Player Matchup

Neith
Neith
AIZENSOUZUKE
Neith
Level 7
God Stats
2W - 4L
1,418 SR
Queue Stats
10W - 16L
1,511 Elo+
Solo
Janus
Janus
Diorrs
Janus
Level 100
God Stats
2W - 5L
1,424 SR
Queue Stats
29W - 34L
1,461 Elo+
Party 3
Poseidon
Poseidon
GuinjaH
Poseidon
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
honricke
Tsukuyomi
Level 6
God Stats
5W - 7L
1,322 SR
Queue Stats
11W - 17L
1,287 Elo+
Party 2
Bellona
Bellona
maxigonez
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 3
Team Averages
Level 26
1,433 SR
1,404 Elo+

VS

Team Averages
Level 39
1,662 SR
1,419 Elo+
Apollo
Apollo
Galtan
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Fafnir
Fafnir
GuilherStru
Fafnir
Level 8
God Stats
4W - 1L
1,909 SR
Queue Stats
100W - 112L
1,097 Elo+
Solo
Horus
Horus
KanZaww
Horus
Level 28
God Stats
1W - 0L
1,804 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
RickToranja
Ratatoskr
Level 3
God Stats
1W - 1L
1,595 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
lProduction
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,476
463
5,201
7,626
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Diorrs
Janus
10
8 / 4 / 1
7,159
511
8,146
5,672
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
GuinjaH
Poseidon
12
2 / 5 / 1
7,043
503
4,942
6,745
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
honricke
Tsukuyomi
12
2 / 4 / 2
7,464
533
3,258
9,556
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
maxigonez
Bellona
9
0 / 0 / 1
6,280
449
2,065
3,020
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Galtan
Apollo
10
0 / 6 / 2
6,146
439
2,645
8,556
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
12
2 / 2 / 3
6,973
498
3,937
8,282
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
KanZaww
Horus
12
5 / 2 / 5
7,485
535
3,295
9,857
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
RickToranja
Ratatoskr
10
0 / 2 / 1
6,548
468
870
8,455
2,549
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
lProduction
Heimdallr
15
11 / 1 / 0
9,645
689
11,848
9,623
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
18
18
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Janus
Diorrs
Janus
8
4
1
2.13
W
Apollo
Galtan
Apollo
0
6
2
0.17
W
Fafnir
2
2
3
1.75
L
Poseidon
GuinjaH
Poseidon
2
5
1
0.5
W
Horus
KanZaww
Horus
5
2
5
3.75
W
Ratatoskr
RickToranja
Ratatoskr
0
2
1
0.25
L
Tsukuyomi
honricke
Tsukuyomi
2
4
2
0.75
W
Heimdallr
lProduction
Heimdallr
11
1
0
11
L
Bellona
maxigonez
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
22,595
32,619
Taken
44,773
10,824
Mitigated
19,815
7,812
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,201
2,191
0
1,503
7,626
2,201
87
764
6,862
0
26,342
L
Janus
Diorrs
Janus
8,146
664
0
1,006
5,672
1,390
223
0
5,672
29,180
0
W
Apollo
Galtan
Apollo
2,645
1,981
0
2,015
8,556
2,598
436
2,898
5,434
0
23,280
W
Fafnir
3,937
1,064
0
1,605
8,282
5,471
0
1,875
6,369
17,654
0
L
Poseidon
GuinjaH
Poseidon
4,942
818
0
750
6,745
1,802
572
1,386
5,359
35,960
0
W
Horus
KanZaww
Horus
3,295
2,034
1,814
2,672
9,857
5,251
488
3,565
6,014
0
10,750
W
Ratatoskr
RickToranja
Ratatoskr
870
233
0
4,013
8,455
2,549
0
659
7,796
0
34,597
L
Tsukuyomi
honricke
Tsukuyomi
3,258
873
0
2,911
9,556
3,326
0
222
9,331
0
40,654
W
Heimdallr
lProduction
Heimdallr
11,848
4,409
0
6,385
9,623
3,946
3,708
3,469
6,072
0
54,466
L
Bellona
maxigonez
Bellona
2,065
1,080
0
1,642
3,020
2,105
0
1,565
1,455
0
20,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
36,797
277
Minions Killed
261
0
Camps Cleared
0
1,171,338
Distance Traveled
1,343,134
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,476
463
41
3
0
246,019
0
L
Janus
7,159
511
51
4
0
206,466
2
W
Apollo
6,146
439
38
3
0
225,989
2
W
Fafnir
6,973
498
38
3
0
269,030
1
L
Poseidon
7,043
503
71
5
0
262,627
1
W
Horus
7,485
535
16
1
0
303,766
0
W
Ratatoskr
6,548
468
70
5
0
279,700
2
L
Tsukuyomi
7,464
533
71
5
0
326,593
0
W
Heimdallr
9,645
689
99
7
0
264,649
1
L
Bellona
6,280
449
43
3
0
129,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role