Player Matchup

Janus
Janus
HairySnail5162
Janus
Level 15
God Stats
4W - 9L
1,449 SR
Queue Stats
103W - 97L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
ShaBNM
Danzaburou
Level 16
God Stats
6W - 5L
1,476 SR
Queue Stats
234W - 240L
1,443 Elo+
Party 1
King Arthur
King Arthur
Xop Kami
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,369 Elo+
Party 1
Nemesis
Nemesis
Xop Zabi
Nemesis
Level 19
God Stats
8W - 7L
1,479 SR
Queue Stats
179W - 199L
1,471 Elo+
Party 1
Ymir
Ymir
qertyhgfd
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,770 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,530 Elo+

VS

Team Averages
Level 17
1,582 SR
1,565 Elo+
Odin
Odin
AdamB
Odin
Level 13
God Stats
3W - 5L
1,277 SR
Queue Stats
38W - 51L
1,532 Elo+
Solo
Danzaburou
Danzaburou
FUNGUSxAMONGUS
Danzaburou
Level 23
God Stats
30W - 17L
1,662 SR
Queue Stats
81W - 65L
1,586 Elo+
Solo
Poseidon
Poseidon
KM5106
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,541 Elo+
Solo
Arachne
Arachne
Outlander30
Arachne
Level 29
God Stats
35W - 28L
1,875 SR
Queue Stats
112W - 120L
1,600 Elo+
Party 2
Sylvanus
Sylvanus
embink
Sylvanus
Level 16
God Stats
18W - 16L
1,594 SR
Queue Stats
35W - 32L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 1
14,145
589
18,743
14,878
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ShaBNM
Danzaburou
17
2 / 8 / 6
11,517
480
14,597
15,503
5,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Xop Kami
King Arthur
17
2 / 7 / 9
10,670
445
6,886
25,820
19,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Xop Zabi
Nemesis
15
3 / 5 / 6
10,244
427
13,958
20,340
14,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
3 / 5 / 4
9,802
408
9,385
21,697
19,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AdamB
Odin
18
1 / 5 / 7
12,675
528
7,849
17,154
9,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FUNGUSxAMONGUS
Danzaburou
20
18 / 2 / 6
16,111
671
31,790
21,302
9,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
KM5106
Poseidon
16
0 / 12 / 2
11,661
486
5,837
14,328
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Outlander30
Arachne
20
10 / 3 / 10
15,053
627
18,756
22,825
14,484
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
embink
Sylvanus
17
3 / 5 / 13
12,596
525
8,430
21,035
25,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
27
Kills
32
32
Deaths
27
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Odin
AdamB
Odin
1
5
7
0.9
W
Danzaburou
FUNGUSxAMONGUS
Danzaburou
18
2
6
10.5
L
17
7
1
2.5
W
Poseidon
KM5106
Poseidon
0
12
2
0.08
W
Arachne
Outlander30
Arachne
10
3
10
5
L
Danzaburou
ShaBNM
Danzaburou
2
8
6
0.63
L
King Arthur
Xop Kami
King Arthur
2
7
9
0.93
L
Nemesis
Xop Zabi
Nemesis
3
5
6
1.2
W
Sylvanus
embink
Sylvanus
3
5
13
1.9
L
Ymir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,569
Damage
72,662
98,238
Taken
96,644
63,297
Mitigated
63,651
13,499
Healing
32,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AdamB
Odin
7,849
4,082
0
2,929
17,154
9,603
2,951
4,861
12,118
0
59,078
W
Danzaburou
FUNGUSxAMONGUS
Danzaburou
31,790
16,953
0
12,576
21,302
9,276
8,201
7,194
14,033
0
120,181
L
18,743
1,405
0
979
14,878
5,560
913
1,390
13,488
84,790
0
W
Poseidon
KM5106
Poseidon
5,837
1,296
0
0
14,328
5,219
1,829
6,250
8,028
57,974
0
W
Arachne
Outlander30
Arachne
18,756
13,265
0
8,708
22,825
14,484
156
3,575
19,140
0
129,431
L
Danzaburou
ShaBNM
Danzaburou
14,597
7,430
0
1,459
15,503
5,468
2,144
3,972
11,531
0
62,539
L
King Arthur
Xop Kami
King Arthur
6,886
2,029
0
4,919
25,820
19,010
363
2,938
22,882
0
39,495
L
Nemesis
Xop Zabi
Nemesis
13,958
6,026
0
5,626
20,340
14,090
1,242
2,064
18,276
0
59,945
W
Sylvanus
embink
Sylvanus
8,430
2,533
2,800
5,954
21,035
25,069
1,113
6,248
14,687
41,869
0
L
Ymir
9,385
950
0
516
21,697
19,169
33
4,071
17,626
43,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,378
Gold Earned
68,096
473
Minions Killed
595
0
Camps Cleared
0
2,028,776
Distance Traveled
2,067,201
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,675
528
134
6
0
412,660
0
W
Danzaburou
16,111
671
135
6
0
412,576
3
L
Janus
14,145
589
173
7
0
374,560
0
W
Poseidon
11,661
486
106
4
0
342,098
0
W
Arachne
15,053
627
157
7
0
530,878
2
L
Danzaburou
11,517
480
97
4
0
372,436
0
L
King Arthur
10,670
445
62
3
0
434,723
0
L
Nemesis
10,244
427
88
4
0
434,662
0
W
Sylvanus
12,596
525
63
3
0
368,989
0
L
Ymir
9,802
408
53
2
0
412,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role