Player Matchup

Kumbhakarna
Kumbhakarna
G1assOfWater
Kumbhakarna
Level 129
God Stats
3W - 0L
1,716 SR
Queue Stats
169W - 102L
1,477 Elo+
Party 1
Fenrir
Fenrir
GenoTheSurvivor
Fenrir
Level 128
God Stats
6W - 1L
1,866 SR
Queue Stats
48W - 35L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
xXxSickLemonxXx
Baron Samedi
Level 126
God Stats
2W - 0L
1,317 SR
Queue Stats
27W - 17L
1,544 Elo+
Party 1
Team Averages
Level 128
1,633 SR
1,516 Elo+

VS

Team Averages
Level 105
1,310 SR
1,636 Elo+
Sylvanus
Sylvanus
D-nice-000
Sylvanus
Level 80
God Stats
2W - 1L
1,397 SR
Queue Stats
10W - 11L
1,499 Elo+
Solo
Thoth
Thoth
Dannyy chill
Thoth
Level 117
God Stats
4W - 6L
1,185 SR
Queue Stats
165W - 143L
1,719 Elo+
Party 2
Hachiman
Hachiman
SwiftColt849132
Hachiman
Level 118
God Stats
3W - 4L
1,347 SR
Queue Stats
161W - 167L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
G1assOfWater
Kumbhakarna
14
6 / 7 / 9
11,076
791
11,320
18,056
15,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 4 / 6
10,230
731
8,599
13,034
4,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
xXxSickLemonxXx
Baron Samedi
14
4 / 4 / 8
9,888
706
13,417
9,928
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D-nice-000
Sylvanus
11
0 / 5 / 11
9,049
646
6,671
14,111
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 7 / 9
9,259
661
9,362
10,706
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
12 / 4 / 3
10,982
784
11,973
13,177
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
16
Kills
15
15
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
D-nice-000
Sylvanus
0
5
11
1.1
L
3
7
9
1.07
W
Kumbhakarna
G1assOfWater
Kumbhakarna
6
7
9
1.5
W
6
4
6
2.25
L
Hachiman
12
4
3
3.38
W
Baron Samedi
xXxSickLemonxXx
Baron Samedi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
28,006
41,018
Taken
37,994
25,465
Mitigated
22,225
12,950
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
D-nice-000
Sylvanus
6,671
1,817
4,008
4,504
14,111
13,059
297
7,387
6,267
18,134
0
L
9,362
783
0
277
10,706
3,668
84
6,713
3,663
30,816
0
W
Kumbhakarna
G1assOfWater
Kumbhakarna
11,320
1,293
0
3,325
18,056
15,006
76
5,981
12,075
28,421
0
W
8,599
3,222
0
3,510
13,034
4,972
268
5,170
7,864
0
42,905
L
Hachiman
11,973
6,911
0
2,000
13,177
5,498
1,021
9,650
3,301
0
36,332
W
Baron Samedi
xXxSickLemonxXx
Baron Samedi
13,417
1,495
2,226
3,889
9,928
5,487
584
4,977
4,951
38,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,194
Gold Earned
29,290
155
Minions Killed
119
0
Camps Cleared
0
719,133
Distance Traveled
631,506
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,049
646
22
2
0
199,513
4
L
Thoth
9,259
661
37
3
0
225,125
0
W
Kumbhakarna
11,076
791
37
3
0
238,987
2
W
Fenrir
10,230
731
58
4
0
259,678
1
L
Hachiman
10,982
784
60
4
0
206,868
1
W
Baron Samedi
9,888
706
60
4
0
220,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role