Player Matchup

Danzaburou
Danzaburou
DrYeske
Danzaburou
Level 160
God Stats
28W - 33L
1,641 SR
Queue Stats
251W - 258L
1,507 Elo+
Solo
Nemesis
Nemesis
MetMoss
Nemesis
Level 128
God Stats
5W - 3L
1,688 SR
Queue Stats
199W - 160L
1,546 Elo+
Party 1
Hel
Hel
aaleexiis95
Hel
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 401L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
batMansfield9
Cu Chulainn
Level 115
God Stats
39W - 25L
1,747 SR
Queue Stats
180W - 146L
1,576 Elo+
Party 1
Ymir
Ymir
mobarts
Ymir
Level 85
God Stats
23W - 18L
1,433 SR
Queue Stats
91W - 82L
1,414 Elo+
Solo
Team Averages
Level 114
1,602 SR
1,508 Elo+

VS

Team Averages
Level 76
1,512 SR
1,419 Elo+
Cernunnos
Cernunnos
Lightning0929
Cernunnos
Level 102
God Stats
27W - 34L
1,653 SR
Queue Stats
650W - 624L
1,533 Elo+
Solo
Cerberus
Cerberus
Midatsun
Cerberus
Level 75
God Stats
0W - 1L
1,745 SR
Queue Stats
159W - 159L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
Veninatis
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,299 Elo+
Party 2
Odin
Odin
jcp327
Odin
Level 107
God Stats
10W - 12L
1,550 SR
Queue Stats
653W - 650L
1,435 Elo+
Party 2
Neith
Neith
littlefangs
Neith
Level 32
God Stats
17W - 22L
1,113 SR
Queue Stats
324W - 343L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrYeske
Danzaburou
20
8 / 2 / 12
14,204
646
21,886
15,794
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
MetMoss
Nemesis
19
10 / 2 / 8
12,730
579
16,890
21,720
13,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 8 / 5
11,888
540
10,517
17,752
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
batMansfield9
Cu Chulainn
19
2 / 3 / 9
12,251
557
16,640
18,673
15,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
mobarts
Ymir
18
6 / 5 / 17
13,283
604
10,305
26,246
29,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lightning0929
Cernunnos
17
2 / 5 / 3
10,404
473
6,657
15,711
6,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Midatsun
Cerberus
17
3 / 2 / 1
10,523
478
12,888
20,020
17,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Veninatis
Sylvanus
15
5 / 8 / 8
10,933
497
15,927
24,788
25,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
jcp327
Odin
17
7 / 10 / 6
11,591
527
15,016
24,065
11,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 4
10,215
464
6,925
13,004
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
31
Kills
20
20
Deaths
31
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DrYeske
Danzaburou
8
2
12
7
L
Cernunnos
Lightning0929
Cernunnos
2
5
3
0.7
W
Nemesis
MetMoss
Nemesis
10
2
8
7
L
Cerberus
Midatsun
Cerberus
3
2
1
1.75
L
Sylvanus
Veninatis
Sylvanus
5
8
8
1.13
W
5
8
5
0.94
W
Cu Chulainn
batMansfield9
Cu Chulainn
2
3
9
2.17
L
Odin
jcp327
Odin
7
10
6
1
L
3
6
4
0.83
W
Ymir
mobarts
Ymir
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,238
Damage
57,413
100,185
Taken
97,588
72,923
Mitigated
64,841
37,115
Healing
27,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DrYeske
Danzaburou
21,886
9,930
1,650
10,337
15,794
5,989
6,140
5,907
9,837
0
97,041
L
Cernunnos
Lightning0929
Cernunnos
6,657
3,077
0
6,595
15,711
6,288
1,894
2,422
13,245
0
77,197
W
Nemesis
MetMoss
Nemesis
16,890
9,586
0
8,005
21,720
13,914
715
6,169
15,551
0
90,919
L
Cerberus
Midatsun
Cerberus
12,888
616
0
4,842
20,020
17,141
0
3,994
15,987
59,935
0
L
Sylvanus
Veninatis
Sylvanus
15,927
4,345
2,838
5,418
24,788
25,087
0
5,323
19,421
35,473
0
W
10,517
1,044
5,361
5,531
17,752
8,050
1,303
2,450
15,252
69,270
0
W
Cu Chulainn
batMansfield9
Cu Chulainn
16,640
2,681
0
3,732
18,673
15,133
769
11,306
7,037
10,419
73,719
L
Odin
jcp327
Odin
15,016
4,676
0
4,798
24,065
11,107
0
4,782
19,116
0
59,499
L
6,925
2,896
0
3,103
13,004
5,218
404
6,224
6,405
0
47,419
W
Ymir
mobarts
Ymir
10,305
2,186
0
2,499
26,246
29,837
1,239
7,454
18,717
49,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,356
Gold Earned
53,666
597
Minions Killed
475
0
Camps Cleared
0
1,971,447
Distance Traveled
1,830,516
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,204
646
144
7
0
409,276
4
L
Cernunnos
10,404
473
126
6
0
343,647
6
W
Nemesis
12,730
579
111
5
0
448,590
11
L
Cerberus
10,523
478
143
7
0
406,847
8
L
Sylvanus
10,933
497
37
2
0
358,257
1
W
Hel
11,888
540
131
6
0
369,652
2
W
Cu Chulainn
12,251
557
137
6
0
363,353
11
L
Odin
11,591
527
65
3
0
374,373
0
L
Neith
10,215
464
104
5
0
347,392
0
W
Ymir
13,283
604
74
3
0
380,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role