taken
43,902
16,610
Mitigated
19,184
4,015
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,650
4,813
0
2,900
8,954
7,701
1,253
2,417
6,387
0
59,966
W
9,235
3,231
0
408
10,784
5,858
0
2,488
8,154
0
16,587
L
Camazotz
Rexi2155
Camazotz
1,161
144
0
1,769
11,135
4,346
0
3,174
7,771
0
9,109
W
13,609
680
0
707
7,850
3,051
879
1,887
5,759
34,840
0
L
9,479
4,608
0
2,368
19,955
10,677
0
6,749
12,741
0
27,281
L
Scylla
maahzinho
Scylla
7,255
459
0
2,605
12,812
4,161
0
2,921
9,721
35,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
26,893
144
Minions Killed
115
0
Camps Cleared
0
756,325
Distance Traveled
615,973
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,257
804
78
6
0
268,517
3
W
Da Ji
10,275
734
16
1
0
231,491
0
L
Camazotz
7,672
548
19
1
0
188,588
1
W
Nox
10,764
769
50
4
0
256,317
2
L
Osiris
10,078
720
37
3
0
218,238
0
L
Scylla
9,143
653
59
4
0
209,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role