Player Matchup

Achilles
Achilles
Platinum I
DivineLucky5
Achilles
Platinum I
Level 140
God Stats
59W - 29L
1,781 SR
Queue Stats
189W - 105L
2,170 MMR
Party 1
Chang'e
Chang'e
Platinum V
SabrexTheSly
Chang'e
Platinum V
Level 89
God Stats
0W - 1L
1,501 SR
Queue Stats
19W - 8L
1,929 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
sabrex15
Cu Chulainn
Platinum IV
Level 152
God Stats
14W - 6L
1,887 SR
Queue Stats
132W - 47L
1,929 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,723 SR
2,009 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,807 SR
1,936 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
ImFoxyGranpa
Ah Muzen Cab
Platinum V
Level 152
God Stats
135W - 30L
2,115 SR
Queue Stats
282W - 201L
1,996 MMR
Party 2
Terra
Terra
Platinum I
Joust MMR
Terra
Platinum I
Level 160
God Stats
10W - 3L
1,500 SR
Queue Stats
507W - 310L
1,899 MMR
Party 2
Scylla
Scylla
Gold III
Very Vain
Scylla
Gold III
Level 40
God Stats
4W - 2L
1,806 SR
Queue Stats
10W - 3L
1,914 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DivineLucky5
Achilles
16
1 / 3 / 2
11,943
543
8,825
24,563
25,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
SabrexTheSly
Chang'e
16
1 / 1 / 2
12,242
556
12,240
11,793
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
sabrex15
Cu Chulainn
16
1 / 3 / 1
12,251
557
12,692
20,666
21,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
PersephoneAphroditeGaneshaFenrirSobek

VS

Bans
SetGuan YuThothOdinHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImFoxyGranpa
Ah Muzen Cab
18
4 / 2 / 3
14,018
637
20,217
15,685
9,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Joust MMR
Terra
17
3 / 0 / 4
14,878
676
13,795
17,295
25,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Very Vain
Scylla
17
0 / 1 / 7
12,788
581
13,488
11,101
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
DivineLucky5
Achilles
1
3
2
0.67
W
Ah Muzen Cab
ImFoxyGranpa
Ah Muzen Cab
4
2
3
2.75
W
Terra
Joust MMR
Terra
3
0
4
5
L
Chang'e
SabrexTheSly
Chang'e
1
1
2
2
W
Scylla
Very Vain
Scylla
0
1
7
3.5
L
Cu Chulainn
sabrex15
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
47,500
57,022
Taken
44,081
53,535
Mitigated
39,571
21,975
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DivineLucky5
Achilles
8,825
1,881
0
8,406
24,563
25,872
0
10,372
13,566
0
41,977
W
Ah Muzen Cab
ImFoxyGranpa
Ah Muzen Cab
20,217
11,710
0
5,830
15,685
9,495
2,942
4,267
11,121
0
136,633
W
Terra
Joust MMR
Terra
13,795
1,124
3,663
8,164
17,295
25,058
214
6,756
10,441
34,273
0
L
Chang'e
SabrexTheSly
Chang'e
12,240
121
5,176
8,103
11,793
5,860
0
4,841
6,940
73,965
0
W
Scylla
Very Vain
Scylla
13,488
919
0
4,759
11,101
5,018
700
1,961
8,965
80,468
0
L
Cu Chulainn
sabrex15
Cu Chulainn
12,692
2,094
0
290
20,666
21,803
0
10,989
8,856
894
87,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
41,684
312
Minions Killed
319
0
Camps Cleared
0
1,277,648
Distance Traveled
1,368,284
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,943
543
61
3
0
430,542
6
W
Ah Muzen Cab
14,018
637
174
8
0
455,671
1
W
Terra
14,878
676
30
1
0
492,017
3
L
Chang'e
12,242
556
150
7
0
413,436
2
W
Scylla
12,788
581
115
5
0
420,596
2
L
Cu Chulainn
12,251
557
101
5
0
433,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role