Player Matchup

Hercules
Hercules
EzuhlySteezy
Hercules
Level 31
God Stats
9W - 11L
1,277 SR
Queue Stats
121W - 155L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Luumeer
Danzaburou
Level 17
God Stats
6W - 5L
1,424 SR
Queue Stats
9W - 18L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
Onli_iron_metal
Cthulhu
Level 21
God Stats
9W - 9L
1,322 SR
Queue Stats
23W - 31L
1,228 Elo+
Party 2
Chaac
Chaac
Shadow_knigth16
Chaac
Level 23
God Stats
2W - 1L
1,422 SR
Queue Stats
26W - 34L
1,220 Elo+
Party 2
Neith
Neith
meohackervicho
Neith
Level 7
God Stats
4W - 5L
1,292 SR
Queue Stats
6W - 11L
1,178 Elo+
Party 2
Team Averages
Level 20
1,347 SR
1,251 Elo+

VS

Team Averages
Level 21
1,477 SR
1,367 Elo+
Cabrakan
Cabrakan
B11L11A11N11K
Cabrakan
Level 13
God Stats
1W - 4L
1,096 SR
Queue Stats
186W - 250L
1,245 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Damnedsoul07
Tsukuyomi
Level 11
God Stats
11W - 18L
1,500 SR
Queue Stats
178W - 246L
1,180 Elo+
Party 1
Cthulhu
Cthulhu
LilliShay79
Cthulhu
Level 27
God Stats
2W - 2L
1,441 SR
Queue Stats
3W - 3L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
OG BOSS xx
Kuzenbo
Level 29
God Stats
6W - 5L
1,762 SR
Queue Stats
20W - 18L
1,408 Elo+
Solo
Anubis
Anubis
sotano_primo
Anubis
Level 25
God Stats
3W - 3L
1,585 SR
Queue Stats
7W - 10L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EzuhlySteezy
Hercules
20
8 / 4 / 6
22,405
590
24,107
36,843
27,985
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Luumeer
Danzaburou
20
7 / 11 / 11
17,755
467
28,782
34,123
10,419
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 10 / 11
16,788
442
20,500
42,772
19,067
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 7 / 11
17,074
449
32,454
42,787
43,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 12 / 8
14,639
385
23,778
29,117
9,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B11L11A11N11K
Cabrakan
20
0 / 7 / 10
14,422
380
6,665
31,120
40,729
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Damnedsoul07
Tsukuyomi
20
6 / 11 / 10
15,865
418
23,846
34,199
19,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
LilliShay79
Cthulhu
20
21 / 4 / 6
20,528
540
64,281
43,537
31,876
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
OG BOSS xx
Kuzenbo
20
6 / 1 / 17
15,872
418
25,324
36,928
73,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
11 / 9 / 13
16,927
445
33,403
31,175
17,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
100
31
Kills
44
44
Deaths
32
47
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
B11L11A11N11K
Cabrakan
0
7
10
0.71
L
Tsukuyomi
Damnedsoul07
Tsukuyomi
6
11
10
1
W
Hercules
EzuhlySteezy
Hercules
8
4
6
2.75
L
Cthulhu
LilliShay79
Cthulhu
21
4
6
6
W
Danzaburou
Luumeer
Danzaburou
7
11
11
1.14
L
Kuzenbo
OG BOSS xx
Kuzenbo
6
1
17
14.5
W
5
10
11
1.05
W
8
7
11
1.93
W
3
12
8
0.58
L
Anubis
11
9
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,621
Damage
153,519
185,642
Taken
176,959
110,570
Mitigated
182,878
57,231
Healing
41,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
B11L11A11N11K
Cabrakan
6,665
366
0
3,348
31,120
40,729
63
1,603
29,423
76,324
0
L
Tsukuyomi
Damnedsoul07
Tsukuyomi
23,846
4,218
0
11,197
34,199
19,639
996
3,798
30,176
0
115,166
W
Hercules
EzuhlySteezy
Hercules
24,107
6,000
0
20,416
36,843
27,985
4,415
24,971
11,872
0
152,005
L
Cthulhu
LilliShay79
Cthulhu
64,281
4,187
0
17,547
43,537
31,876
248
7,670
35,727
211,479
0
W
Danzaburou
Luumeer
Danzaburou
28,782
12,268
0
7,157
34,123
10,419
2,919
22,841
11,282
0
80,496
L
Kuzenbo
OG BOSS xx
Kuzenbo
25,324
8,630
0
694
36,928
73,120
386
2,958
33,396
67,806
0
W
20,500
1,376
0
6,639
42,772
19,067
902
34,562
8,210
51,350
0
W
32,454
6,544
0
16,149
42,787
43,640
2,923
27,170
15,617
0
88,829
W
23,778
11,636
0
6,870
29,117
9,459
1,952
20,129
8,988
0
65,667
L
Anubis
33,403
865
0
8,345
31,175
17,514
829
4,471
26,456
116,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,661
Gold Earned
83,614
581
Minions Killed
737
0
Camps Cleared
0
3,042,203
Distance Traveled
3,055,091
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
14,422
380
108
3
0
501,175
7
L
Tsukuyomi
15,865
418
146
4
0
682,791
1
W
Hercules
22,405
590
224
6
0
593,357
1
L
Cthulhu
20,528
540
257
7
0
594,065
1
W
Danzaburou
17,755
467
112
3
0
541,949
0
L
Kuzenbo
15,872
418
68
2
0
712,503
3
W
Cthulhu
16,788
442
65
2
0
606,732
0
W
Chaac
17,074
449
101
3
0
685,955
0
W
Neith
14,639
385
79
2
0
614,210
3
L
Anubis
16,927
445
158
4
0
564,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role