Player Matchup

Guan Yu
Guan Yu
ApenasCssio
Guan Yu
Level 13
God Stats
2W - 2L
1,516 SR
Queue Stats
46W - 28L
1,612 Elo+
Party 1
Artemis
Artemis
MaWickd_
Artemis
Level 93
God Stats
0W - 2L
1,281 SR
Queue Stats
81W - 66L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
RyanKisuke
Cthulhu
Level 64
God Stats
18W - 23L
1,461 SR
Queue Stats
170W - 200L
1,357 Elo+
Party 1
Pele
Pele
TheWavve
Pele
Level 149
God Stats
10W - 5L
1,675 SR
Queue Stats
392W - 360L
1,593 Elo+
Party 1
Ra
Ra
fgggtreeqasdfg
Ra
Level 99
God Stats
8W - 10L
1,521 SR
Queue Stats
754W - 696L
1,640 Elo+
Solo
Team Averages
Level 84
1,491 SR
1,565 Elo+

VS

Team Averages
Level 154
1,828 SR
1,803 Elo+
Serqet
Serqet
AphЄx
Serqet
Level 143
God Stats
10W - 4L
1,914 SR
Queue Stats
287W - 103L
1,826 Elo+
Party 2
Agni
Agni
GraceyOMalley
Agni
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
342W - 144L
1,738 Elo+
Party 2
Anubis
Anubis
KingLeónidas
Anubis
Level 158
God Stats
32W - 2L
2,200 SR
Queue Stats
99W - 22L
1,810 Elo+
Party 2
Yemoja
Yemoja
Mydriasic
Yemoja
Level 157
God Stats
13W - 3L
1,867 SR
Queue Stats
160W - 45L
1,826 Elo+
Party 2
Chernobog
Chernobog
RastaWolfY
Chernobog
Level 154
God Stats
5W - 3L
1,658 SR
Queue Stats
66W - 18L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ApenasCssio
Guan Yu
11
1 / 8 / 0
7,355
460
6,773
14,617
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MaWickd_
Artemis
10
0 / 9 / 0
5,970
373
5,147
15,271
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
RyanKisuke
Cthulhu
11
1 / 6 / 1
6,818
426
4,884
15,562
8,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
15
2 / 4 / 2
9,085
568
6,590
13,538
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 9 / 0
6,947
434
6,143
11,210
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AphЄx
Serqet
16
4 / 1 / 13
10,000
625
10,166
13,966
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 0 / 7
10,484
655
13,484
8,828
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 2
10,906
682
10,268
8,006
4,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Mydriasic
Yemoja
14
3 / 0 / 10
9,173
573
2,326
12,182
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
RastaWolfY
Chernobog
17
13 / 1 / 10
10,763
673
17,411
14,374
5,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
4
Kills
35
36
Deaths
4
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ApenasCssio
Guan Yu
1
8
0
0.13
W
Serqet
AphЄx
Serqet
4
1
13
10.5
W
8
0
7
11.5
W
7
2
2
4
L
Artemis
MaWickd_
Artemis
0
9
0
0
W
Yemoja
Mydriasic
Yemoja
3
0
10
8
W
Chernobog
RastaWolfY
Chernobog
13
1
10
18
L
Cthulhu
RyanKisuke
Cthulhu
1
6
1
0.25
L
Pele
2
4
2
0.75
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,537
Damage
53,655
70,198
Taken
57,356
27,880
Mitigated
31,589
16,815
Healing
33,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ApenasCssio
Guan Yu
6,773
637
1,014
3,408
14,617
7,254
0
4,062
10,391
0
14,740
W
Serqet
AphЄx
Serqet
10,166
3,989
0
5,901
13,966
6,701
1,362
875
13,091
0
63,273
W
13,484
764
178
4,476
8,828
3,275
1,570
1,531
7,297
77,863
0
W
10,268
653
0
4,545
8,006
4,491
407
2,467
5,539
71,418
0
L
Artemis
MaWickd_
Artemis
5,147
1,312
0
3,421
15,271
4,202
0
3,146
11,852
0
31,372
W
Yemoja
Mydriasic
Yemoja
2,326
782
4,261
4,959
12,182
11,606
357
2,920
9,262
19,741
0
W
Chernobog
RastaWolfY
Chernobog
17,411
10,828
0
9,199
14,374
5,516
3,406
3,388
10,986
0
76,089
L
Cthulhu
RyanKisuke
Cthulhu
4,884
0
356
2,188
15,562
8,096
0
10,137
4,951
27,020
0
L
Pele
6,590
1,979
0
3,950
13,538
4,158
0
2,785
10,137
0
60,496
L
6,143
630
268
2,210
11,210
4,170
0
5,316
5,524
53,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
51,326
345
Minions Killed
526
0
Camps Cleared
0
1,457,186
Distance Traveled
1,573,211
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,355
460
15
1
0
335,454
7
W
Serqet
10,000
625
115
7
0
361,829
6
W
Agni
10,484
655
149
9
0
335,313
3
W
Anubis
10,906
682
132
8
0
295,467
2
L
Artemis
5,970
373
57
4
0
218,425
3
W
Yemoja
9,173
573
32
2
0
302,496
8
W
Chernobog
10,763
673
98
6
0
278,106
5
L
Cthulhu
6,818
426
48
3
0
287,622
2
L
Pele
9,085
568
120
8
0
339,581
4
L
Ra
6,947
434
105
7
0
276,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role