Player Matchup

Artio
Artio
FallWave
Artio
Level 61
God Stats
10W - 10L
1,309 SR
Queue Stats
68W - 69L
1,402 Elo+
Party 2
Scylla
Scylla
UhKat
Scylla
Level 39
God Stats
8W - 8L
1,599 SR
Queue Stats
76W - 83L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chaloshot24
Cu Chulainn
Level 40
God Stats
13W - 11L
1,445 SR
Queue Stats
60W - 68L
1,368 Elo+
Party 2
Anhur
Anhur
dexford355
Anhur
Level 67
God Stats
3W - 2L
1,670 SR
Queue Stats
3W - 4L
1,661 Elo+
Party 2
Serqet
Serqet
srov2000
Serqet
Level 64
God Stats
13W - 9L
1,415 SR
Queue Stats
74W - 71L
1,412 Elo+
Party 2
Team Averages
Level 54
1,487 SR
1,448 Elo+

VS

Team Averages
Level 83
1,580 SR
1,550 Elo+
Geb
Geb
Ethanol602178
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,554 Elo+
Party 1
Chaac
Chaac
MaximusAlpha666
Chaac
Level 107
God Stats
16W - 9L
1,793 SR
Queue Stats
261W - 260L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
OhMyOof
Erlang Shen
Level 49
God Stats
2W - 2L
1,607 SR
Queue Stats
33W - 29L
1,509 Elo+
Party 1
Hachiman
Hachiman
StonesOFWar
Hachiman
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 72L
1,612 Elo+
Solo
Zhong Kui
Zhong Kui
Yernansotrox
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FallWave
Artio
11
1 / 6 / 0
7,617
448
4,101
18,701
8,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
UhKat
Scylla
11
0 / 5 / 2
7,155
421
6,459
8,329
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
chaloshot24
Cu Chulainn
13
2 / 6 / 0
8,058
474
9,699
17,770
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
13
2 / 5 / 0
7,882
464
8,861
13,511
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
srov2000
Serqet
14
1 / 2 / 1
8,204
483
3,499
11,411
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 18
8,899
523
5,378
12,488
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 2 / 7
10,992
647
6,694
16,193
11,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
OhMyOof
Erlang Shen
17
10 / 1 / 7
10,582
622
9,597
11,490
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
StonesOFWar
Hachiman
17
6 / 2 / 2
10,937
643
9,046
10,292
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Yernansotrox
Zhong Kui
16
7 / 1 / 11
10,651
627
20,267
12,339
8,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
6
Kills
24
24
Deaths
6
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
0
18
9
L
Artio
FallWave
Artio
1
6
0
0.17
W
1
2
7
2.25
W
Erlang Shen
OhMyOof
Erlang Shen
10
1
7
13.5
W
Hachiman
StonesOFWar
Hachiman
6
2
2
3.5
L
Scylla
UhKat
Scylla
0
5
2
0.2
W
Zhong Kui
Yernansotrox
Zhong Kui
7
1
11
12.5
L
Cu Chulainn
chaloshot24
Cu Chulainn
2
6
0
0.33
L
Anhur
2
5
0
0.4
L
Serqet
srov2000
Serqet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,619
Damage
50,982
69,722
Taken
62,802
30,185
Mitigated
40,064
14,946
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,378
856
0
1,341
12,488
8,670
32
2,176
10,250
17,379
0
L
Artio
FallWave
Artio
4,101
310
995
4,234
18,701
8,466
0
7,226
11,283
21,108
0
W
6,694
736
0
7,506
16,193
11,089
2,995
2,586
12,799
0
52,075
W
Erlang Shen
OhMyOof
Erlang Shen
9,597
4,524
0
2,821
11,490
8,363
319
1,903
9,297
0
84,213
W
Hachiman
StonesOFWar
Hachiman
9,046
5,149
0
4,719
10,292
2,953
1,253
466
9,710
0
70,417
L
Scylla
UhKat
Scylla
6,459
1,026
0
354
8,329
2,538
0
2,236
5,951
38,962
0
W
Zhong Kui
Yernansotrox
Zhong Kui
20,267
1,889
0
5,599
12,339
8,989
1,792
3,245
8,750
74,928
0
L
Cu Chulainn
chaloshot24
Cu Chulainn
9,699
1,376
693
4,936
17,770
10,688
856
7,327
10,245
0
47,536
L
Anhur
8,861
4,530
0
2,984
13,511
4,484
210
3,241
10,184
0
46,215
L
Serqet
srov2000
Serqet
3,499
1,078
0
750
11,411
4,009
0
4,805
6,414
0
51,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
52,061
368
Minions Killed
490
0
Camps Cleared
0
1,621,514
Distance Traveled
1,699,097
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,899
523
19
1
0
365,043
7
L
Artio
7,617
448
22
1
0
349,088
4
W
Chaac
10,992
647
106
6
0
324,774
2
W
Erlang Shen
10,582
622
114
7
0
378,815
7
W
Hachiman
10,937
643
115
7
0
305,140
0
L
Scylla
7,155
421
75
4
0
288,551
6
W
Zhong Kui
10,651
627
136
8
0
325,325
5
L
Cu Chulainn
8,058
474
85
5
0
302,846
3
L
Anhur
7,882
464
80
5
0
290,656
1
L
Serqet
8,204
483
106
6
0
390,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role