Player Matchup

Ymir
Ymir
FrozenKlitz
Ymir
Level 0
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 27L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ReverendofDeath
Hou Yi
Level 25
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
StrikinoO
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TT RiDz
Merlin
Level 28
God Stats
17W - 15L
1,568 SR
Queue Stats
52W - 61L
1,393 Elo+
Solo
Da Ji
Da Ji
wolfman924
Da Ji
Level 14
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,549 SR
1,479 Elo+

VS

Team Averages
Level 18
1,393 SR
1,246 Elo+
Thanatos
Thanatos
Daorky
Thanatos
Level 8
God Stats
1W - 2L
1,328 SR
Queue Stats
4W - 10L
1,226 Elo+
Party 1
Terra
Terra
FirmStiffy
Terra
Level 63
God Stats
2W - 3L
1,284 SR
Queue Stats
13W - 15L
1,323 Elo+
Party 1
Bacchus
Bacchus
RedSteelix
Bacchus
Level 6
God Stats
1W - 1L
1,328 SR
Queue Stats
2W - 5L
1,172 Elo+
Party 1
Nemesis
Nemesis
Swampzillas
Nemesis
Level 6
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 1
Baron Samedi
Baron Samedi
bigOsalchicha
Baron Samedi
Level 7
God Stats
3W - 4L
1,344 SR
Queue Stats
3W - 5L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 5
7,589
361
6,020
7,956
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 3
7,334
349
2,277
9,255
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
StrikinoO
Jing Wei
13
0 / 9 / 0
8,129
387
3,700
14,249
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
TT RiDz
Merlin
15
6 / 10 / 2
10,055
479
13,788
12,964
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
4 / 11 / 3
9,635
459
7,668
15,817
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daorky
Thanatos
18
14 / 4 / 8
11,898
567
16,558
21,640
9,434
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
18
6 / 1 / 8
11,832
563
6,095
10,613
10,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bacchus
RedSteelix
Bacchus
16
4 / 0 / 11
11,260
536
4,037
10,316
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Swampzillas
Nemesis
17
5 / 2 / 11
11,290
538
8,045
14,969
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
bigOsalchicha
Baron Samedi
16
11 / 3 / 6
10,908
519
11,485
11,246
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
10
Kills
40
40
Deaths
10
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Daorky
Thanatos
14
4
8
4.5
W
Terra
6
1
8
10
L
0
4
5
0.63
W
Bacchus
RedSteelix
Bacchus
4
0
11
9.5
L
0
6
3
0.25
L
Jing Wei
StrikinoO
Jing Wei
0
9
0
0
W
Nemesis
Swampzillas
Nemesis
5
2
11
5.25
L
Merlin
TT RiDz
Merlin
6
10
2
0.7
W
Baron Samedi
bigOsalchicha
Baron Samedi
11
3
6
4.67
L
Da Ji
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
46,220
60,241
Taken
68,784
21,988
Mitigated
45,586
4,852
Healing
36,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Daorky
Thanatos
16,558
6,884
111
19,372
21,640
9,434
1,474
6,187
15,237
0
69,913
W
Terra
6,095
1,488
527
3,950
10,613
10,865
2,881
3,536
7,055
43,830
0
L
6,020
2,023
0
356
7,956
3,771
270
1,721
6,235
16,962
0
W
Bacchus
RedSteelix
Bacchus
4,037
400
0
1,610
10,316
13,741
1,097
2,549
7,529
18,168
0
L
2,277
768
0
1,441
9,255
2,930
416
4,114
5,141
0
18,477
L
Jing Wei
StrikinoO
Jing Wei
3,700
2,311
0
2,102
14,249
5,114
1,241
5,346
8,903
0
34,088
W
Nemesis
Swampzillas
Nemesis
8,045
3,827
0
3,932
14,969
6,663
2,358
3,536
11,203
0
49,439
L
Merlin
TT RiDz
Merlin
13,788
1,332
0
848
12,964
4,434
200
3,519
9,445
48,866
0
W
Baron Samedi
bigOsalchicha
Baron Samedi
11,485
1,241
1,825
4,735
11,246
4,883
3,202
3,087
7,952
58,286
0
L
Da Ji
7,668
1,375
0
105
15,817
5,739
471
6,917
8,900
0
25,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
57,188
255
Minions Killed
388
0
Camps Cleared
0
1,484,155
Distance Traveled
1,915,736
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,898
567
91
4
0
395,092
3
W
Terra
11,832
563
70
3
0
371,931
0
L
Ymir
7,589
361
24
1
0
214,808
0
W
Bacchus
11,260
536
36
2
0
388,490
0
L
Hou Yi
7,334
349
34
2
0
348,856
0
L
Jing Wei
8,129
387
70
3
0
294,577
3
W
Nemesis
11,290
538
87
4
0
380,046
0
L
Merlin
10,055
479
78
4
0
286,837
2
W
Baron Samedi
10,908
519
104
5
0
380,177
3
L
Da Ji
9,635
459
49
2
0
339,077
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role