Player Matchup

Fenrir
Fenrir
CaioWolF30
Fenrir
Level 27
God Stats
30W - 30L
1,657 SR
Queue Stats
237W - 280L
1,526 Elo+
Solo
Chang'e
Chang'e
Forro8264
Chang'e
Level 25
God Stats
1W - 3L
1,284 SR
Queue Stats
16W - 27L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
Leviatã2
Heimdallr
Level 18
God Stats
1W - 6L
1,232 SR
Queue Stats
23W - 38L
1,394 Elo+
Party 1
Chiron
Chiron
b1e1242
Chiron
Level 28
God Stats
1W - 3L
1,317 SR
Queue Stats
106W - 117L
1,501 Elo+
Party 1
Khepri
Khepri
danielfaria371
Khepri
Level 25
God Stats
1W - 4L
1,383 SR
Queue Stats
80W - 94L
1,476 Elo+
Party 1
Team Averages
Level 25
1,375 SR
1,461 Elo+

VS

Team Averages
Level 21
1,553 SR
1,473 Elo+
Cthulhu
Cthulhu
PintoSagaz
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Thor
Thor
Rodolfogo
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
juanjpodd123
Jormungandr
Level 29
God Stats
19W - 14L
1,735 SR
Queue Stats
147W - 145L
1,592 Elo+
Solo
Apollo
Apollo
l uN l MuR4D
Apollo
Level 24
God Stats
4W - 1L
1,527 SR
Queue Stats
8W - 5L
1,275 Elo+
Solo
Achilles
Achilles
tigodinson
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaioWolF30
Fenrir
11
4 / 3 / 3
6,396
581
5,954
9,140
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Forro8264
Chang'e
7
1 / 5 / 2
4,966
451
3,449
6,862
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Leviatã2
Heimdallr
8
2 / 5 / 0
5,187
472
1,022
6,138
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
b1e1242
Chiron
9
1 / 3 / 1
5,403
491
3,774
6,661
1,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 4
4,968
452
2,230
6,741
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PintoSagaz
Cthulhu
7
0 / 3 / 8
5,061
460
3,878
5,848
3,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
11
4 / 2 / 5
6,825
620
3,303
7,450
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
juanjpodd123
Jormungandr
11
2 / 0 / 7
6,083
553
5,486
6,148
3,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
5 / 1 / 6
6,342
577
7,976
6,524
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
tigodinson
Achilles
12
5 / 2 / 2
6,787
617
5,111
9,260
4,422
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
16
18
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CaioWolF30
Fenrir
4
3
3
1.83
L
Chang'e
Forro8264
Chang'e
1
5
2
0.4
L
Heimdallr
Leviatã2
Heimdallr
2
5
0
0.4
W
Cthulhu
PintoSagaz
Cthulhu
0
3
8
1.33
W
Thor
4
2
5
3.25
L
Chiron
b1e1242
Chiron
1
3
1
0.5
L
0
2
4
1
W
Jormungandr
juanjpodd123
Jormungandr
2
0
7
5.5
W
Apollo
5
1
6
8
W
Achilles
tigodinson
Achilles
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,429
Damage
25,754
35,542
Taken
35,230
11,124
Mitigated
15,687
7,791
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CaioWolF30
Fenrir
5,954
2,283
0
2,728
9,140
3,410
0
1,151
7,989
0
31,297
L
Chang'e
Forro8264
Chang'e
3,449
831
396
884
6,862
1,751
676
1,116
5,746
15,105
0
L
Heimdallr
Leviatã2
Heimdallr
1,022
545
0
1,076
6,138
1,479
592
1,052
5,086
0
9,128
W
Cthulhu
PintoSagaz
Cthulhu
3,878
210
213
1,040
5,848
3,528
0
1,315
4,533
13,453
0
W
Thor
3,303
1,232
0
3,170
7,450
2,417
0
144
7,306
0
33,582
L
Chiron
b1e1242
Chiron
3,774
2,291
145
1,916
6,661
1,948
0
3,857
2,804
0
23,232
L
2,230
244
0
646
6,741
2,536
0
2,188
4,553
9,872
0
W
Jormungandr
juanjpodd123
Jormungandr
5,486
1,034
0
3,633
6,148
3,382
460
685
5,463
27,259
0
W
Apollo
7,976
5,266
0
3,632
6,524
1,938
41
931
5,593
0
33,252
W
Achilles
tigodinson
Achilles
5,111
2,131
0
646
9,260
4,422
180
2,604
6,656
0
34,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
31,098
168
Minions Killed
245
0
Camps Cleared
0
939,795
Distance Traveled
999,318
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,396
581
67
6
0
212,753
3
L
Chang'e
4,966
451
18
2
0
172,321
0
L
Heimdallr
5,187
472
19
2
0
145,107
0
W
Cthulhu
5,061
460
15
1
0
203,257
2
W
Thor
6,825
620
65
6
0
216,332
1
L
Chiron
5,403
491
50
5
0
193,254
1
L
Khepri
4,968
452
14
1
0
216,360
1
W
Jormungandr
6,083
553
44
4
0
202,608
1
W
Apollo
6,342
577
51
5
0
194,035
3
W
Achilles
6,787
617
70
6
0
183,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role